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# Table: scr_function
Table for calling and hooking GTA script functions. Calls must be made in the fiber pool.
## Functions (5)
### `call_script_function(script_name, function_name, pattern, return_type_string, args_)`
Calls a script function with the given arguments. Returns the return value as the given type.
**Example Usage:**
```lua
local value = scr_function.call_script_function("freemode", "wear_sunglasses_at_night", "69 42 06 66", "bool", {
{ "int", 69 },
{ "float", 4.20 },
{ "int", 666 }
})
```
- **Parameters:**
- `script_name` (string): Name of the script.
- `function_name` (string): Name of the function. This parameter needs to be unique.
- `pattern` (string): Pattern to scan for within the script.
- `return_type_string` (string): Return type of the function. Supported types are **"int"**, **"bool"**, **"const char\*/string"**, **"ptr/pointer/*"**, **"float"**, and **"vector3"**. Anything different will be rejected.
- `args_` (table): Arguments to pass to the function. Supported types are the same as return types.
**Example Usage:**
```lua
scr_function.call_script_function(script_name, function_name, pattern, return_type_string, args_)
```
### `call_script_function(script_name, instruction_pointer, return_type_string, args_)`
Calls a script function directly using the function position with the given arguments. Returns the return value as the given type.
**Example Usage:**
```lua
local value = scr_function.call_script_function("freemode", 0xE792, "string", {
{ "int", 191 }
})
```
- **Parameters:**
- `script_name` (string): Name of the script.
- `instruction_pointer` (integer): Position of the function within the script.
- `return_type_string` (string): Return type of the function. Supported types are **"int"**, **"bool"**, **"const char\*/string"**, **"ptr/pointer/*"**, **"float"**, and **"vector3"**. Anything different will be rejected.
- `args_` (table): Arguments to pass to the function. Supported types are the same as return types.
**Example Usage:**
```lua
scr_function.call_script_function(script_name, instruction_pointer, return_type_string, args_)
```
### `add_script_function_hook(script_name, hook_name, pattern, hook_func)`
Hooks a script function. If the callback returns `false`, the original function is skipped, and values in `rets` are pushed to the stack. If `true`, the original function executes normally.
- **Parameters:**
- `script_name` (string): Name of the script.
- `hook_name` (string): Name of the hook. This parameter needs to be unique.
- `pattern` (string): Pattern to scan for within the script.
- `hook_func` (string): The callback function. It receives args and rets, which can be read or set via `get/set_int/uns/float/string/reference` methods. Return value determines whether to skip or execute the original function.
**Example Usage:**
```lua
scr_function.add_script_function_hook("some_script", "my_hook", "2D 00 ? ? 00 61", function(args, rets)
local val = args:get_int(0)
if val == 1 then
rets:set_int(0, 100)
return false
end
return true
end)
```
### `add_script_function_hook(script_name, hook_name, instruction_pointer, hook_func)`
Hooks a script function directly using the function position. If the callback returns `false`, the original function is skipped, and values in `rets` are pushed to the stack. If `true`, the original function executes normally.
- **Parameters:**
- `script_name` (string): Name of the script.
- `hook_name` (string): Name of the hook. This parameter needs to be unique.
- `instruction_pointer` (int): Position of the function within the script.
- `hook_func` (string): The callback function. It receives args and rets, which can be read or set via `get/set_int/uns/float/string/reference` methods. Return value determines whether to skip or execute the original function.
**Example Usage:**
```lua
scr_function.add_script_function_hook("some_script", "my_hook", 0x10BE, function(args, rets)
local val = args:get_int(0)
if val == 1 then
rets:set_int(0, 100)
return false
end
return true
end)
```
### `remove_script_function_hook(script_name, hook_name)`
Removes an existing script function hook.
- **Parameters:**
- `script_name` (string): Name of the script associated with the hook.
- `hook_name` (string): The unique name provided during add_script_function_hook.
**Example Usage:**
```lua
scr_function.remove_script_function_hook("some_script", "my_hook")
```