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Updated MAX_PLAYERS defines to the actual limits.

This commit is contained in:
Nicholas Hastings
2013-02-14 08:21:47 -05:00
parent 05c4724bd1
commit 3da0d7919a
+2 -2
View File
@@ -154,9 +154,9 @@ public:
// and have a good answer for a bunch of perf question related to player simulation, thinking logic, tracelines, networking overhead, etc.
// But if you are brave or are doing something interesting, go for it... ywb 9/22/03
#if defined( CSTRIKE_DLL )
#define MAX_PLAYERS 64 // Absolute max players supported
#define MAX_PLAYERS 65 // Absolute max players supported
#else
#define MAX_PLAYERS 32 // Absolute max players supported
#define MAX_PLAYERS 33 // Absolute max players supported
#endif
#define MAX_PLACE_NAME_LENGTH 18