mirror of
https://github.com/YimMenu/YimMenuV2.git
synced 2026-10-10 03:43:15 +08:00
fix(heist): Fixed the issue of loading repeatedly when starting a heist mission with other players. (#789)
This commit is contained in:
@@ -13,7 +13,8 @@ namespace YimMenu::Hooks
|
|||||||
eFreemodeState m_LastState;
|
eFreemodeState m_LastState;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
FreemodeStateKick(Player player, void* array)
|
FreemodeStateKick(Player player, void* array) :
|
||||||
|
m_Enabled(), m_LastState()
|
||||||
{
|
{
|
||||||
if (player.GetData().m_RunFreemodeStateKick && array == GSBD::Get())
|
if (player.GetData().m_RunFreemodeStateKick && array == GSBD::Get())
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user