Michal
6c00413f92
Extend CHandle::operator= overload ( #412 )
2026-09-30 16:21:41 +03:00
GAMMACASE
ad61d25a12
Correct enum name typo
2026-09-30 16:21:40 +03:00
GAMMACASE
7dffe10102
Add in_buttons.h
2026-09-30 16:20:40 +03:00
GAMMACASE
91bebe0c52
Restore l2cache.h & correct ehandle.h includes
2026-09-30 16:18:46 +03:00
GAMMACASE
6e8a407ea8
Clean up unused files
2026-09-30 16:18:45 +03:00
Nyano
93ed5a3395
Update IGameSystem ( #395 )
2026-09-30 16:18:40 +03:00
GAMMACASE
8438ee20fe
Add packed handle logic for CEntityHandle
2026-09-30 16:18:38 +03:00
GAMMACASE
44c608be70
Fix igamesystem forward decls
2026-09-30 16:18:37 +03:00
GAMMACASE
1a17aca869
Update IGameSystem
2026-09-30 16:18:36 +03:00
GAMMACASE
e86b0d1927
Update IGameSystem
2026-09-30 16:18:35 +03:00
GAMMACASE
cd60c6dd61
deadlock: Update protobufs
2026-03-20 18:02:25 +03:00
zer0.k and komashchenko
0052a8c9c0
Add DECLARE_GAME_SYSTEM define ( #377 )
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Co-authored-by: komashchenko <[email protected] >
2026-03-20 17:56:36 +03:00
Michal
8589884a17
Replace CKeyValues3Context with CKV3Arena ( #370 )
2026-03-20 17:56:33 +03:00
Nyano
0849716f84
Update IGameSystem ( #367 )
2026-03-20 17:56:32 +03:00
Krystian
67cc356600
Update SpawnGroupDesc_t & INetworkGameServer::LoadSpawnGroup ( #362 )
2026-03-20 17:56:29 +03:00
Alex
b8a630119b
Update IGameSystem ( #359 )
2026-03-20 17:56:28 +03:00
komashchenko
6c5c3d972e
Update IGameSystem ( #344 )
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1.41.1.3 (2000653)
2026-03-20 17:56:26 +03:00
komashchenko
0de193c5a1
Update IGameSystem ( #340 )
2026-03-20 17:56:25 +03:00
GAMMACASE
b6c821fc47
Update IGameSystem
2025-08-21 22:31:29 +03:00
komashchenko
c28c23736b
Update IGameSystem ( #312 )
2025-08-21 22:31:01 +03:00
Nicholas Hastings
fdc100df39
Update protos
2025-08-04 20:40:59 -04:00
Nick Hastings
73e64e0fbb
Fix file encoding
2025-05-17 14:13:32 -04:00
GAMMACASE
bbcb5e0890
deadlock: Update protobufs
2025-04-08 18:24:07 +03:00
Nicholas Hastings
fc3909c6b6
Add/update protos
2025-02-15 13:05:56 -05:00
GAMMACASE
7a3acd1ddd
Update protobufs
2024-10-16 03:41:12 +03:00
GAMMACASE
12040e4bee
Update protobufs
2024-10-07 21:58:14 +03:00
xen
3c7b355da8
Update IGameSystem ( #271 )
2024-10-04 16:21:08 +03:00
GAMMACASE
ea024f4301
Add base_gcmessages.proto
2024-08-20 13:37:32 +03:00
GAMMACASE
de9261a9c6
Update protobufs
2024-08-20 01:41:42 +03:00
Nick Hastings
1f42f351aa
Update protos
2024-08-14 21:20:03 -04:00
GAMMACASE
c57d5ab398
Update protobufs
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After 8/8/2024 CS2 update
2024-08-09 03:59:37 +03:00
GAMMACASE
96c813351d
Update protobuf
2024-06-29 04:09:15 +03:00
xen
739c88fa85
Update protobufs ( #250 )
2024-05-25 06:08:59 +03:00
xen and GAMMACASE
92fab12a80
Update IGameSystem ( #247 )
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Co-authored-by: GAMMACASE <[email protected] >
2024-05-24 22:19:57 +03:00
GAMMACASE
74283e80d8
Remove CBaseEntity definition
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It's better for thirdparty to handle definition of it, we can use CEntityInstance instead since it's a base class here.
2024-05-08 21:57:44 +03:00
xen
e5feddeae9
Update protobufs after 26/04/2024 CS2 update ( #232 )
2024-04-26 09:09:26 -04:00
zer0.k
68b1e8d806
Fix EngineLoopState_t and EntitySpawnInfo_t being forward declared as class instead of struct ( #225 )
2024-03-30 05:05:22 +03:00
Nick Hastings
eb24a788c0
Update protos
2024-02-07 19:13:20 -05:00
Nick Hastings
7687b61810
Update protos
2024-02-07 08:26:21 -05:00
xen
d5e46112df
Fix vtable layout of IGameSystem ( #203 )
2024-02-07 14:33:10 +03:00
xen
ae57ae168d
Update IGameSystem after 7/2/2024 update ( #202 )
2024-02-07 10:17:18 +03:00
Vladimir
c7a00a9a87
Add SpawnGroups & WorldRenderer related interfaces ( #175 )
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Adds ISpawnGroup, ILoadingSpawnGroup, IGameSpawnGroupMgr, IWorld, IWorldReference & IWorldRendererMgr interfaces.
2024-01-26 07:15:55 +03:00
GAMMACASE
31c4dfa372
Update IGameSystem message structs & add more comments
2023-12-24 00:17:31 +03:00
vanz696
b2301a9ac3
Add CEntityKeyValues, EntityInstanceIter_t, EntityInstanceByNameIter_t, EntityInstanceByClassIter_t & other stuff ( #183 )
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* Replace g_pEntitySystem with GameEntitySystem() function;
* KeyValues3, CGameSystem & CVariant updates;
2023-12-23 20:03:58 +03:00
Vladimir and komashchenko
3864058382
Update IGameSystem & Add IGameSystemFactory interfaces ( #174 )
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Co-authored-by: komashchenko <[email protected] >
2023-12-22 16:37:57 +03:00
Nick Hastings
5b0a366e03
Merge branch 'cs2' of https://github.com/alliedmodders/hl2sdk into cs2
2023-12-17 12:13:38 -05:00
Poggu
9363452257
Add voice listen methods to IVEngineServer2 ( #182 )
2023-12-07 19:35:46 +03:00
Nick Hastings
32cb68e6fc
Update protos
2023-12-05 17:24:31 -05:00
Nick Hastings
6349d71be0
Update protos
2023-11-24 11:44:00 -05:00
Nicholas Hastings
c5d57c03ee
Update Protobuf and add protos for CS2 ( #176 )
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* Replace protobuf 2.6.1 with 3.21.8
* Update/add protobuf libs
* Add CS2 protos
* Remove old csgo/dota protos
* Add versioned protoc bin
* Comment out Valve's `schema` define for now
* Use ENetworkDisconnectionReason
* Fix-up `offsetof` to avoid errors on some Clang versions
2023-11-15 23:58:12 +00:00