Commit Graph
419 Commits
Author SHA1 Message Date
GAMMACASE a0e5701b26 Update IMemAlloc 2024-01-18 02:58:55 +03:00
icedrocket 731e38ba24 Improve c++20 compatibility (#195) 2024-01-14 00:58:05 +03:00
xen 2f9dd2e61a Use Q_ARRAYSIZE in ivscript.h (#193)
MSVC on c++20 is unhappy when RtlpNumberOf is used like this
2023-12-24 16:02:24 +00:00
GAMMACASE 423d825ea1 Fix CEntitySystem::GetEntityInstance nullptr handling 2023-12-24 14:56:13 +03:00
GAMMACASE 31c4dfa372 Update IGameSystem message structs & add more comments 2023-12-24 00:17:31 +03:00
GAMMACASE fe3adce23a Update datamap.h 2023-12-23 21:13:33 +03:00
GAMMACASE c9a45ddce9 Update ServerClass class 2023-12-23 21:00:54 +03:00
GAMMACASE 482653a109 Improve variant.h dependency handling 2023-12-23 20:54:00 +03:00
GAMMACASE 26547176d6 Add some of the CEntityClass flags 2023-12-23 20:39:21 +03:00
vanz696 b2301a9ac3 Add CEntityKeyValues, EntityInstanceIter_t, EntityInstanceByNameIter_t, EntityInstanceByClassIter_t & other stuff (#183)
* Replace g_pEntitySystem with GameEntitySystem() function;
* KeyValues3, CGameSystem & CVariant updates;
2023-12-23 20:03:58 +03:00
Nicholas Hastings b02746e648 Minor IFileSystem & CBufferString updates (#192) 2023-12-23 14:13:41 +03:00
Vladimirandkomashchenko 3864058382 Update IGameSystem & Add IGameSystemFactory interfaces (#174)
Co-authored-by: komashchenko <[email protected]>
2023-12-22 16:37:57 +03:00
GAMMACASE c002d23f81 Fix incorrect placement of IFileSystem::ReadLine 2023-12-21 20:14:08 +03:00
zer0.k 0fa7284619 Update IFileSystem::ReadLine (#191)
Makes one of the overloads to be a windows only method
2023-12-18 20:13:19 +03:00
Nick Hastings ea98159aeb Update protos 2023-12-17 12:51:25 -05:00
Nick Hastings d8c63810e1 Update tier0 2023-12-17 12:51:16 -05:00
Nick Hastings 1807752e95 Rebuild tier1 2023-12-17 12:25:01 -05:00
Nick Hastings d7fc96f1e9 Remove utlsymbol.cpp from tier1 vcxproj 2023-12-17 12:22:53 -05:00
Nick Hastings 5b0a366e03 Merge branch 'cs2' of https://github.com/alliedmodders/hl2sdk into cs2 2023-12-17 12:13:38 -05:00
zer0.k 6965e3e702 Update CUtlSymbolTable and tier1 project file (#190)
* Update CUtlSymbolTable and tier1 project file

* Fix unintended change

* change nullptr to NULL

* Remove utlsymbol

* Fix CUtlStringMap using the wrong variable

* Add default null value to the new argument

* Remove unneeded parameter in CUtlStringMap operator[]

* fix makefile line ending
2023-12-17 17:12:51 +00:00
zer0.k 77f5d69d3a Update ISource2GameClients::ProcessUserCmds return type (#189) 2023-12-17 12:26:18 +03:00
zer0.k 39be6f5f4b Update filesystem.h (#188) 2023-12-16 08:34:43 -05:00
xen c345e8b5fa Swap IGameEvent Set overloads (#185) 2023-12-14 17:42:03 +03:00
zer0.k 4669402a4d Update Collision_Group_t (#184)
Found from vphysics2.dll and `phys_debug_draw` concommand output
2023-12-14 14:44:39 +03:00
Poggu 9363452257 Add voice listen methods to IVEngineServer2 (#182) 2023-12-07 19:35:46 +03:00
Nick Hastings 77f08d996d Merge branch 'cs2' of https://github.com/alliedmodders/hl2sdk into cs2 2023-12-06 13:24:35 -05:00
Nick Hastings 32cb68e6fc Update protos 2023-12-05 17:24:31 -05:00
Poggu d7ed476064 Change CPlayerUserId member type to unsigned short (#180) 2023-12-04 19:30:05 +03:00
Nick Hastings 6349d71be0 Update protos 2023-11-24 11:44:00 -05:00
Nick Hastings 1d394d3365 Don't redefine offsetof from platform in memalloc 2023-11-19 14:40:33 -05:00
Nick Hastings 6395b1c704 Use built-in offsetof on Linux 2023-11-19 09:02:42 -05:00
GAMMACASE dc3346780d Minor fixups 2023-11-19 16:05:18 +03:00
vanz666 bf82ba994d Add KeyValues3 & CUtlLeanVector (#177) 2023-11-18 22:19:28 +03:00
Nick Hastings 9d90a82cfd Update protos 2023-11-16 19:50:54 -05:00
Nick Hastings 4358ed0a2d Recompile Linux libprotobuf with _GLIBCXX_USE_CXX11_ABI=0 2023-11-16 18:48:36 -05:00
Juice 3339484451 fix: SetPendingDisconnect argument typo in inetchannel.h (#178) 2023-11-16 16:15:30 +00:00
Nick Hastings f58a75ee60 Rebuild Windows libprotobuf and protoc with VS 2015 for higher compatibility 2023-11-16 11:10:13 -05:00
Nicholas Hastings c5d57c03ee Update Protobuf and add protos for CS2 (#176)
* Replace protobuf 2.6.1 with 3.21.8

* Update/add protobuf libs

* Add CS2 protos

* Remove old csgo/dota protos

* Add versioned protoc bin

* Comment out Valve's `schema` define for now

* Use ENetworkDisconnectionReason

* Fix-up `offsetof` to avoid errors on some Clang versions
2023-11-15 23:58:12 +00:00
Vladimir e6dc3f8a40 Update IEntityResourceManifestBuilder interface (#173) 2023-11-15 07:32:36 +03:00
Nick Hastings 492b8f9663 Update some parameter names 2023-11-06 19:06:28 -05:00
zer0.k 2a200361ee Fix memmove warnings in utlvector with clang (#172) 2023-10-30 21:42:49 +03:00
Vladimir fec44c3e82 Update LoggingSeverity_t enumeration (#171) 2023-10-24 12:16:38 +00:00
zer0.k fa4cf0f129 Update CCopyableUtlVector to be compatible with clang (#170) 2023-10-24 00:00:14 +00:00
Noah Kim 3600b56ccf Fix missing return of UtlSymTableLargeHashFunctor in utlsymbollarge.h (#169) 2023-10-23 02:42:36 +03:00
GAMMACASE b645c0772b Revert vararg support from IVEngineServer2::ServerCommand 2023-10-22 23:12:28 +03:00
GAMMACASE bcfffa737a Update INetworkMessages::RegisterNetworkFieldChangeCallbackInternal 2023-10-21 04:04:26 +03:00
hzqst 75b0f41bca Add vararg support to IVEngineServer2::ServerCommand (#168) 2023-10-21 04:01:37 +03:00
GAMMACASE 8e69335c67 Fix debug issues in memoverride.cpp 2023-10-20 06:20:18 +03:00
xen f653b1ec62 Update COMPILE_TIME_ASSERT defines (#167) 2023-10-17 02:19:22 +03:00
xen 1c94bbfa4b Update CCheckTransmitInfo (#166) 2023-10-16 22:01:20 +03:00