* refractor fiberpool code
* fix model saved is not correct
- the model value returned by native is 2627665880 (unsigned)
same as Joaat("mp_f_freemode_01")
but when converted to int it is -1667301416 (signed).
this value will get saved in jsons instead of correct
one and will also cause issue when applying old jsons.
* Update VehicleEditor.cpp
* display current plate text
* fix teleport in water surrounded land
- add checkbox in savedvehicles to spawninside
- use shared logic to get spawn location for a given vehicle model for saved veh, cloned pv veh & spawned veh
* (UI) Modular Theme
- Added Modular Theme
- Moved SetupStyle function to Themes.cpp for future impl
- Ensured all themes use proper colore using ImGui::GetColorU32 to pull colors used in SetupStyle()
* (UI) Small change
* (UI) Implemented Color/Transparency/Rounding for all ImGui Elements.
- Adds a file (GUISettings.json) to the appdata which saves/loads the custom colors, falls back to default if the file does not exist.
* (UI) Added more customization abilities
- This adds Layout, Borders and Global options for ImGui customization
- Fixed some mismatched colors on buttons
* (UI) Altered category name
* (UI) Added more ImGui customization tabs
- Moved default theme to DefaultStyle function
* (UI) Fixed Exceptions in console thanks to Mr-X
* small fix
* (Fix) Font scaling
- Removed rebuild fonts, useless for now
* Added Helper Functions to utilize FloatCommand and minimize a bulky list
Added PrettyPrintLabel to automatically print the slider labels accordingly
* Ensured all settings save to GUISettings.json
* feat(vehicle): Personal Vehicle Spawner
* Add Vinewood Club Garage & Clone PV
* Use different approach for clone PV
* some fixes
* Stuff
* Update lua bindings
* feat: Allow to spawn ped with me in the vehicle
* feat: do not spawn ped in vehicle without free seats
also allow to spawn ped in driver seat if it is free
* feat: working cross-compilation
* feat: CI for Cross-compilation
* fix: non-reproducible builds are failing when cross-compiling
* fix: update ImGui
Fixed compilation under some MinGW versions.
* feat: Add .clangd configuration for C and C++ compilers
* fix: link correct d3dcompiler library conditionally
* fix: usage of deprecated `FetchContent` function in CMake
* chore: denote difference in CI artifacts