Merlin1809
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cabcc299cf
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tiny fix for translucent entities dither fallback
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2025-12-05 19:37:07 +01:00 |
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Merlin1809
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d7fe9abd4e
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Fix minimum ambient light / night vision on fog reflection, improve bop compat
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2025-12-05 19:00:50 +01:00 |
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Merlin1809
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13d2a9b966
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Add dither fallback for translucent entities, tiny optimizations
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2025-12-02 01:52:31 +01:00 |
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Merlin1809
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d4e12677c2
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tiny fix
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2025-11-30 23:58:01 +01:00 |
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Merlin1809
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7b3aabd1fe
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fix bloomy fog looking weird around block edges
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2025-11-30 22:52:16 +01:00 |
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Merlin1809
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25e53c2052
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Add emissive ore override for labPBR emission
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2025-11-30 19:13:23 +01:00 |
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Merlin1809
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ed9009396c
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Add simple fisheye effect
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2025-11-30 03:05:16 +01:00 |
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Merlin1809
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761fc310ab
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Small performance improvement when using DH/Voxy (big one if additionally using HQ SSAO)
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2025-11-30 00:48:01 +01:00 |
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Merlin1809
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e363a9b08c
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Fix alpha testing
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2025-11-26 20:52:25 +01:00 |
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Merlin1809
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525b4a54fd
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fix https://github.com/Merlin1809/Eclipse-Shader/issues/45
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2025-11-25 18:45:19 +01:00 |
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Merlin1809
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3f70ed7997
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Merge xonk's latest commit
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2025-11-24 14:27:54 +01:00 |
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Merlin1809
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c5d43984e1
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Tiny fixes
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2025-11-24 00:59:11 +01:00 |
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Merlin1809
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fe9817d714
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Merge xonk's latest commit
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2025-11-24 00:33:39 +01:00 |
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Merlin1809
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ae42f40033
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Improve SSR with Voxy/DH, add option to use full resolution depth for SSR, merge xonk's latest commits
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2025-11-23 18:27:23 +01:00 |
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Merlin1809
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fe6064e3ef
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change end rod color back
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2025-11-21 04:02:24 +01:00 |
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Merlin1809
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15f8bee62e
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Add option to disable hardcoded emissive calculation and make the whole damn block glow like in bliss
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2025-11-21 03:54:00 +01:00 |
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Merlin1809
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649a383895
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tiny oopsie
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2025-11-21 02:05:23 +01:00 |
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Merlin1809
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d404b25020
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Fix shadow sampling on water fog
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2025-11-21 02:01:53 +01:00 |
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Merlin1809
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d7d4b0ed65
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fix water shadows with colored shadows enabled
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2025-11-21 01:22:12 +01:00 |
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Merlin1809
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35dbf2fc88
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Fix shader grass jittering when far away from spawn, fix puddles/shader snow with view bobbing
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2025-11-19 01:56:54 +01:00 |
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rrtt217
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e1edcac5db
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properly use lowercase format layout qualifier in prepare*.csh
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2025-11-18 12:55:15 +08:00 |
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Merlin1809
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d0149b4e7d
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fix possible voxy translucent compile errors
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2025-11-16 19:57:59 +01:00 |
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Merlin1809
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99eb6b4a40
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Potentially fix voxy translucents not working on some drivers
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2025-11-16 19:43:02 +01:00 |
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Merlin1809
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12eff7e9fb
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fix compile error
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2025-11-16 19:21:42 +01:00 |
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Merlin1809
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fb647912e4
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Merge xonk's latest commits (new weather not included yet!), reduce fog noise on clouds, fix some translucents rendering, make cloud distance fog line up with render distance, fix https://github.com/Merlin1809/Eclipse-Shader/issues/40
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2025-11-16 17:32:57 +01:00 |
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Merlin1809
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1b661d120b
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Merge xonks fix for Voxy/DH translucents brightness
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2025-11-10 19:32:12 +01:00 |
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Merlin1809
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5c7ee936fb
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improve shader snow on sides of blocks with normal maps
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2025-11-09 23:57:13 +01:00 |
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Merlin1809
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9c3de7f554
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Fix cloud fog intersection, fix sky brightness not affecting clouds correctly, add option to control voxy AO and SSS
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2025-11-09 17:43:39 +01:00 |
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rrtt217
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8375174cb5
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Ensure that gl_FragColor.rgb is always properly initialized in final.fsh
Not sure if debug_WATERSIM works as intended.
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2025-11-09 13:13:33 +08:00 |
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Merlin1809
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d561c40ecf
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Add option to turn off screen space shadows inside shadow distance
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2025-11-08 00:12:16 +01:00 |
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Merlin1809
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7336cb6097
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fix SSS on screen edges
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2025-11-07 23:46:16 +01:00 |
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Merlin1809
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11bcd68801
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change default clouds to be more similar to bliss, fix some stuff, add pixelization setting
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2025-11-07 23:00:56 +01:00 |
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Merlin1809
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d8294b180f
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Fix voxy water being brighter than vanilla water
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2025-11-01 02:29:54 +01:00 |
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Merlin1809
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4532a8d9b5
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fix voxy normals (fr this time)
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2025-10-31 14:41:08 +01:00 |
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Merlin1809
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a58671dbf0
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Fix voxy normals
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2025-10-30 18:11:42 +01:00 |
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Merlin1809
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9cb85a45a0
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Add emission to voxy terrain (fr this time)
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2025-10-30 17:33:38 +01:00 |
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Merlin1809
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86751f91e9
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Add emission to voxy terrain
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2025-10-30 17:20:59 +01:00 |
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Merlin1809
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b12505c6e7
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Fix Voxy with cumulonimbus clouds, fix Voxy TAA upscaling, add rainbow selection box outline
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2025-10-30 01:21:36 +01:00 |
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Merlin1809
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2b521fdded
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Reduce sun reflection on voxy water, reduce cloud dithering when inside them and close to terrain
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2025-10-27 18:59:17 +01:00 |
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Merlin1809
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d5b4db0e1d
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Fix weird outlines on blocks in end/nether, fix boat waves (again), fix dropped copper lanterns/torches nor emitting light
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2025-10-26 23:48:18 +01:00 |
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Merlin1809
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b847856804
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Fix glass with voxy, add voxy for end and nether
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2025-10-26 03:11:34 +01:00 |
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Merlin1809
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29182745d6
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Improve Voxy water a bit
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2025-10-25 19:50:39 +02:00 |
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Merlin1809
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08a0685de7
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Add voxy support (WIP), add smoother shader grass normals, fix https://github.com/Merlin1809/Eclipse-Shader/issues/32 , update chinese translation https://github.com/Merlin1809/Eclipse-Shader/issues/34
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2025-10-25 16:53:53 +02:00 |
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Merlin1809
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6f700e4c30
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Add almost all new minecraft blocks for floodfill, fix end shadow with planet curvature, fix https://github.com/Merlin1809/Eclipse-Shader/issues/27 , fix https://github.com/Merlin1809/Eclipse-Shader/issues/28
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2025-10-15 20:19:35 +02:00 |
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Merlin1809
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cd8714e448
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Tiny fix
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2025-10-14 19:44:17 +02:00 |
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Merlin1809
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c2c4cc11fd
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kinda fix https://github.com/Merlin1809/Eclipse-Shader/issues/24 , fix https://github.com/Merlin1809/Eclipse-Shader/issues/25 , fix https://github.com/Merlin1809/Eclipse-Shader/issues/20
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2025-10-14 19:26:52 +02:00 |
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Merlin1809
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8612a05899
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Fix https://github.com/Merlin1809/Eclipse-Shader/issues/23 , hopefully improve AMD shader grass flickering....
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2025-10-14 17:16:24 +02:00 |
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Merlin1809
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629f8fa362
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Hopefully fix shader grass on AMD, add noise settings for grass randomness
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2025-10-13 23:39:24 +02:00 |
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Merlin1809
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fe2daed724
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Add Shader Grass randomness strength setting, add handheld shadows quality setting, add seperate thunder ambient light color settings, fix Purkinje effect not working correctly, (hopefully) fix shader grass flicker on AMD, make rain ambient light brighter, fix compile error in end
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2025-10-13 15:14:38 +02:00 |
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Merlin1809
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5c67cd312a
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Fix boat detection for player waves, fix dropped blocks interacting with floodfill
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2025-10-10 14:52:11 +02:00 |
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