Merlin1809
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08a0685de7
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Add voxy support (WIP), add smoother shader grass normals, fix https://github.com/Merlin1809/Eclipse-Shader/issues/32 , update chinese translation https://github.com/Merlin1809/Eclipse-Shader/issues/34
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2025-10-25 16:53:53 +02:00 |
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Merlin1809
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6f700e4c30
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Add almost all new minecraft blocks for floodfill, fix end shadow with planet curvature, fix https://github.com/Merlin1809/Eclipse-Shader/issues/27 , fix https://github.com/Merlin1809/Eclipse-Shader/issues/28
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2025-10-15 20:19:35 +02:00 |
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Merlin1809
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c2c4cc11fd
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kinda fix https://github.com/Merlin1809/Eclipse-Shader/issues/24 , fix https://github.com/Merlin1809/Eclipse-Shader/issues/25 , fix https://github.com/Merlin1809/Eclipse-Shader/issues/20
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2025-10-14 19:26:52 +02:00 |
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Merlin1809
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8612a05899
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Fix https://github.com/Merlin1809/Eclipse-Shader/issues/23 , hopefully improve AMD shader grass flickering....
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2025-10-14 17:16:24 +02:00 |
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Merlin1809
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629f8fa362
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Hopefully fix shader grass on AMD, add noise settings for grass randomness
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2025-10-13 23:39:24 +02:00 |
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Merlin1809
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fe2daed724
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Add Shader Grass randomness strength setting, add handheld shadows quality setting, add seperate thunder ambient light color settings, fix Purkinje effect not working correctly, (hopefully) fix shader grass flicker on AMD, make rain ambient light brighter, fix compile error in end
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2025-10-13 15:14:38 +02:00 |
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Merlin1809
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5c67cd312a
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Fix boat detection for player waves, fix dropped blocks interacting with floodfill
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2025-10-10 14:52:11 +02:00 |
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Merlin1809
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4e5158a419
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Fix some create models having messed up textures with POM enabled
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2025-10-08 01:32:55 +02:00 |
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Merlin1809
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97b81716d4
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Add colorwheel support, update create block support
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2025-10-07 23:04:14 +02:00 |
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Merlin1809
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2fd0b407c9
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Fix vanillaAO
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2025-10-07 00:19:52 +02:00 |
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Merlin1809
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4eeab7f661
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Disable shader grass on non iris 1.7+ versions, fix gras getting darkened with shader grass disabled
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2025-10-06 23:56:49 +02:00 |
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Merlin1809
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c0d3fb2cae
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Fix potential compile error on AMD
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2025-10-06 12:13:58 +02:00 |
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Merlin1809
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ffb4058a35
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Add shader grass, merge xonks latest commits, fix compile error in end/nether
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2025-10-06 01:52:57 +02:00 |
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Merlin1809
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c5af48fc98
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Add two alternate medium/high profiles, make high profile default, improve cloud erosion a little, add simple film grain, slightly improve DH noise
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2025-09-27 03:50:08 +02:00 |
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Merlin1809
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611afde56d
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Fix https://github.com/Merlin1809/Eclipse-Shader/issues/13 , tiny tweaks to rainy weather
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2025-09-25 18:12:50 +02:00 |
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Merlin1809
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4af8e86eb8
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Fix https://github.com/Merlin1809/Eclipse-Shader/issues/14 , slightly tweak atmospheric haze
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2025-09-25 04:08:06 +02:00 |
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Merlin1809
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20a76065ad
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Tiny tweaks to player waves
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2025-09-21 21:41:23 +02:00 |
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Merlin1809
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94e03d8ac4
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Reduce cloud light leaking around edges
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2025-09-19 04:09:36 +02:00 |
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Merlin1809
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32d3280e11
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Fix aurora visibility behind translucents, disable handheld shadows in 3rd person
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2025-09-18 21:37:47 +02:00 |
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Merlin1809
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c0439532d8
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Add auroras and floodfill/flashlight handheld shadows, improve cloud light leaking around edges, merge xonks latest commits
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2025-09-17 23:23:44 +02:00 |
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Merlin1809
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d9cad3a3c5
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Fix clouds and moon going crazy when day changes normally
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2025-09-09 01:37:08 +02:00 |
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Merlin1809
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753386e40a
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Make floodfill handheld light centered around player in 3rd person
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2025-09-08 17:04:32 +02:00 |
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Merlin1809
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7ae86495be
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Slightly improve performance, reduce cloud light leaking around edges
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2025-09-08 02:48:53 +02:00 |
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Merlin1809
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0cbef10707
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Hopefully fix https://github.com/Merlin1809/Eclipse-Shader/issues/12
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2025-09-05 03:27:12 +02:00 |
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Merlin1809
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514a8a2669
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Double wave simulation distance
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2025-09-05 00:59:59 +02:00 |
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Merlin1809
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c6ef34b723
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Add water wave simulation for the player, add new stars, add smoothened moon, sun and star movement, fix handhelt lighting beyond 30k blocks from spawn, fix compile error in nether, merge xonks latest commits, fix moonlight with custom moon rotation disabled, fix cloud upscaling on terrain edges
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2025-09-02 01:29:17 +02:00 |
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Merlin1809
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ee7e1a9d90
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Fix dragon death beams, merge xonks latest commits
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2025-08-27 01:53:06 +02:00 |
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Merlin1809
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35bdaa6f64
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Fix floodfill on carpets, fix border fog slider
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2025-08-17 21:41:56 +02:00 |
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Merlin1809
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ebe356938c
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Add rainbows, big moon texture upgrade
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2025-08-16 23:48:43 +02:00 |
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Merlin1809
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25684de720
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Merge Xonk'send/nether fog chanes
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2025-08-15 18:36:22 +02:00 |
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Merlin1809
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a5fc8afb7d
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Tune cloud distance fog, revert SSS color change
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2025-08-13 20:47:17 +02:00 |
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Merlin1809
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6df3e3f94c
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Add option to switch between cloud phase functions
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2025-08-13 13:41:36 +02:00 |
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Merlin1809
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588724f8d0
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Tweak cloud settings, add back missing moon/sun settings
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2025-08-13 04:18:00 +02:00 |
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Merlin1809
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a83d2ca64d
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Fix end and nether fog reflections
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2025-08-12 21:17:49 +02:00 |
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Merlin1809
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4673be7d25
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Add custom moon rotation with possible eclipses! Add lighting with shadows to main end island. Add lightning shadows. Add Caelum support. Fix water interaction not working after ~5k blocks from spawn. Fix DH chunk fading on Oculus. Add option to exclude all entities from puddles. Merge Xonk's latest commit. Some more stuff I can't remember.
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2025-08-12 04:32:31 +02:00 |
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Merlin1809
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088dfde0a1
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Improve SSR performance, fix puddle SSR
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2025-08-03 23:45:52 +02:00 |
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Merlin1809
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a7bdbb437c
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big fat oopsie
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2025-08-03 00:25:03 +02:00 |
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Merlin1809
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35c0ef56e4
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unbreak cumulonimbus clouds
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2025-07-29 16:15:46 +02:00 |
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Merlin1809
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10d2007953
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add ambient light tint option for the end and stars options
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2025-07-24 14:08:56 +02:00 |
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Merlin1809
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a83a44fa3c
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Add ambient color tint during rain and max cloud distance options
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2025-07-24 13:40:34 +02:00 |
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Merlin1809
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ebaf163423
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improve SSR
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2025-07-22 18:54:19 +02:00 |
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Merlin1809
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463865d324
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Add setting to control cloud erosion/detail
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2025-07-21 14:28:04 +02:00 |
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Merlin1809
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3cf2a34d1b
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Add new option for floodfill fog propagation only indoors/caves
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2025-07-21 00:05:22 +02:00 |
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Merlin1809
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ccd6679da7
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Improve DH SSR even more
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2025-07-20 22:28:40 +02:00 |
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Merlin1809
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b60cf10651
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Improve cumulonimbus shading & shadows, improve atmosphere ground
Split minimum ambient light into inside and outside. small tweaks to DH chunk fading. small conquest compat improvement
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2025-07-15 22:37:21 +02:00 |
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Merlin1809
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6f9e73532f
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Improve cumulonimbus clouds, add water wave when entering/leaving water
fix z-fighting on entities (oops), add drowning effect, adjust end fog color
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2025-07-13 16:47:14 +02:00 |
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Merlin1809
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417e938032
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Add DH chunk fading for shadows, add water detail slider
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2025-07-09 19:39:40 +02:00 |
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Merlin1809
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53061a5c91
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Add cloud movement type option, fix fog upsample
fix fire snow overlay and replace DH chunk fade bayer dither with R2 dither
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2025-07-08 15:04:49 +02:00 |
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Merlin1809
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da3fd535ab
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merge latest commits from xonk
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2025-07-06 12:06:14 +02:00 |
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Merlin1809
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284dff217e
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Add rain darkness slider, add emeralds to emissive ores
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2025-07-03 20:41:37 +02:00 |
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