mirror of
https://github.com/expvintl/cheat_escape_the_backrooms.git
synced 2026-10-10 11:33:07 +08:00
sb
This commit is contained in:
@@ -1,38 +1,3 @@
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||||
## Escape The Backrooms Cheat - 逃离后室外挂修改器
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### 草拟吗的完美世界竞技平台。我他妈边玩游戏边写逃离的修改器你给我当外挂封了?草拟吗比,老子连CS2进程都不带碰的你封我?老子招谁惹谁了?好人就活该被拿枪指着?在完美给我解封之前我不会更新这个修改器了。
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### 效果图
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### 如何使用修改器?
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- 点击Release下载最新版本
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- 解压到文件夹
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- 运行 `injector.exe`
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- 打开游戏
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- 按下F5加载修改器(不要重复点击!!!不然会出bug!!!)
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### 如何使用/修改源码
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- 下载Code
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- 解压到文件夹
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- 使用 `VS2022` 打开(
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- 添加、修改代码
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- 切换模式为 `Release x64`
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- 编译
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### How To Support For More Language
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##### Way 1
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- Send me an email telling me which languages you need
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- I will send back the cheat in 2 days
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##### Way2
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- Download code
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- Unzip to your folder
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- Open it with `VS2022`
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- Change `source/global/glanguage.h`
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- Change `source/cheat/visual/visual.cpp`
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- Change build mode to `Release x64`
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- Build the solution
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### 技术支持(Support)
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任何问题、BUG反馈、催更、新功能建议
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- QQ:`3201548104`
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- EMail1:`3201548104@qq.com`
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- EMail2:`lhy1339@gmail.com`
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@@ -1,2 +0,0 @@
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#pragma once
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#include "sdk/SDK.hpp"
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-263
@@ -1,263 +0,0 @@
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#include "cheat.h"
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#include <iostream>
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#include <Windows.h>
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#include "_sdk.h"
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#include "gvalue.h"
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#include "gconst.h"
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#include "menu.h"
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#include "visual.h"
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#include "gui.h"
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#include "player.h"
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#include "gdefine.h"
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#include "config.h"
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#include "entity.h"
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#pragma warning(disable:4996)
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std::unordered_map<std::string, int> key_map =
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{
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{"ins", VK_INSERT},
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{"del", VK_DELETE},
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{"home", VK_HOME},
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{"end", VK_END},
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{"pgup", VK_PRIOR},
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{"pgdn", VK_NEXT},
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{"up", VK_UP},
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{"down", VK_DOWN},
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{"left", VK_LEFT},
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{"right", VK_RIGHT},
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{"esc", VK_ESCAPE},
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{"tab", VK_TAB},
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{"enter", VK_RETURN},
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{"space", VK_SPACE},
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{"back", VK_BACK},
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{"f1", VK_F1}, {"f2", VK_F2}, {"f3", VK_F3}, {"f4", VK_F4},
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{"f5", VK_F5}, {"f6", VK_F6}, {"f7", VK_F7}, {"f8", VK_F8},
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{"f9", VK_F9}, {"f10", VK_F10}, {"f11", VK_F11}, {"f12", VK_F12},
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{"0", '0'}, {"1", '1'}, {"2", '2'}, {"3", '3'}, {"4", '4'},
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{"5", '5'}, {"6", '6'}, {"7", '7'}, {"8", '8'}, {"9", '9'},
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{"a", 'A'}, {"b", 'B'}, {"c", 'C'}, {"d", 'D'}, {"e", 'E'},
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{"f", 'F'}, {"g", 'G'}, {"h", 'H'}, {"i", 'I'}, {"j", 'J'},
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{"k", 'K'}, {"l", 'L'}, {"m", 'M'}, {"n", 'N'}, {"o", 'O'},
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{"p", 'P'}, {"q", 'Q'}, {"r", 'R'}, {"s", 'S'}, {"t", 'T'},
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{"u", 'U'}, {"v", 'V'}, {"w", 'W'}, {"x", 'X'}, {"y", 'Y'},
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{"z", 'Z'},
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{"none", -114514}
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};
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void cheat::main()
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{
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console();
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init();
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hook();
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exit();
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}
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void cheat::console()
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{
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#ifdef MY_DEBUG
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AllocConsole();
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FILE* value = freopen("CONOUT$", "w+", stdout);
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#endif
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}
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void cheat::init()
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{
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visual::init();
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player::init();
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if (!config::file_exists("C:/LHY1339/escape_the_backrooms/key.txt"))
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{
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config::create("C:/LHY1339/escape_the_backrooms/key.txt");
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}
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config::load("C:/LHY1339/escape_the_backrooms/key.txt");
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}
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void cheat::hook()
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{
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while (true)
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{
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SDK::UWorld* world = SDK::UWorld::GetWorld();
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if (world)
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||||
{
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||||
gvalue::vtb = *(void***)world->OwningGameInstance->LocalPlayers[0]->ViewportClient;
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DWORD protect = 0;
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VirtualProtect(gvalue::vtb, 1, PAGE_EXECUTE_READWRITE, &protect);
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gvalue::def_post_render = (fn_post_render)(gvalue::vtb[gconst::post_render_index]);
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gvalue::vtb[gconst::post_render_index] = &hk_post_render;
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gvalue::def_wnd_proc = (WNDPROC)SetWindowLongPtrA(FindWindow(L"UnrealWindow", nullptr), GWLP_WNDPROC, (LONG_PTR)hk_wnd_proc);
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||||
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RAWINPUTDEVICE rid;
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rid.usUsagePage = 0x01;
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rid.usUsage = 0x02; // 鼠标
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rid.dwFlags = RIDEV_INPUTSINK;
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rid.hwndTarget = FindWindow(L"UnrealWindow", nullptr);
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RegisterRawInputDevices(&rid, 1, sizeof(rid));
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break;
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}
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||||
}
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||||
}
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||||
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void cheat::exit()
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{
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||||
while (!gvalue::is_clean)
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||||
{
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||||
Sleep(1);
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||||
}
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||||
FreeLibraryAndExitThread(gvalue::dll_inst, 0);
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||||
}
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||||
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||||
void cheat::hk_post_render(void* thisptr, SDK::UCanvas* canvas)
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||||
{
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||||
__try
|
||||
{
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||||
gvalue::world = SDK::UWorld::GetWorld();
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||||
gvalue::controller = SDK::UGameplayStatics::GetPlayerController(gvalue::world, 0);
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||||
gvalue::canvas = canvas;
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||||
gvalue::engine = SDK::UEngine::GetEngine();
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||||
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||||
gui::main();
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||||
visual::main();
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||||
player::main();
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||||
entity::main();
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||||
menu::main();
|
||||
|
||||
gvalue::def_post_render(thisptr, canvas);
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||||
|
||||
if (gvalue::is_exit)
|
||||
{
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||||
SetWindowLongPtrA(FindWindow(L"UnrealWindow", nullptr), GWLP_WNDPROC, (LONG_PTR)gvalue::def_wnd_proc);
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||||
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||||
gvalue::vtb[gconst::post_render_index] = gvalue::def_post_render;
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||||
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||||
gvalue::is_clean = true;
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||||
}
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||||
}
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||||
__except (EXCEPTION_EXECUTE_HANDLER)
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||||
{
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||||
printf("error code : %d", GetExceptionCode());
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||||
}
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||||
}
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||||
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||||
LRESULT cheat::hk_wnd_proc(HWND hwnd, UINT u_msg, WPARAM w_param, LPARAM l_param)
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||||
{
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||||
switch (u_msg)
|
||||
{
|
||||
case WM_INPUT:
|
||||
{
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||||
if (!gvalue::menu_open)
|
||||
{
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||||
UINT dwSize = sizeof(RAWINPUT);
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||||
static BYTE lpb[sizeof(RAWINPUT)];
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||||
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GetRawInputData((HRAWINPUT)l_param, RID_INPUT, lpb, &dwSize, sizeof(RAWINPUTHEADER));
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||||
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||||
RAWINPUT* raw = (RAWINPUT*)lpb;
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||||
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||||
if (raw->header.dwType == RIM_TYPEMOUSE)
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||||
{
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||||
gvalue::x_offset = raw->data.mouse.lLastX;
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||||
gvalue::y_offset = raw->data.mouse.lLastY;
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||||
}
|
||||
}
|
||||
}
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||||
case WM_KEYDOWN:
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||||
if (w_param == get_key(gvalue::key_open_menu))
|
||||
{
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||||
gvalue::menu_open = !gvalue::menu_open;
|
||||
break;
|
||||
}
|
||||
if (w_param == get_key(gvalue::key_close_menu))
|
||||
{
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||||
gvalue::is_exit = true;
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||||
break;
|
||||
}
|
||||
if (w_param == get_key(gvalue::key_draw_mesh))
|
||||
{
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||||
gvalue::draw_mesh = !gvalue::draw_mesh;
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||||
break;
|
||||
}
|
||||
if (w_param == get_key(gvalue::key_third_person))
|
||||
{
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||||
gvalue::third_person = !gvalue::third_person;
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||||
break;
|
||||
}
|
||||
if (w_param == get_key(gvalue::key_ghost_mode))
|
||||
{
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||||
gvalue::ghost_mode = !gvalue::ghost_mode;
|
||||
break;
|
||||
}
|
||||
if (w_param == get_key(gvalue::key_inf_jump))
|
||||
{
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||||
gvalue::inf_jump = !gvalue::inf_jump;
|
||||
break;
|
||||
}
|
||||
if (w_param == get_key(gvalue::key_fly_mode))
|
||||
{
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||||
gvalue::fly_mode = !gvalue::fly_mode;
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||||
break;
|
||||
}
|
||||
if (w_param == get_key(gvalue::key_x_delete))
|
||||
{
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||||
gvalue::x_delete = !gvalue::x_delete;
|
||||
break;
|
||||
}
|
||||
if (w_param == get_key(gvalue::key_kill_all))
|
||||
{
|
||||
entity::kill_all();
|
||||
break;
|
||||
}
|
||||
case WM_MOUSEMOVE:
|
||||
POINT pt;
|
||||
GetCursorPos(&pt);
|
||||
ScreenToClient(hwnd, &pt);
|
||||
gvalue::mouse_input.x = pt.x;
|
||||
gvalue::mouse_input.y = pt.y;
|
||||
|
||||
break;
|
||||
case WM_LBUTTONDOWN:
|
||||
case WM_LBUTTONDBLCLK:
|
||||
gvalue::mouse_input.left = true;
|
||||
break;
|
||||
case WM_LBUTTONUP:
|
||||
gvalue::mouse_input.left = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if (gvalue::menu_open)
|
||||
{
|
||||
switch (u_msg)
|
||||
{
|
||||
case WM_INPUT:
|
||||
case WM_MOUSEMOVE:
|
||||
case WM_LBUTTONDOWN:
|
||||
case WM_LBUTTONUP:
|
||||
case WM_LBUTTONDBLCLK:
|
||||
case WM_RBUTTONDOWN:
|
||||
case WM_RBUTTONUP:
|
||||
case WM_RBUTTONDBLCLK:
|
||||
case WM_MOUSEWHEEL:
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return CallWindowProcA(gvalue::def_wnd_proc, hwnd, u_msg, w_param, l_param);
|
||||
}
|
||||
|
||||
int cheat::get_key(const std::string& key)
|
||||
{
|
||||
auto it = key_map.find(key);
|
||||
if (it != key_map.end())
|
||||
{
|
||||
return it->second;
|
||||
}
|
||||
return -114514;
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <Windows.h>
|
||||
#include <string>
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
class UCanvas;
|
||||
}
|
||||
|
||||
class cheat
|
||||
{
|
||||
public:
|
||||
static void main();
|
||||
private:
|
||||
static void console();
|
||||
static void init();
|
||||
static void hook();
|
||||
static void exit();
|
||||
|
||||
static void hk_post_render(void* thisptr, SDK::UCanvas* canvas);
|
||||
static LRESULT CALLBACK hk_wnd_proc(HWND hwnd, UINT u_msg, WPARAM w_param, LPARAM l_param);
|
||||
|
||||
static int get_key(const std::string& key);
|
||||
};
|
||||
|
||||
@@ -1,185 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{5e3654bf-0211-4d5a-af89-508b73765cd2}</ProjectGuid>
|
||||
<RootNamespace>cheat</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="cheat.h" />
|
||||
<ClInclude Include="config.h" />
|
||||
<ClInclude Include="entity.h" />
|
||||
<ClInclude Include="gconst.h" />
|
||||
<ClInclude Include="gdefine.h" />
|
||||
<ClInclude Include="glanguage.h" />
|
||||
<ClInclude Include="gui.h" />
|
||||
<ClInclude Include="gvalue.h" />
|
||||
<ClInclude Include="item.h" />
|
||||
<ClInclude Include="level.h" />
|
||||
<ClInclude Include="menu.h" />
|
||||
<ClInclude Include="player.h" />
|
||||
<ClInclude Include="render.h" />
|
||||
<ClInclude Include="visual.h" />
|
||||
<ClInclude Include="_sdk.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="cheat.cpp" />
|
||||
<ClCompile Include="config.cpp" />
|
||||
<ClCompile Include="dll_main.cpp" />
|
||||
<ClCompile Include="entity.cpp" />
|
||||
<ClCompile Include="gui.cpp" />
|
||||
<ClCompile Include="item.cpp" />
|
||||
<ClCompile Include="level.cpp" />
|
||||
<ClCompile Include="menu.cpp" />
|
||||
<ClCompile Include="player.cpp" />
|
||||
<ClCompile Include="render.cpp" />
|
||||
<ClCompile Include="sdk\SDK\Backrooms_functions.cpp" />
|
||||
<ClCompile Include="sdk\SDK\Basic.cpp" />
|
||||
<ClCompile Include="sdk\SDK\BPCharacter_Demo_functions.cpp" />
|
||||
<ClCompile Include="sdk\SDK\BP_DroppedItem_functions.cpp" />
|
||||
<ClCompile Include="sdk\SDK\CoreUObject_functions.cpp" />
|
||||
<ClCompile Include="sdk\SDK\Engine_functions.cpp" />
|
||||
<ClCompile Include="visual.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,151 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="source">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="source\cheat">
|
||||
<UniqueIdentifier>{374dafc8-23e0-4948-a2d1-d659ac6e2d25}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="third_party">
|
||||
<UniqueIdentifier>{67db3402-de5a-452f-9400-e8d25aa3801c}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="third_party\sdk">
|
||||
<UniqueIdentifier>{a43ed511-511c-4abb-969c-314239eee5ee}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="source\global">
|
||||
<UniqueIdentifier>{0dd8e6bb-c6d1-4e7b-b082-581148b2620a}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="source\cheat\menu">
|
||||
<UniqueIdentifier>{755be23d-a12b-469a-9950-f5930745869b}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="source\cheat\visual">
|
||||
<UniqueIdentifier>{a41d6fc2-b08f-4907-820d-2a7494a68681}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="source\library">
|
||||
<UniqueIdentifier>{940499ff-77a3-47ff-90d9-697e680de931}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="source\library\render">
|
||||
<UniqueIdentifier>{1e5279f3-94b8-4d58-8b34-782499289df1}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="source\library\gui">
|
||||
<UniqueIdentifier>{6d1ccc2c-3155-4b99-ad72-a19a625c027f}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="source\cheat\player">
|
||||
<UniqueIdentifier>{4c36d6e9-ecfb-4f77-b43d-5d3ea5689945}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="source\cheat\item">
|
||||
<UniqueIdentifier>{9c6d5773-dd07-4da9-a052-965dd73dc20f}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="source\cheat\entity">
|
||||
<UniqueIdentifier>{bdbb1be1-af55-47a3-a36e-cb5f7aaffdbd}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="source\cheat\level">
|
||||
<UniqueIdentifier>{7639c742-f251-4182-8ff9-ddf2d9594839}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="source\cheat\config">
|
||||
<UniqueIdentifier>{40161178-a117-4dbf-835c-f44c0db311d3}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="cheat.h">
|
||||
<Filter>source\cheat</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="_sdk.h">
|
||||
<Filter>third_party</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="gvalue.h">
|
||||
<Filter>source\global</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="gconst.h">
|
||||
<Filter>source\global</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="menu.h">
|
||||
<Filter>source\cheat\menu</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="visual.h">
|
||||
<Filter>source\cheat\visual</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="render.h">
|
||||
<Filter>source\library\render</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="gui.h">
|
||||
<Filter>source\library\gui</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="player.h">
|
||||
<Filter>source\cheat\player</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="glanguage.h">
|
||||
<Filter>source\global</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="gdefine.h">
|
||||
<Filter>source\global</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="item.h">
|
||||
<Filter>source\cheat\item</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="entity.h">
|
||||
<Filter>source\cheat\entity</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="level.h">
|
||||
<Filter>source\cheat\level</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="config.h">
|
||||
<Filter>source\cheat\config</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="cheat.cpp">
|
||||
<Filter>source\cheat</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="sdk\SDK\Basic.cpp">
|
||||
<Filter>third_party\sdk</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="sdk\SDK\Engine_functions.cpp">
|
||||
<Filter>third_party\sdk</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="sdk\SDK\CoreUObject_functions.cpp">
|
||||
<Filter>third_party\sdk</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="dll_main.cpp">
|
||||
<Filter>source</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="menu.cpp">
|
||||
<Filter>source\cheat\menu</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="visual.cpp">
|
||||
<Filter>source\cheat\visual</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="render.cpp">
|
||||
<Filter>source\library\render</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="gui.cpp">
|
||||
<Filter>source\library\gui</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="player.cpp">
|
||||
<Filter>source\cheat\player</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="sdk\SDK\BPCharacter_Demo_functions.cpp">
|
||||
<Filter>third_party\sdk</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="item.cpp">
|
||||
<Filter>source\cheat\item</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="sdk\SDK\Backrooms_functions.cpp">
|
||||
<Filter>third_party\sdk</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="sdk\SDK\BP_DroppedItem_functions.cpp">
|
||||
<Filter>third_party\sdk</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="entity.cpp">
|
||||
<Filter>source\cheat\entity</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="level.cpp">
|
||||
<Filter>source\cheat\level</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="config.cpp">
|
||||
<Filter>source\cheat\config</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,4 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup />
|
||||
</Project>
|
||||
@@ -1,177 +0,0 @@
|
||||
#include "config.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <vector>
|
||||
#include <filesystem>
|
||||
#include "gvalue.h"
|
||||
|
||||
void config::create(const std::string& path)
|
||||
{
|
||||
std::filesystem::path p(path);
|
||||
auto dir = p.parent_path();
|
||||
|
||||
if (!dir.empty())
|
||||
{
|
||||
std::error_code ec;
|
||||
std::filesystem::create_directories(dir, ec);
|
||||
if (ec)
|
||||
{
|
||||
std::cerr << "目录创建失败: " << ec.message() << '\n';
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
std::ofstream file(path);
|
||||
if (!file.is_open())
|
||||
{
|
||||
printf("创建文件失败\n");
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<std::string> lines =
|
||||
{
|
||||
"//这个文件是用来绑定按键的",
|
||||
"//双斜杠是注释,不会被读取到",
|
||||
"//比如逆向绑定F到飞天遁地,那就写:bind f 飞天遁地",
|
||||
"//如果啥都不想绑定那就写:bind none 飞天遁地",
|
||||
"//注意一定要小写",
|
||||
"//可以用的按键有:ins del f1到f12 所有的数字和字母按键",
|
||||
"//可以绑定的功能如下",
|
||||
" ",
|
||||
"bind ins 打开菜单",
|
||||
"bind del 退出菜单",
|
||||
"bind none 绘制周围网格体",
|
||||
"bind none 第三人称",
|
||||
"bind none 无限耐力",
|
||||
"bind none 灵魂出窍",
|
||||
"bind none 无限跳跃",
|
||||
"bind none 飞天遁地",
|
||||
"bind none X键删除",
|
||||
"bind none 干死所有实体"
|
||||
};
|
||||
|
||||
for (const auto& line : lines)
|
||||
{
|
||||
file << line << '\n';
|
||||
}
|
||||
|
||||
file.close();
|
||||
}
|
||||
|
||||
void config::load(const std::string& path)
|
||||
{
|
||||
std::ifstream file(path);
|
||||
if (!file.is_open())
|
||||
{
|
||||
printf("打开文件失败\n");
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<std::string> lines;
|
||||
std::string line;
|
||||
while (std::getline(file, line))
|
||||
{
|
||||
lines.push_back(line);
|
||||
}
|
||||
|
||||
file.close();
|
||||
|
||||
for (const std::string& l : lines)
|
||||
{
|
||||
bool success;
|
||||
std::vector<std::string> cmd = get_command(l, success);
|
||||
if (success)
|
||||
{
|
||||
execute(cmd);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool config::file_exists(const std::string& path)
|
||||
{
|
||||
std::ifstream f(path);
|
||||
return f.is_open();
|
||||
}
|
||||
|
||||
std::vector<std::string> config::get_command(const std::string& line, bool& success)
|
||||
{
|
||||
std::vector<std::string> value;
|
||||
if (line.find("//") == 0)
|
||||
{
|
||||
success = false;
|
||||
return value;
|
||||
}
|
||||
|
||||
std::string last_line = line;
|
||||
while (true)
|
||||
{
|
||||
size_t pos = last_line.find(' ');
|
||||
if (pos == std::string::npos)
|
||||
{
|
||||
value.emplace_back(last_line);
|
||||
break;
|
||||
}
|
||||
value.emplace_back(last_line.substr(0, pos));
|
||||
last_line = last_line.substr(pos + 1);
|
||||
}
|
||||
success = true;
|
||||
return value;
|
||||
}
|
||||
|
||||
void config::execute(const std::vector<std::string>& param)
|
||||
{
|
||||
if (param.size() != 3)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (param[0] == "bind")
|
||||
{
|
||||
if (param[2] == "打开菜单")
|
||||
{
|
||||
gvalue::key_open_menu = param[1];
|
||||
return;
|
||||
}
|
||||
if (param[2] == "退出菜单")
|
||||
{
|
||||
gvalue::key_close_menu = param[1];
|
||||
return;
|
||||
}
|
||||
if (param[2] == "绘制周围网格体")
|
||||
{
|
||||
gvalue::key_draw_mesh = param[1];
|
||||
return;
|
||||
}
|
||||
if (param[2] == "第三人称")
|
||||
{
|
||||
gvalue::key_third_person = param[1];
|
||||
return;
|
||||
}
|
||||
if (param[2] == "灵魂出窍")
|
||||
{
|
||||
gvalue::key_fly_mode = param[1];
|
||||
return;
|
||||
}
|
||||
if (param[2] == "无限跳跃")
|
||||
{
|
||||
gvalue::key_inf_jump = param[1];
|
||||
return;
|
||||
}
|
||||
if (param[2] == "飞天遁地")
|
||||
{
|
||||
gvalue::key_fly_mode = param[1];
|
||||
return;
|
||||
}
|
||||
if (param[2] == "X键删除")
|
||||
{
|
||||
gvalue::key_x_delete = param[1];
|
||||
return;
|
||||
}
|
||||
if (param[2] == "干死所有实体")
|
||||
{
|
||||
gvalue::key_kill_all = param[1];
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
class config
|
||||
{
|
||||
public:
|
||||
static void create(const std::string& path);
|
||||
static void load(const std::string& path);
|
||||
static bool file_exists(const std::string& path);
|
||||
|
||||
private:
|
||||
static std::vector<std::string> get_command(const std::string& line, bool& success);
|
||||
static void execute(const std::vector<std::string>& param);
|
||||
};
|
||||
@@ -1,23 +0,0 @@
|
||||
#pragma once
|
||||
#include <Windows.h>
|
||||
|
||||
#include "cheat.h"
|
||||
#include "gvalue.h"
|
||||
|
||||
BOOL WINAPI DllMain(
|
||||
HINSTANCE h_inst_dll,
|
||||
DWORD fdw_reason,
|
||||
LPVOID lpv_reserved
|
||||
)
|
||||
{
|
||||
if (fdw_reason == DLL_PROCESS_ATTACH)
|
||||
{
|
||||
gvalue::dll_inst = h_inst_dll;
|
||||
HANDLE h_thread = CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)cheat::main, NULL, NULL, NULL);
|
||||
if (h_thread)
|
||||
{
|
||||
CloseHandle(h_thread);
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
@@ -1,151 +0,0 @@
|
||||
#include "entity.h"
|
||||
|
||||
#include "gvalue.h"
|
||||
|
||||
SDK::APawn* last_pawn = nullptr;
|
||||
SDK::APawn* control_entity = nullptr;
|
||||
|
||||
void entity::init()
|
||||
{
|
||||
}
|
||||
|
||||
void entity::main()
|
||||
{
|
||||
__try
|
||||
{
|
||||
if (!control_entity || !gvalue::world || !gvalue::controller)
|
||||
{
|
||||
control_entity = nullptr;
|
||||
return;
|
||||
}
|
||||
|
||||
const SDK::FRotator rot = SDK::FRotator(0.0f, control_entity->GetControlRotation().Yaw, 0.0f);
|
||||
SDK::FVector fwd = SDK::UKismetMathLibrary::GetForwardVector(rot);
|
||||
SDK::FVector right = SDK::UKismetMathLibrary::GetRightVector(rot);
|
||||
|
||||
if (GetAsyncKeyState('W') & 0x8000)
|
||||
{
|
||||
control_entity->AddMovementInput(fwd, 1.0f, true);
|
||||
}
|
||||
if (GetAsyncKeyState('S') & 0x8000)
|
||||
{
|
||||
control_entity->AddMovementInput(fwd, -1.0f, true);
|
||||
}
|
||||
if (GetAsyncKeyState('A') & 0x8000)
|
||||
{
|
||||
control_entity->AddMovementInput(right, -1.0f, true);
|
||||
}
|
||||
if (GetAsyncKeyState('D') & 0x8000)
|
||||
{
|
||||
control_entity->AddMovementInput(right, 1.0f, true);
|
||||
}
|
||||
|
||||
const float sen = 0.2f;
|
||||
|
||||
control_entity->AddControllerPitchInput(gvalue::y_offset * sen);
|
||||
control_entity->AddControllerYawInput(gvalue::x_offset * sen);
|
||||
gvalue::y_offset = 0.0f;
|
||||
gvalue::x_offset = 0.0f;
|
||||
}
|
||||
__except (EXCEPTION_EXECUTE_HANDLER)
|
||||
{
|
||||
control_entity = nullptr;
|
||||
printf("control_entity error\n");
|
||||
}
|
||||
}
|
||||
|
||||
void entity::kill_all()
|
||||
{
|
||||
SDK::TArray<SDK::AActor*> list;
|
||||
SDK::UGameplayStatics::GetAllActorsOfClass(gvalue::world, SDK::ACharacter::StaticClass(), &list);
|
||||
for (SDK::AActor* actor : list)
|
||||
{
|
||||
if (actor->IsA(SDK::ABP_Explorer_C::StaticClass()) || actor->IsA(SDK::ABPCharacter_Demo_C::StaticClass()))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
actor->K2_DestroyActor();
|
||||
}
|
||||
}
|
||||
|
||||
void entity::kill(const std::string& name)
|
||||
{
|
||||
SDK::TArray<SDK::AActor*> list;
|
||||
SDK::UGameplayStatics::GetAllActorsOfClass(gvalue::world, SDK::ACharacter::StaticClass(), &list);
|
||||
for (SDK::AActor* actor : list)
|
||||
{
|
||||
if (actor->Class->Name.ToString() == name)
|
||||
{
|
||||
actor->K2_DestroyActor();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void entity::spawn(SDK::TSubclassOf<SDK::AActor> cls)
|
||||
{
|
||||
if (!gvalue::world || !gvalue::controller)
|
||||
{
|
||||
return;
|
||||
}
|
||||
SDK::FVector trace_start = gvalue::controller->PlayerCameraManager->GetCameraLocation();
|
||||
SDK::FVector trace_end = trace_start + SDK::UKismetMathLibrary::GetForwardVector(gvalue::controller->GetControlRotation()) * 2000;
|
||||
SDK::TArray<SDK::AActor*> ignore_actors;
|
||||
ignore_actors.Add(gvalue::controller->Pawn);
|
||||
SDK::FHitResult result;
|
||||
SDK::UKismetSystemLibrary::LineTraceSingle(
|
||||
gvalue::world,
|
||||
trace_start,
|
||||
trace_end,
|
||||
SDK::ETraceTypeQuery::TraceTypeQuery1,
|
||||
false,
|
||||
ignore_actors,
|
||||
SDK::EDrawDebugTrace::None,
|
||||
&result,
|
||||
true,
|
||||
SDK::FLinearColor(1.0f, 0.0f, 0.0f, 1.0f),
|
||||
SDK::FLinearColor(0.0f, 1.0f, 0.0f, 1.0f),
|
||||
0.0f
|
||||
);
|
||||
|
||||
SDK::FVector location = result.bBlockingHit ? result.Location : result.TraceEnd;
|
||||
SDK::FTransform trans;
|
||||
trans.Translation = location;
|
||||
trans.Scale3D = SDK::FVector(1.0f, 1.0f, 1.0f);
|
||||
|
||||
SDK::AActor* new_actor = SDK::UGameplayStatics::BeginDeferredActorSpawnFromClass(
|
||||
gvalue::world,
|
||||
cls,
|
||||
trans,
|
||||
SDK::ESpawnActorCollisionHandlingMethod::AlwaysSpawn,
|
||||
nullptr
|
||||
);
|
||||
if (new_actor)
|
||||
{
|
||||
SDK::UGameplayStatics::FinishSpawningActor(new_actor, trans);
|
||||
}
|
||||
}
|
||||
|
||||
void entity::poss(SDK::APawn* pawn)
|
||||
{
|
||||
if (!gvalue::world || !gvalue::controller)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (gvalue::controller->Pawn->IsA(SDK::ABPCharacter_Demo_C::StaticClass()))
|
||||
{
|
||||
last_pawn = gvalue::controller->Pawn;
|
||||
}
|
||||
gvalue::controller->Possess(pawn);
|
||||
control_entity = pawn;
|
||||
}
|
||||
|
||||
void entity::unposs()
|
||||
{
|
||||
if (!last_pawn)
|
||||
{
|
||||
return;
|
||||
}
|
||||
gvalue::controller->Possess(last_pawn);
|
||||
control_entity = nullptr;
|
||||
last_pawn = nullptr;
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
#pragma once
|
||||
#include "_sdk.h"
|
||||
#include <string>
|
||||
|
||||
class entity
|
||||
{
|
||||
public:
|
||||
static void init();
|
||||
static void main();
|
||||
static void kill_all();
|
||||
static void kill(const std::string& name);
|
||||
static void spawn(SDK::TSubclassOf<SDK::AActor> cls);
|
||||
static void poss(SDK::APawn* pawn);
|
||||
static void unposs();
|
||||
};
|
||||
@@ -1,9 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
namespace gconst
|
||||
{
|
||||
//UE4.27 0x63
|
||||
//UE5.3 0x70
|
||||
//UE5.5 0x72
|
||||
inline constexpr int post_render_index = 0x63;
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#if 1
|
||||
#define MY_DEBUG
|
||||
#else
|
||||
#define MY_RELEASE
|
||||
#endif
|
||||
@@ -1,44 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
namespace glanguage
|
||||
{
|
||||
//lable
|
||||
inline constexpr wchar_t lable[] = L"[默认配置下]\n按下 Ins(Insert)显示/隐藏菜单\n按下 Del(Delete)退出";
|
||||
|
||||
//visual
|
||||
inline constexpr wchar_t visual[] = L"视觉";
|
||||
inline constexpr wchar_t player[] = L"玩家";
|
||||
inline constexpr wchar_t item[] = L"物品";
|
||||
inline constexpr wchar_t entity[] = L"实体";
|
||||
inline constexpr wchar_t misc[] = L"杂项";
|
||||
inline constexpr wchar_t level[] = L"关卡";
|
||||
inline constexpr wchar_t interact[] = L"互动";
|
||||
inline constexpr wchar_t enable[] = L"启用";
|
||||
inline constexpr wchar_t box[] = L"方框";
|
||||
inline constexpr wchar_t name[] = L"名称";
|
||||
inline constexpr wchar_t distance[] = L"距离";
|
||||
inline constexpr wchar_t line[] = L"连线";
|
||||
inline constexpr wchar_t extent[] = L"范围";
|
||||
inline constexpr wchar_t esp_distance[] = L"透视距离:";
|
||||
inline constexpr wchar_t meter[] = L"米";
|
||||
inline constexpr wchar_t draw_mesh[] = L"绘制周围网格体";
|
||||
inline constexpr wchar_t draw_mesh_distance[] = L"网格体距离:";
|
||||
inline constexpr wchar_t fov[] = L"视野:";
|
||||
inline constexpr wchar_t disable_post[] = L"禁用后处理";
|
||||
inline constexpr wchar_t third_person[] = L"第三人称";
|
||||
inline constexpr wchar_t camera_len[] = L"摇臂长度:";
|
||||
|
||||
//player
|
||||
inline constexpr wchar_t inf_stamina[] = L"无限耐力";
|
||||
inline constexpr wchar_t inf_sanity[] = L"无限San值";
|
||||
inline constexpr wchar_t auto_balance[] = L"自动平衡";
|
||||
inline constexpr wchar_t inf_jump[] = L"无限跳跃";
|
||||
inline constexpr wchar_t fly_mode[] = L"飞天遁地";
|
||||
inline constexpr wchar_t x_delete[] = L"X键删除";
|
||||
inline constexpr wchar_t ghost_mode[] = L"灵魂出窍(多人)";
|
||||
inline constexpr wchar_t walk_speed[] = L"行走速度:";
|
||||
inline constexpr wchar_t run_speed[] = L"跑步速度:";
|
||||
inline constexpr wchar_t crouch_speed[] = L"蹲下速度:";
|
||||
inline constexpr wchar_t all_speedup[] = L"通用加速:";
|
||||
inline constexpr wchar_t speed[] = L"速度:";
|
||||
}
|
||||
-181
@@ -1,181 +0,0 @@
|
||||
#include "gui.h"
|
||||
|
||||
#include "_sdk.h"
|
||||
#include "gvalue.h"
|
||||
#include "render.h"
|
||||
|
||||
bool left_click = false;
|
||||
bool left_was_up = false;
|
||||
|
||||
void gui::main()
|
||||
{
|
||||
if (gvalue::mouse_input.left)
|
||||
{
|
||||
left_was_up = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!left_was_up)
|
||||
{
|
||||
left_was_up = true;
|
||||
left_click = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
left_click = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool gui::button(const SDK::FVector2D& pos, const SDK::FVector2D& size)
|
||||
{
|
||||
if (is_hover(pos, size) && left_click)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool gui::button_color(const SDK::FVector2D& pos, const SDK::FVector2D& size, const SDK::FLinearColor& normal_col, const SDK::FLinearColor& hover_col, const SDK::FLinearColor& press_col)
|
||||
{
|
||||
bool value = false;
|
||||
SDK::FLinearColor color;
|
||||
|
||||
if (is_hover(pos, size))
|
||||
{
|
||||
value = left_click;
|
||||
color = gvalue::mouse_input.left ? press_col : hover_col;
|
||||
}
|
||||
else
|
||||
{
|
||||
value = false;
|
||||
color = normal_col;
|
||||
}
|
||||
|
||||
render::fill_box(
|
||||
pos,
|
||||
size,
|
||||
color
|
||||
);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
bool gui::button_text(const SDK::FVector2D& pos, const SDK::FVector2D& size, const UC::FString& text, SDK::UFont* font, const SDK::FLinearColor& normal_col, const SDK::FLinearColor& hover_col, const SDK::FLinearColor& press_col)
|
||||
{
|
||||
bool value = false;
|
||||
SDK::FLinearColor color;
|
||||
|
||||
if (is_hover(pos, size))
|
||||
{
|
||||
value = left_click;
|
||||
color = gvalue::mouse_input.left ? press_col : hover_col;
|
||||
}
|
||||
else
|
||||
{
|
||||
value = false;
|
||||
color = normal_col;
|
||||
}
|
||||
|
||||
render::draw_text(
|
||||
font,
|
||||
text,
|
||||
SDK::FVector2D(pos.X + size.X / 2, pos.Y + size.Y / 2),
|
||||
SDK::FVector2D(1.0f, 1.0f),
|
||||
color,
|
||||
1.0f,
|
||||
SDK::FLinearColor(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
SDK::FVector2D(0.0f, 0.0f),
|
||||
true,
|
||||
true,
|
||||
false,
|
||||
SDK::FLinearColor(0.0f, 0.0f, 0.0f, 0.0f)
|
||||
);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
bool gui::button_color_text(const SDK::FVector2D& pos, const SDK::FVector2D& size, const UC::FString& text, SDK::UFont* font, const SDK::FLinearColor& text_col, const SDK::FLinearColor& normal_col, const SDK::FLinearColor& hover_col, const SDK::FLinearColor& press_col)
|
||||
{
|
||||
bool value = false;
|
||||
SDK::FLinearColor color;
|
||||
|
||||
if (is_hover(pos, size))
|
||||
{
|
||||
value = left_click;
|
||||
color = gvalue::mouse_input.left ? press_col : hover_col;
|
||||
}
|
||||
else
|
||||
{
|
||||
value = false;
|
||||
color = normal_col;
|
||||
}
|
||||
|
||||
render::fill_box(
|
||||
pos,
|
||||
size,
|
||||
color
|
||||
);
|
||||
|
||||
render::draw_text(
|
||||
font,
|
||||
text,
|
||||
SDK::FVector2D(pos.X + size.X / 2, pos.Y + size.Y / 2),
|
||||
SDK::FVector2D(1.0f, 1.0f),
|
||||
text_col,
|
||||
1.0f,
|
||||
SDK::FLinearColor(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
SDK::FVector2D(0.0f, 0.0f),
|
||||
true,
|
||||
true,
|
||||
false,
|
||||
SDK::FLinearColor(0.0f, 0.0f, 0.0f, 0.0f)
|
||||
);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
void gui::check_box(const SDK::FVector2D& pos, const SDK::FVector2D& size, const SDK::FVector2D& check_size, const SDK::FLinearColor& check_col, const SDK::FLinearColor& normal_col, const SDK::FLinearColor& hover_col, const SDK::FLinearColor& press_col, bool* ptr)
|
||||
{
|
||||
SDK::FLinearColor color;
|
||||
|
||||
if (is_hover(pos, size))
|
||||
{
|
||||
if (left_click)
|
||||
{
|
||||
(*ptr) = !(*ptr);
|
||||
}
|
||||
color = gvalue::mouse_input.left ? press_col : hover_col;
|
||||
}
|
||||
else
|
||||
{
|
||||
color = normal_col;
|
||||
}
|
||||
|
||||
render::fill_box(
|
||||
pos,
|
||||
size,
|
||||
color
|
||||
);
|
||||
|
||||
if (*ptr)
|
||||
{
|
||||
render::fill_box(
|
||||
SDK::FVector2D(pos.X + (size.X - check_size.X) / 2, pos.Y + (size.Y - check_size.Y) / 2),
|
||||
check_size,
|
||||
check_col
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
bool gui::is_hover(const SDK::FVector2D& pos, const SDK::FVector2D& size)
|
||||
{
|
||||
if (gvalue::mouse_input.x > pos.X &&
|
||||
gvalue::mouse_input.y > pos.Y &&
|
||||
gvalue::mouse_input.x < pos.X + size.X &&
|
||||
gvalue::mouse_input.y < pos.Y + size.Y)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
-71
@@ -1,71 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
struct FVector2D;
|
||||
struct FLinearColor;
|
||||
class UFont;
|
||||
}
|
||||
|
||||
namespace UC
|
||||
{
|
||||
class FString;
|
||||
}
|
||||
|
||||
class gui
|
||||
{
|
||||
public:
|
||||
static void main();
|
||||
|
||||
static bool button(
|
||||
const SDK::FVector2D& pos,
|
||||
const SDK::FVector2D& size
|
||||
);
|
||||
|
||||
static bool button_color(
|
||||
const SDK::FVector2D& pos,
|
||||
const SDK::FVector2D& size,
|
||||
const SDK::FLinearColor& normal_col,
|
||||
const SDK::FLinearColor& hover_col,
|
||||
const SDK::FLinearColor& press_col
|
||||
);
|
||||
|
||||
static bool button_text(
|
||||
const SDK::FVector2D& pos,
|
||||
const SDK::FVector2D& size,
|
||||
const UC::FString& text,
|
||||
SDK::UFont* font,
|
||||
const SDK::FLinearColor& normal_col,
|
||||
const SDK::FLinearColor& hover_col,
|
||||
const SDK::FLinearColor& press_col
|
||||
);
|
||||
|
||||
static bool button_color_text(
|
||||
const SDK::FVector2D& pos,
|
||||
const SDK::FVector2D& size,
|
||||
const UC::FString& text,
|
||||
SDK::UFont* font,
|
||||
const SDK::FLinearColor& text_col,
|
||||
const SDK::FLinearColor& normal_col,
|
||||
const SDK::FLinearColor& hover_col,
|
||||
const SDK::FLinearColor& press_col
|
||||
);
|
||||
|
||||
static void check_box(
|
||||
const SDK::FVector2D& pos,
|
||||
const SDK::FVector2D& size,
|
||||
const SDK::FVector2D& check_size,
|
||||
const SDK::FLinearColor& check_col,
|
||||
const SDK::FLinearColor& normal_col,
|
||||
const SDK::FLinearColor& hover_col,
|
||||
const SDK::FLinearColor& press_col,
|
||||
bool* ptr
|
||||
);
|
||||
|
||||
private:
|
||||
static bool is_hover(
|
||||
const SDK::FVector2D& pos,
|
||||
const SDK::FVector2D& size
|
||||
);
|
||||
};
|
||||
|
||||
@@ -1,89 +0,0 @@
|
||||
#pragma once
|
||||
#include <Windows.h>
|
||||
#include <string>
|
||||
|
||||
using fn_post_render = void(__thiscall*)(void*, void*);
|
||||
using fn_wnd_proc = WNDPROC;
|
||||
|
||||
struct s_mouse
|
||||
{
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
bool left = false;
|
||||
};
|
||||
|
||||
struct s_visual
|
||||
{
|
||||
bool enable = true;
|
||||
bool box = true;
|
||||
bool name = true;
|
||||
bool distance = true;
|
||||
bool line = false;
|
||||
bool extent = false;
|
||||
};
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
class UWorld;
|
||||
class APlayerController;
|
||||
class UCanvas;
|
||||
class UEngine;
|
||||
class APawn;
|
||||
}
|
||||
|
||||
namespace gvalue
|
||||
{
|
||||
inline void** vtb;
|
||||
inline fn_post_render def_post_render;
|
||||
inline fn_wnd_proc def_wnd_proc;
|
||||
inline HINSTANCE dll_inst;
|
||||
|
||||
inline bool menu_open = true;
|
||||
inline s_mouse mouse_input = {};
|
||||
inline bool is_exit = false;
|
||||
inline bool is_clean = false;
|
||||
inline int x_offset = 0.0f;
|
||||
inline int y_offset = 0.0f;
|
||||
|
||||
inline s_visual visual_player;
|
||||
inline s_visual visual_entity;
|
||||
inline s_visual visual_item;
|
||||
inline s_visual visual_interact;
|
||||
inline int visual_distance = 100;
|
||||
inline bool draw_mesh = false;
|
||||
inline int draw_mesh_distance = 10;
|
||||
inline int fov = 120;
|
||||
inline bool disable_post = false;
|
||||
inline bool third_person = false;
|
||||
inline int third_distance = 200;
|
||||
|
||||
inline bool inf_stamina = true;
|
||||
inline bool inf_sanity = true;
|
||||
inline bool no_balance = true;
|
||||
inline bool inf_jump = false;
|
||||
inline int walk_speed = 250;
|
||||
inline int run_speed = 500;
|
||||
inline int crouch_speed = 100;
|
||||
inline float speedup_multi = 1;
|
||||
inline bool ghost_mode = false;
|
||||
inline bool fly_mode = false;
|
||||
inline float fly_speed = 5.0f;
|
||||
inline bool x_delete = false;
|
||||
|
||||
inline SDK::APawn* player_pawn = nullptr;
|
||||
|
||||
inline SDK::UWorld* world;
|
||||
inline SDK::APlayerController* controller;
|
||||
inline SDK::UCanvas* canvas;
|
||||
inline SDK::UEngine* engine;
|
||||
|
||||
inline std::string key_open_menu = "ins";
|
||||
inline std::string key_close_menu = "del";
|
||||
inline std::string key_draw_mesh = "none";
|
||||
inline std::string key_third_person = "none";
|
||||
inline std::string key_ghost_mode = "none";
|
||||
inline std::string key_inf_jump = "none";
|
||||
inline std::string key_fly_mode = "none";
|
||||
inline std::string key_x_delete = "none";
|
||||
inline std::string key_kill_all = "none";
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
#include "item.h"
|
||||
|
||||
#include "gvalue.h"
|
||||
|
||||
void item::spawn(SDK::TSubclassOf<SDK::AActor> actor_class)
|
||||
{
|
||||
if (!gvalue::world || !gvalue::controller)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!gvalue::controller->Pawn || !gvalue::controller->Pawn->IsA(SDK::ABPCharacter_Demo_C::StaticClass()))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SDK::ABPCharacter_Demo_C* my_player = static_cast<SDK::ABPCharacter_Demo_C*>(gvalue::controller->Pawn);
|
||||
|
||||
SDK::FTransform trans;
|
||||
trans.Translation = gvalue::controller->PlayerCameraManager->GetCameraLocation();
|
||||
trans.Scale3D = SDK::FVector(1.0f, 1.0f, 1.0f);
|
||||
|
||||
SDK::AActor* new_actor = SDK::UGameplayStatics::BeginDeferredActorSpawnFromClass(
|
||||
gvalue::world,
|
||||
actor_class,
|
||||
trans,
|
||||
SDK::ESpawnActorCollisionHandlingMethod::AlwaysSpawn,
|
||||
nullptr
|
||||
);
|
||||
SDK::UGameplayStatics::FinishSpawningActor(new_actor, trans);
|
||||
SDK::ABP_DroppedItem_C* item = static_cast<SDK::ABP_DroppedItem_C*>(new_actor);
|
||||
my_player->InvAdd(item);
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "_sdk.h"
|
||||
|
||||
class item
|
||||
{
|
||||
public:
|
||||
static void spawn(SDK::TSubclassOf<SDK::AActor> actor_class);
|
||||
};
|
||||
@@ -1 +0,0 @@
|
||||
#include "level.h"
|
||||
@@ -1,7 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
class level
|
||||
{
|
||||
public:
|
||||
|
||||
};
|
||||
-1077
File diff suppressed because it is too large
Load Diff
@@ -1,23 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
class menu
|
||||
{
|
||||
public:
|
||||
static void main();
|
||||
private:
|
||||
static void lable();
|
||||
static void base();
|
||||
|
||||
static void base_logic();
|
||||
static void base_draw();
|
||||
static void base_cursor();
|
||||
|
||||
static void left_bar();
|
||||
static void visual();
|
||||
static void player();
|
||||
static void item();
|
||||
static void entity();
|
||||
static void level();
|
||||
static void misc();
|
||||
};
|
||||
|
||||
@@ -1,294 +0,0 @@
|
||||
#include "player.h"
|
||||
|
||||
#include "gvalue.h"
|
||||
#include "_sdk.h"
|
||||
#include "render.h"
|
||||
|
||||
SDK::ABPCharacter_Demo_C* my_player = nullptr;
|
||||
SDK::AMP_PS_C* my_state = nullptr;
|
||||
float def_sensitivity = -1;
|
||||
SDK::FVector fly_location = SDK::FVector(-114514, -114514, -114514);
|
||||
|
||||
void player::init()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void player::main()
|
||||
{
|
||||
if (!gvalue::world || !gvalue::controller)
|
||||
{
|
||||
return;
|
||||
}
|
||||
get_player();
|
||||
}
|
||||
|
||||
void player::get_player()
|
||||
{
|
||||
if (!gvalue::controller->Pawn || !gvalue::controller->Pawn->IsA(SDK::ABPCharacter_Demo_C::StaticClass()))
|
||||
{
|
||||
my_player = nullptr;
|
||||
def_sensitivity = -1;
|
||||
fly_location = SDK::FVector(-114514, -114514, -114514);
|
||||
return;
|
||||
}
|
||||
if (!gvalue::controller->PlayerState || !gvalue::controller->PlayerState->IsA(SDK::AMP_PS_C::StaticClass()))
|
||||
{
|
||||
my_state = nullptr;
|
||||
def_sensitivity = -1;
|
||||
fly_location = SDK::FVector(-114514, -114514, -114514);
|
||||
return;
|
||||
}
|
||||
my_player = static_cast<SDK::ABPCharacter_Demo_C*>(gvalue::controller->Pawn);
|
||||
my_state = static_cast<SDK::AMP_PS_C*>(gvalue::controller->PlayerState);
|
||||
if (def_sensitivity == -1)
|
||||
{
|
||||
def_sensitivity = my_player->MouseSensitivity;
|
||||
}
|
||||
property();
|
||||
}
|
||||
|
||||
void player::property()
|
||||
{
|
||||
if (gvalue::inf_stamina)
|
||||
{
|
||||
my_player->Stamina = 45.0f;
|
||||
}
|
||||
|
||||
if (gvalue::no_balance)
|
||||
{
|
||||
my_player->BalanceTimeline->TheTimeline.Position = 0.0f;
|
||||
}
|
||||
|
||||
if (gvalue::inf_sanity)
|
||||
{
|
||||
my_state->Sanity = my_state->MaxSanity;
|
||||
}
|
||||
|
||||
if (gvalue::inf_jump)
|
||||
{
|
||||
my_player->JumpCurrentCount = 0;
|
||||
my_player->JumpMaxCount = 2;
|
||||
}
|
||||
else
|
||||
{
|
||||
my_player->JumpMaxCount = 1;
|
||||
}
|
||||
|
||||
if (my_player->IsSprinting)
|
||||
{
|
||||
my_player->CharacterMovement->MaxWalkSpeed = gvalue::run_speed;
|
||||
}
|
||||
else
|
||||
{
|
||||
my_player->CharacterMovement->MaxWalkSpeed = gvalue::walk_speed;
|
||||
}
|
||||
|
||||
if (my_player->SprintSpeed != gvalue::run_speed)
|
||||
{
|
||||
my_player->SprintSpeed = gvalue::run_speed;
|
||||
my_player->SetSprintSpeedServer(gvalue::run_speed);
|
||||
}
|
||||
|
||||
if (my_player->WalkSpeed != gvalue::walk_speed)
|
||||
{
|
||||
my_player->WalkSpeed = gvalue::walk_speed;
|
||||
my_player->SetWalkSpeedServer(gvalue::walk_speed);
|
||||
}
|
||||
|
||||
if (my_player->CrouchWalkSpeed != gvalue::crouch_speed)
|
||||
{
|
||||
my_player->CrouchWalkSpeed = gvalue::crouch_speed;
|
||||
my_player->SetCrouchWalkSpeedServer(gvalue::crouch_speed);
|
||||
}
|
||||
|
||||
my_player->CustomTimeDilation = gvalue::speedup_multi;
|
||||
my_player->MouseSensitivity = def_sensitivity / gvalue::speedup_multi;
|
||||
|
||||
my_player->SetReplicateMovement(!gvalue::ghost_mode);
|
||||
|
||||
if (fly_location == SDK::FVector(-114514, -114514, -114514))
|
||||
{
|
||||
fly_location = my_player->K2_GetActorLocation();
|
||||
}
|
||||
|
||||
if (gvalue::fly_mode)
|
||||
{
|
||||
const SDK::FRotator con_rot = my_player->GetControlRotation();
|
||||
const SDK::FRotator act_rot = my_player->K2_GetActorRotation();
|
||||
|
||||
if (GetAsyncKeyState('W') & 0x8000)
|
||||
{
|
||||
fly_location += SDK::UKismetMathLibrary::GetForwardVector(con_rot) * gvalue::fly_speed;
|
||||
}
|
||||
if (GetAsyncKeyState('S') & 0x8000)
|
||||
{
|
||||
fly_location += SDK::UKismetMathLibrary::GetForwardVector(con_rot) * -1 * gvalue::fly_speed;
|
||||
}
|
||||
if (GetAsyncKeyState('A') & 0x8000)
|
||||
{
|
||||
fly_location += SDK::UKismetMathLibrary::GetRightVector(con_rot) * -1 * gvalue::fly_speed;
|
||||
}
|
||||
if (GetAsyncKeyState('D') & 0x8000)
|
||||
{
|
||||
fly_location += SDK::UKismetMathLibrary::GetRightVector(con_rot) * gvalue::fly_speed;
|
||||
}
|
||||
if (GetAsyncKeyState(VK_SPACE) & 0x8000)
|
||||
{
|
||||
fly_location += SDK::UKismetMathLibrary::GetUpVector(act_rot) * gvalue::fly_speed;
|
||||
}
|
||||
if (GetAsyncKeyState(VK_CONTROL) & 0x8000)
|
||||
{
|
||||
fly_location += SDK::UKismetMathLibrary::GetUpVector(act_rot) * -1 * gvalue::fly_speed;
|
||||
}
|
||||
|
||||
my_player->K2_SetActorLocation(fly_location, false, nullptr, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
fly_location = my_player->K2_GetActorLocation();
|
||||
}
|
||||
|
||||
if (gvalue::x_delete)
|
||||
{
|
||||
SDK::FVector trace_start = gvalue::controller->PlayerCameraManager->GetCameraLocation();
|
||||
SDK::FVector trace_end = trace_start + SDK::UKismetMathLibrary::GetForwardVector(my_player->GetControlRotation()) * 10000;
|
||||
SDK::TArray<SDK::AActor*> ignore_actors;
|
||||
ignore_actors.Add(my_player);
|
||||
SDK::FHitResult result;
|
||||
SDK::UKismetSystemLibrary::LineTraceSingle(
|
||||
gvalue::world,
|
||||
trace_start,
|
||||
trace_end,
|
||||
SDK::ETraceTypeQuery::TraceTypeQuery1,
|
||||
false,
|
||||
ignore_actors,
|
||||
SDK::EDrawDebugTrace::None,
|
||||
&result,
|
||||
true,
|
||||
SDK::FLinearColor(1.0f, 0.0f, 0.0f, 1.0f),
|
||||
SDK::FLinearColor(0.0f, 1.0f, 0.0f, 1.0f),
|
||||
0.0f
|
||||
);
|
||||
|
||||
SDK::AActor* del_actor = nullptr;
|
||||
if (result.bBlockingHit)
|
||||
{
|
||||
draw_extent(result.Actor.Get(), SDK::FLinearColor(1.0f, 0.2f, 0.0f, 1.0f), SDK::UKismetStringLibrary::Conv_NameToString(result.Actor.Get()->Name).ToWString());
|
||||
del_actor = result.Actor.Get();
|
||||
}
|
||||
|
||||
static bool x_down = false;
|
||||
if (GetAsyncKeyState('X') & 0x8000)
|
||||
{
|
||||
if (!x_down)
|
||||
{
|
||||
if (del_actor)
|
||||
{
|
||||
result.Actor.Get()->K2_DestroyActor();
|
||||
}
|
||||
x_down = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
x_down = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void player::draw_extent(SDK::AActor* actor, const SDK::FLinearColor& color, const std::wstring& name)
|
||||
{
|
||||
if (!actor)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
struct line_01
|
||||
{
|
||||
SDK::FVector2D p1;
|
||||
SDK::FVector2D p2;
|
||||
};
|
||||
|
||||
SDK::FVector origin, extent;
|
||||
actor->GetActorBounds(true, &origin, &extent, true);
|
||||
const SDK::FVector point[] =
|
||||
{
|
||||
origin + SDK::FVector(extent.X, extent.Y, extent.Z), //0
|
||||
origin + SDK::FVector(-extent.X, -extent.Y, -extent.Z), //1
|
||||
origin + SDK::FVector(extent.X, -extent.Y, extent.Z), //2
|
||||
origin + SDK::FVector(extent.X, extent.Y, -extent.Z), //3
|
||||
origin + SDK::FVector(extent.X, -extent.Y, -extent.Z), //4
|
||||
origin + SDK::FVector(-extent.X, extent.Y, extent.Z), //5
|
||||
origin + SDK::FVector(-extent.X, extent.Y, -extent.Z), //6
|
||||
origin + SDK::FVector(-extent.X, -extent.Y, extent.Z) //7
|
||||
};
|
||||
|
||||
SDK::FVector2D point_2d[8];
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
SDK::FVector2D ori_2d;
|
||||
bool in_view = gvalue::controller->ProjectWorldLocationToScreen(point[i], &ori_2d, true);
|
||||
if (!in_view)
|
||||
{
|
||||
ori_2d = SDK::FVector2D(-114514, -114514);
|
||||
}
|
||||
point_2d[i] = ori_2d;
|
||||
}
|
||||
|
||||
const line_01 line[12] =
|
||||
{
|
||||
{point_2d[0],point_2d[2]},
|
||||
{point_2d[0],point_2d[3]},
|
||||
{point_2d[0],point_2d[5]},
|
||||
|
||||
{point_2d[1],point_2d[4]},
|
||||
{point_2d[1],point_2d[6]},
|
||||
{point_2d[1],point_2d[7]},
|
||||
|
||||
{point_2d[2],point_2d[4]},
|
||||
{point_2d[2],point_2d[7]},
|
||||
|
||||
{point_2d[3],point_2d[4]},
|
||||
{point_2d[3],point_2d[6]},
|
||||
|
||||
{point_2d[5],point_2d[6]},
|
||||
{point_2d[5],point_2d[7]}
|
||||
};
|
||||
|
||||
for (int i = 0; i < 12; i++)
|
||||
{
|
||||
if (line[i].p1 == SDK::FVector2D(-114514, -114514) ||
|
||||
line[i].p2 == SDK::FVector2D(-114514, -114514))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
render::draw_line(
|
||||
line[i].p1,
|
||||
line[i].p2,
|
||||
1.0f,
|
||||
color
|
||||
);
|
||||
}
|
||||
|
||||
SDK::FVector2D ori_2d;
|
||||
bool in_view = gvalue::controller->ProjectWorldLocationToScreen(origin, &ori_2d, true);
|
||||
if (in_view)
|
||||
{
|
||||
const std::wstring str = L"[X¼ü] ɾ³ý " + name;
|
||||
render::draw_text(
|
||||
gvalue::engine->MediumFont,
|
||||
str.c_str(),
|
||||
ori_2d,
|
||||
SDK::FVector2D(1.0f, 1.0f),
|
||||
color,
|
||||
1.0f,
|
||||
SDK::FLinearColor(0.0f, 0.0f, 0.0f, 0.0f),
|
||||
SDK::FVector2D(0.0f, 0.0f),
|
||||
false,
|
||||
false,
|
||||
false,
|
||||
SDK::FLinearColor(0.0f, 0.0f, 0.0f, 0.0f)
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
struct FLinearColor;
|
||||
class AActor;
|
||||
}
|
||||
|
||||
class player
|
||||
{
|
||||
public:
|
||||
static void init();
|
||||
static void main();
|
||||
private:
|
||||
static void get_player();
|
||||
|
||||
static void property();
|
||||
|
||||
static void draw_extent(SDK::AActor* actor, const SDK::FLinearColor& color, const std::wstring& name);
|
||||
};
|
||||
@@ -1,53 +0,0 @@
|
||||
#include "render.h"
|
||||
|
||||
#include "gvalue.h"
|
||||
#include "_sdk.h"
|
||||
|
||||
void render::draw_box(const SDK::FVector2D& pos, const SDK::FVector2D& size, float thick, const SDK::FLinearColor& color)
|
||||
{
|
||||
gvalue::canvas->K2_DrawBox(
|
||||
pos,
|
||||
size,
|
||||
thick,
|
||||
color
|
||||
);
|
||||
}
|
||||
|
||||
void render::fill_box(const SDK::FVector2D& pos, const SDK::FVector2D& size, const SDK::FLinearColor& color)
|
||||
{
|
||||
const double min = size.X < size.Y ? size.X : size.Y;
|
||||
gvalue::canvas->K2_DrawBox(
|
||||
SDK::FVector2D(pos.X + min / 2, pos.Y + min / 2),
|
||||
SDK::FVector2D(size.X - min + 1, size.Y - min + 1),
|
||||
static_cast<float>(min),
|
||||
color
|
||||
);
|
||||
}
|
||||
|
||||
void render::draw_text(SDK::UFont* font, const UC::FString& text, const SDK::FVector2D& pos, const SDK::FVector2D& size, const SDK::FLinearColor& color, float kerning, const SDK::FLinearColor& shadow_color, const SDK::FVector2D& shadow_offset, bool center_x, bool center_y, bool outline, const SDK::FLinearColor& outline_color)
|
||||
{
|
||||
gvalue::canvas->K2_DrawText(
|
||||
font,
|
||||
text,
|
||||
pos,
|
||||
size,
|
||||
color,
|
||||
kerning,
|
||||
shadow_color,
|
||||
shadow_offset,
|
||||
center_x,
|
||||
center_y,
|
||||
outline,
|
||||
outline_color
|
||||
);
|
||||
}
|
||||
|
||||
void render::draw_line(const SDK::FVector2D& pos1, const SDK::FVector2D& pos2, float thick, const SDK::FLinearColor& color)
|
||||
{
|
||||
gvalue::canvas->K2_DrawLine(
|
||||
pos1,
|
||||
pos2,
|
||||
thick,
|
||||
color
|
||||
);
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
struct FVector2D;
|
||||
struct FLinearColor;
|
||||
class UFont;
|
||||
}
|
||||
|
||||
namespace UC
|
||||
{
|
||||
class FString;
|
||||
}
|
||||
|
||||
class render
|
||||
{
|
||||
public:
|
||||
static void draw_box(
|
||||
const SDK::FVector2D& pos,
|
||||
const SDK::FVector2D& size,
|
||||
float thick,
|
||||
const SDK::FLinearColor& color
|
||||
);
|
||||
|
||||
static void fill_box(
|
||||
const SDK::FVector2D& pos,
|
||||
const SDK::FVector2D& size,
|
||||
const SDK::FLinearColor& color
|
||||
);
|
||||
|
||||
static void draw_text(
|
||||
SDK::UFont* font,
|
||||
const UC::FString& text,
|
||||
const SDK::FVector2D& pos,
|
||||
const SDK::FVector2D& size,
|
||||
const SDK::FLinearColor& color,
|
||||
float kerning,
|
||||
const SDK::FLinearColor& shadow_color,
|
||||
const SDK::FVector2D& shadow_offset,
|
||||
bool center_x,
|
||||
bool center_y,
|
||||
bool outline,
|
||||
const SDK::FLinearColor& outline_color
|
||||
);
|
||||
|
||||
static void draw_line(
|
||||
const SDK::FVector2D& pos1,
|
||||
const SDK::FVector2D& pos2,
|
||||
float thick,
|
||||
const SDK::FLinearColor& color
|
||||
);
|
||||
};
|
||||
|
||||
-111656
File diff suppressed because it is too large
Load Diff
@@ -1,29 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// FORWARD DECLARATIONS
|
||||
|
||||
|
||||
namespace PlayerEQSQuery { class UPlayerEQSQuery_C; }
|
||||
|
||||
namespace WaterExit { class USequenceDirector_C; }
|
||||
|
||||
namespace PlayerEQSQuery_0 { class UPlayerEQSQuery_C; }
|
||||
|
||||
namespace BTDecorator_ShouldMove { class UBTDecorator_ShouldMove_C; }
|
||||
|
||||
namespace ClimbLadderSequence { class USequenceDirector_C; }
|
||||
|
||||
namespace GrabKeySequence_TPP { class USequenceDirector_C; }
|
||||
|
||||
namespace ClimbSequence { class USequenceDirector_C; }
|
||||
|
||||
namespace NoClip { class USequenceDirector_C; }
|
||||
|
||||
namespace BTDecorator_ShouldMove_0 { class UBTDecorator_ShouldMove_C; }
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// PROPERTY-FIXUP
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
class alignas(0x01) FMulticastSparseDelegateProperty_
|
||||
{
|
||||
unsigned __int8 Pad[0x1];
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
@@ -1,722 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// EscapeTheBackrooms
|
||||
// 4.27.2-0+++UE4+Release-4.27
|
||||
|
||||
// Includes the entire SDK. Include files directly for faster compilation!
|
||||
|
||||
#include "SDK/Basic.hpp"
|
||||
#include "SDK/CoreUObject_structs.hpp"
|
||||
#include "SDK/CoreUObject_classes.hpp"
|
||||
#include "SDK/PhysicsCore_structs.hpp"
|
||||
#include "SDK/InputCore_structs.hpp"
|
||||
#include "SDK/Slate_structs.hpp"
|
||||
#include "SDK/Chaos_structs.hpp"
|
||||
#include "SDK/Engine_structs.hpp"
|
||||
#include "SDK/PhysicsCore_classes.hpp"
|
||||
#include "SDK/PropertyAccess_structs.hpp"
|
||||
#include "SDK/AudioPlatformConfiguration_structs.hpp"
|
||||
#include "SDK/SlateCore_structs.hpp"
|
||||
#include "SDK/Engine_classes.hpp"
|
||||
#include "SDK/Water_structs.hpp"
|
||||
#include "SDK/Water_classes.hpp"
|
||||
#include "SDK/EN_UI_StatState_structs.hpp"
|
||||
#include "SDK/AIModule_structs.hpp"
|
||||
#include "SDK/GameplayTags_structs.hpp"
|
||||
#include "SDK/AIModule_classes.hpp"
|
||||
#include "SDK/AIC_Roaming_Smiler_classes.hpp"
|
||||
#include "SDK/NiagaraCore_structs.hpp"
|
||||
#include "SDK/NiagaraCore_classes.hpp"
|
||||
#include "SDK/MovieScene_structs.hpp"
|
||||
#include "SDK/NiagaraShader_structs.hpp"
|
||||
#include "SDK/Niagara_structs.hpp"
|
||||
#include "SDK/Niagara_classes.hpp"
|
||||
#include "SDK/AnimationCore_structs.hpp"
|
||||
#include "SDK/AnimGraphRuntime_structs.hpp"
|
||||
#include "SDK/Bacteria_AnimBP_classes.hpp"
|
||||
#include "SDK/DeveloperSettings_classes.hpp"
|
||||
#include "SDK/MovieScene_classes.hpp"
|
||||
#include "SDK/NiagaraShader_classes.hpp"
|
||||
#include "SDK/NiagaraAnimNotifies_classes.hpp"
|
||||
#include "SDK/HorrorEngine_Footstep_structs.hpp"
|
||||
#include "SDK/HorrorEngineSettings_structs.hpp"
|
||||
#include "SDK/FootstepActionsEnum_structs.hpp"
|
||||
#include "SDK/Disguised_AnimBP_classes.hpp"
|
||||
#include "SDK/MoviePlayer_structs.hpp"
|
||||
#include "SDK/AsyncLoadingScreen_structs.hpp"
|
||||
#include "SDK/AsyncLoadingScreen_classes.hpp"
|
||||
#include "SDK/SteamVR_structs.hpp"
|
||||
#include "SDK/SteamVR_classes.hpp"
|
||||
#include "SDK/SteamVRInputDevice_structs.hpp"
|
||||
#include "SDK/SteamVRInputDevice_classes.hpp"
|
||||
#include "SDK/ProceduralMeshComponent_structs.hpp"
|
||||
#include "SDK/ProceduralMeshComponent_classes.hpp"
|
||||
#include "SDK/BTDecorator_ShouldMove_Smiler_classes.hpp"
|
||||
#include "SDK/ApexDestruction_structs.hpp"
|
||||
#include "SDK/ApexDestruction_classes.hpp"
|
||||
#include "SDK/SteamSockets_classes.hpp"
|
||||
#include "SDK/OnlineSubsystem_structs.hpp"
|
||||
#include "SDK/OnlineSubsystem_classes.hpp"
|
||||
#include "SDK/PacketHandler_classes.hpp"
|
||||
#include "SDK/OnlineSubsystemSteam_classes.hpp"
|
||||
#include "SDK/Bacteria_Roaming_BP_classes.hpp"
|
||||
#include "SDK/OnlineSubsystemUtils_structs.hpp"
|
||||
#include "SDK/OnlineSubsystemUtils_classes.hpp"
|
||||
#include "SDK/AudioMixer_structs.hpp"
|
||||
#include "SDK/AudioMixer_classes.hpp"
|
||||
#include "SDK/BlockoutToolsPlugin_structs.hpp"
|
||||
#include "SDK/BlockoutToolsPlugin_classes.hpp"
|
||||
#include "SDK/SunPosition_structs.hpp"
|
||||
#include "SDK/SunPosition_classes.hpp"
|
||||
#include "SDK/BacktraceSettingsLibrary_classes.hpp"
|
||||
#include "SDK/BacktraceBlueprintLibrary_classes.hpp"
|
||||
#include "SDK/ChaosVehicles_structs.hpp"
|
||||
#include "SDK/ChaosVehicles_classes.hpp"
|
||||
#include "SDK/SmoothSyncPlugin_structs.hpp"
|
||||
#include "SDK/SmoothSyncPlugin_classes.hpp"
|
||||
#include "SDK/ArchVisCharacter_classes.hpp"
|
||||
#include "SDK/XRVisualization_classes.hpp"
|
||||
#include "SDK/DragonIKPlugin_structs.hpp"
|
||||
#include "SDK/DragonIKPlugin_classes.hpp"
|
||||
#include "SDK/OpenInputPlugin_structs.hpp"
|
||||
#include "SDK/OpenInputPlugin_classes.hpp"
|
||||
#include "SDK/XShip_structs.hpp"
|
||||
#include "SDK/XShip_classes.hpp"
|
||||
#include "SDK/SimpleScatterPlugin_structs.hpp"
|
||||
#include "SDK/SimpleScatterPlugin_classes.hpp"
|
||||
#include "SDK/EasyVoiceChat_classes.hpp"
|
||||
#include "SDK/BinkMediaPlayer_structs.hpp"
|
||||
#include "SDK/BinkMediaPlayer_classes.hpp"
|
||||
#include "SDK/MeshDescription_structs.hpp"
|
||||
#include "SDK/EditableMesh_structs.hpp"
|
||||
#include "SDK/EditableMesh_classes.hpp"
|
||||
#include "SDK/AdvancedSessions_structs.hpp"
|
||||
#include "SDK/AdvancedSessions_classes.hpp"
|
||||
#include "SDK/AdvancedSteamSessions_structs.hpp"
|
||||
#include "SDK/AdvancedSteamSessions_classes.hpp"
|
||||
#include "SDK/Paper2D_structs.hpp"
|
||||
#include "SDK/Paper2D_classes.hpp"
|
||||
#include "SDK/MagicLeapController_structs.hpp"
|
||||
#include "SDK/MagicLeapController_classes.hpp"
|
||||
#include "SDK/Renderer_structs.hpp"
|
||||
#include "SDK/LightPropagationVolumeRuntime_classes.hpp"
|
||||
#include "SDK/GameplayCameras_structs.hpp"
|
||||
#include "SDK/GameplayCameras_classes.hpp"
|
||||
#include "SDK/MagicLeapImageTracker_structs.hpp"
|
||||
#include "SDK/MagicLeapImageTracker_classes.hpp"
|
||||
#include "SDK/MovieSceneTracks_structs.hpp"
|
||||
#include "SDK/MovieSceneTracks_classes.hpp"
|
||||
#include "SDK/TemplateSequence_structs.hpp"
|
||||
#include "SDK/CinematicCamera_structs.hpp"
|
||||
#include "SDK/TemplateSequence_classes.hpp"
|
||||
#include "SDK/OodleNetworkHandlerComponent_structs.hpp"
|
||||
#include "SDK/OodleNetworkHandlerComponent_classes.hpp"
|
||||
#include "SDK/AnimationSharing_structs.hpp"
|
||||
#include "SDK/AnimationSharing_classes.hpp"
|
||||
#include "SDK/SignificanceManager_classes.hpp"
|
||||
#include "SDK/Two_FFT_Resolution_structs.hpp"
|
||||
#include "SDK/MagicLeapAR_structs.hpp"
|
||||
#include "SDK/MagicLeapPlanes_structs.hpp"
|
||||
#include "SDK/MagicLeapAR_classes.hpp"
|
||||
#include "SDK/UObjectPlugin_structs.hpp"
|
||||
#include "SDK/UObjectPlugin_classes.hpp"
|
||||
#include "SDK/FacialAnimation_classes.hpp"
|
||||
#include "SDK/DatasmithContent_structs.hpp"
|
||||
#include "SDK/DatasmithContent_classes.hpp"
|
||||
#include "SDK/VariantManagerContent_structs.hpp"
|
||||
#include "SDK/VariantManagerContent_classes.hpp"
|
||||
#include "SDK/GeometryCache_structs.hpp"
|
||||
#include "SDK/GeometryCache_classes.hpp"
|
||||
#include "SDK/FluidForceImpulseTimedEffects_structs.hpp"
|
||||
#include "SDK/FluidForceImpulse_structs.hpp"
|
||||
#include "SDK/FluidForceImpulsePerInstanceData_structs.hpp"
|
||||
#include "SDK/GeometryCacheTracks_structs.hpp"
|
||||
#include "SDK/GeometryCacheTracks_classes.hpp"
|
||||
#include "SDK/AutomationUtils_classes.hpp"
|
||||
#include "SDK/ClothingSystemRuntimeInterface_structs.hpp"
|
||||
#include "SDK/ClothingSystemRuntimeInterface_classes.hpp"
|
||||
#include "SDK/ClothingSystemRuntimeCommon_structs.hpp"
|
||||
#include "SDK/ClothingSystemRuntimeCommon_classes.hpp"
|
||||
#include "SDK/ChaosCloth_structs.hpp"
|
||||
#include "SDK/ChaosCloth_classes.hpp"
|
||||
#include "SDK/GeometryCollectionTracks_structs.hpp"
|
||||
#include "SDK/GeometryCollectionTracks_classes.hpp"
|
||||
#include "SDK/ChaosNiagara_structs.hpp"
|
||||
#include "SDK/ChaosNiagara_classes.hpp"
|
||||
#include "SDK/MotoSynth_structs.hpp"
|
||||
#include "SDK/MotoSynth_classes.hpp"
|
||||
#include "SDK/MagicLeapARPin_structs.hpp"
|
||||
#include "SDK/MagicLeapARPin_classes.hpp"
|
||||
#include "SDK/MagicLeapSharedWorld_structs.hpp"
|
||||
#include "SDK/MagicLeapSharedWorld_classes.hpp"
|
||||
#include "SDK/MagicLeap_structs.hpp"
|
||||
#include "SDK/MagicLeap_classes.hpp"
|
||||
#include "SDK/HeadMountedDisplay_structs.hpp"
|
||||
#include "SDK/HeadMountedDisplay_classes.hpp"
|
||||
#include "SDK/AugmentedReality_structs.hpp"
|
||||
#include "SDK/AugmentedReality_classes.hpp"
|
||||
#include "SDK/MagicLeapAudio_structs.hpp"
|
||||
#include "SDK/MagicLeapAudio_classes.hpp"
|
||||
#include "SDK/MagicLeapEyeTracker_structs.hpp"
|
||||
#include "SDK/MagicLeapEyeTracker_classes.hpp"
|
||||
#include "SDK/LiveLinkInterface_structs.hpp"
|
||||
#include "SDK/LiveLinkInterface_classes.hpp"
|
||||
#include "SDK/MagicLeapHandTracking_structs.hpp"
|
||||
#include "SDK/MagicLeapHandTracking_classes.hpp"
|
||||
#include "SDK/MagicLeapIdentity_structs.hpp"
|
||||
#include "SDK/MagicLeapIdentity_classes.hpp"
|
||||
#include "SDK/MagicLeapPlanes_classes.hpp"
|
||||
#include "SDK/MagicLeapPrivileges_structs.hpp"
|
||||
#include "SDK/MagicLeapPrivileges_classes.hpp"
|
||||
#include "SDK/MagicLeapSecureStorage_classes.hpp"
|
||||
#include "SDK/MagicLeapHandMeshing_structs.hpp"
|
||||
#include "SDK/MagicLeapHandMeshing_classes.hpp"
|
||||
#include "SDK/MagicLeapLightEstimation_structs.hpp"
|
||||
#include "SDK/MagicLeapLightEstimation_classes.hpp"
|
||||
#include "SDK/AvfMediaFactory_classes.hpp"
|
||||
#include "SDK/MediaAssets_structs.hpp"
|
||||
#include "SDK/MediaAssets_classes.hpp"
|
||||
#include "SDK/ImgMedia_classes.hpp"
|
||||
#include "SDK/ImgMediaEngine_classes.hpp"
|
||||
#include "SDK/InteractiveGrassManager_BP_classes.hpp"
|
||||
#include "SDK/ImgMediaFactory_classes.hpp"
|
||||
#include "SDK/MediaCompositing_structs.hpp"
|
||||
#include "SDK/MediaCompositing_classes.hpp"
|
||||
#include "SDK/WmfMediaFactory_classes.hpp"
|
||||
#include "SDK/TcpMessaging_classes.hpp"
|
||||
#include "SDK/PropertyAccess_classes.hpp"
|
||||
#include "SDK/UdpMessaging_structs.hpp"
|
||||
#include "SDK/UdpMessaging_classes.hpp"
|
||||
#include "SDK/ActorSequence_structs.hpp"
|
||||
#include "SDK/ActorSequence_classes.hpp"
|
||||
#include "SDK/ActorLayerUtilities_structs.hpp"
|
||||
#include "SDK/ActorLayerUtilities_classes.hpp"
|
||||
#include "SDK/BP_Doll_Shake_classes.hpp"
|
||||
#include "SDK/AndroidPermission_classes.hpp"
|
||||
#include "SDK/AppleImageUtils_structs.hpp"
|
||||
#include "SDK/AppleImageUtils_classes.hpp"
|
||||
#include "SDK/AssetTags_structs.hpp"
|
||||
#include "SDK/AssetTags_classes.hpp"
|
||||
#include "SDK/AudioCapture_structs.hpp"
|
||||
#include "SDK/AudioCapture_classes.hpp"
|
||||
#include "SDK/CableComponent_classes.hpp"
|
||||
#include "SDK/CustomMeshComponent_structs.hpp"
|
||||
#include "SDK/CustomMeshComponent_classes.hpp"
|
||||
#include "SDK/GooglePAD_structs.hpp"
|
||||
#include "SDK/GooglePAD_classes.hpp"
|
||||
#include "SDK/LocationServicesBPLibrary_structs.hpp"
|
||||
#include "SDK/LocationServicesBPLibrary_classes.hpp"
|
||||
#include "SDK/MobilePatchingUtils_classes.hpp"
|
||||
#include "SDK/AudioExtensions_classes.hpp"
|
||||
#include "SDK/SoundFields_classes.hpp"
|
||||
#include "SDK/Synthesis_structs.hpp"
|
||||
#include "SDK/Synthesis_classes.hpp"
|
||||
#include "SDK/UMG_structs.hpp"
|
||||
#include "SDK/UMG_classes.hpp"
|
||||
#include "SDK/AudioAnalyzer_classes.hpp"
|
||||
#include "SDK/AudioSynesthesia_structs.hpp"
|
||||
#include "SDK/AudioSynesthesia_classes.hpp"
|
||||
#include "SDK/Backrooms_structs.hpp"
|
||||
#include "SDK/InteractiveToolsFramework_structs.hpp"
|
||||
#include "SDK/Backrooms_classes.hpp"
|
||||
#include "SDK/InputCore_classes.hpp"
|
||||
#include "SDK/SlateCore_classes.hpp"
|
||||
#include "SDK/Slate_classes.hpp"
|
||||
#include "SDK/ImageWriteQueue_structs.hpp"
|
||||
#include "SDK/ImageWriteQueue_classes.hpp"
|
||||
#include "SDK/MaterialShaderQualitySettings_structs.hpp"
|
||||
#include "SDK/MaterialShaderQualitySettings_classes.hpp"
|
||||
#include "SDK/EyeTracker_structs.hpp"
|
||||
#include "SDK/EyeTracker_classes.hpp"
|
||||
#include "SDK/EngineSettings_structs.hpp"
|
||||
#include "SDK/EngineSettings_classes.hpp"
|
||||
#include "SDK/BP_FlareProjectile_classes.hpp"
|
||||
#include "SDK/MRMesh_structs.hpp"
|
||||
#include "SDK/MRMesh_classes.hpp"
|
||||
#include "SDK/BuildPatchServices_structs.hpp"
|
||||
#include "SDK/BuildPatchServices_classes.hpp"
|
||||
#include "SDK/BP_Idle_Shake_Long_classes.hpp"
|
||||
#include "SDK/Foliage_structs.hpp"
|
||||
#include "SDK/Foliage_classes.hpp"
|
||||
#include "SDK/Landscape_structs.hpp"
|
||||
#include "SDK/Landscape_classes.hpp"
|
||||
#include "SDK/TimeManagement_structs.hpp"
|
||||
#include "SDK/TimeManagement_classes.hpp"
|
||||
#include "SDK/AnimationCore_classes.hpp"
|
||||
#include "SDK/AnimGraphRuntime_classes.hpp"
|
||||
#include "SDK/CinematicCamera_classes.hpp"
|
||||
#include "SDK/NetCore_structs.hpp"
|
||||
#include "SDK/NetCore_classes.hpp"
|
||||
#include "SDK/AssetRegistry_structs.hpp"
|
||||
#include "SDK/AssetRegistry_classes.hpp"
|
||||
#include "SDK/GameplayTags_classes.hpp"
|
||||
#include "SDK/MeshDescription_classes.hpp"
|
||||
#include "SDK/StaticMeshDescription_structs.hpp"
|
||||
#include "SDK/StaticMeshDescription_classes.hpp"
|
||||
#include "SDK/JsonUtilities_structs.hpp"
|
||||
#include "SDK/JsonUtilities_classes.hpp"
|
||||
#include "SDK/LevelSequence_structs.hpp"
|
||||
#include "SDK/LevelSequence_classes.hpp"
|
||||
#include "SDK/MovieSceneCapture_structs.hpp"
|
||||
#include "SDK/MovieSceneCapture_classes.hpp"
|
||||
#include "SDK/MoviePlayer_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_DivingHelmet_classes.hpp"
|
||||
#include "SDK/Overlay_structs.hpp"
|
||||
#include "SDK/Overlay_classes.hpp"
|
||||
#include "SDK/ClothingSystemRuntimeNv_structs.hpp"
|
||||
#include "SDK/ClothingSystemRuntimeNv_classes.hpp"
|
||||
#include "SDK/Spectator_UI_classes.hpp"
|
||||
#include "SDK/NavigationSystem_structs.hpp"
|
||||
#include "SDK/NavigationSystem_classes.hpp"
|
||||
#include "SDK/GameplayTasks_structs.hpp"
|
||||
#include "SDK/GameplayTasks_classes.hpp"
|
||||
#include "SDK/InteractiveToolsFramework_classes.hpp"
|
||||
#include "SDK/ChaosVehiclesEngine_classes.hpp"
|
||||
#include "SDK/ChaosSolverEngine_structs.hpp"
|
||||
#include "SDK/ChaosSolverEngine_classes.hpp"
|
||||
#include "SDK/FieldSystemEngine_structs.hpp"
|
||||
#include "SDK/FieldSystemEngine_classes.hpp"
|
||||
#include "SDK/GeometryCollectionEngine_structs.hpp"
|
||||
#include "SDK/GeometryCollectionEngine_classes.hpp"
|
||||
#include "SDK/BP_RopeZone_classes.hpp"
|
||||
#include "SDK/LuminRuntimeSettings_structs.hpp"
|
||||
#include "SDK/LuminRuntimeSettings_classes.hpp"
|
||||
#include "SDK/Landmass_structs.hpp"
|
||||
#include "SDK/ImageWrapper_structs.hpp"
|
||||
#include "SDK/BP_Climb_Shake2_classes.hpp"
|
||||
#include "SDK/MediaUtils_structs.hpp"
|
||||
#include "SDK/VectorVM_structs.hpp"
|
||||
#include "SDK/PropertyPath_structs.hpp"
|
||||
#include "SDK/EngineMessages_structs.hpp"
|
||||
#include "SDK/Serialization_structs.hpp"
|
||||
#include "SDK/WB_Button_Apply_Theme2_classes.hpp"
|
||||
#include "SDK/SessionMessages_structs.hpp"
|
||||
#include "SDK/W_Intro_classes.hpp"
|
||||
#include "SDK/DmgTypeBP_Environmental_classes.hpp"
|
||||
#include "SDK/MagicLeapARPinInfoActor_classes.hpp"
|
||||
#include "SDK/BPI_EventItem_classes.hpp"
|
||||
#include "SDK/BP_Idle_Shake2_classes.hpp"
|
||||
#include "SDK/E_HeadsetType_structs.hpp"
|
||||
#include "SDK/BP_Walk_Shake_classes.hpp"
|
||||
#include "SDK/BP_Sprint_Shake_2_classes.hpp"
|
||||
#include "SDK/BP_LiquidPain_Shake_classes.hpp"
|
||||
#include "SDK/W_VOIPInGame_classes.hpp"
|
||||
#include "SDK/BP_Glowstick_Component_classes.hpp"
|
||||
#include "SDK/S_LoadingMessage_structs.hpp"
|
||||
#include "SDK/UI_Gate_classes.hpp"
|
||||
#include "SDK/S_DroppedItem_structs.hpp"
|
||||
#include "SDK/E_Difficulty_structs.hpp"
|
||||
#include "SDK/S_Difficulty_structs.hpp"
|
||||
#include "SDK/EModifierKeys_structs.hpp"
|
||||
#include "SDK/WBP_Button_Basic_classes.hpp"
|
||||
#include "SDK/BPI_KeyboardInteraction_classes.hpp"
|
||||
#include "SDK/WB_SettingsItem_Text_Theme2_classes.hpp"
|
||||
#include "SDK/WBP_Keyboard_Basic_classes.hpp"
|
||||
#include "SDK/BP_VRMenu_classes.hpp"
|
||||
#include "SDK/E_Mailbox_structs.hpp"
|
||||
#include "SDK/UI_Menu_ModeSelection_Checkbox_classes.hpp"
|
||||
#include "SDK/S_WorldCommon_structs.hpp"
|
||||
#include "SDK/S_LevelStats_structs.hpp"
|
||||
#include "SDK/S_HubLevels_structs.hpp"
|
||||
#include "SDK/UI_Checklist_Item_classes.hpp"
|
||||
#include "SDK/S_LevelIntel_structs.hpp"
|
||||
#include "SDK/UI_Textpad_classes.hpp"
|
||||
#include "SDK/UI_Console_classes.hpp"
|
||||
#include "SDK/UI_Checklist_classes.hpp"
|
||||
#include "SDK/UI_Calc_classes.hpp"
|
||||
#include "SDK/MP_GameState_classes.hpp"
|
||||
#include "SDK/W_VOIP_Speaker_classes.hpp"
|
||||
#include "SDK/W_VOIPIndicator_classes.hpp"
|
||||
#include "SDK/UI_ImageViewer_classes.hpp"
|
||||
#include "SDK/UI_EvidenceShortcut_classes.hpp"
|
||||
#include "SDK/UI_Dragged_classes.hpp"
|
||||
#include "SDK/BP_Init_classes.hpp"
|
||||
#include "SDK/BI_ComputersEvents_classes.hpp"
|
||||
#include "SDK/PlayerCard_UI_classes.hpp"
|
||||
#include "SDK/BP_MainMenu_Shake_classes.hpp"
|
||||
#include "SDK/W_CreditsTitleName_classes.hpp"
|
||||
#include "SDK/W_Credits_Additional_classes.hpp"
|
||||
#include "SDK/Old_Instance_classes.hpp"
|
||||
#include "SDK/E_Comfirmation_structs.hpp"
|
||||
#include "SDK/UI_MapViewer_classes.hpp"
|
||||
#include "SDK/W_VersionNumber_classes.hpp"
|
||||
#include "SDK/W_TemplateTitle_classes.hpp"
|
||||
#include "SDK/W_ServerButton_classes.hpp"
|
||||
#include "SDK/S_UI_AudioSettings_structs.hpp"
|
||||
#include "SDK/W_Kicked_classes.hpp"
|
||||
#include "SDK/W_Error_classes.hpp"
|
||||
#include "SDK/W_AccountPicker_classes.hpp"
|
||||
#include "SDK/E_MainMenu_structs.hpp"
|
||||
#include "SDK/BP_Menu_Computer_classes.hpp"
|
||||
#include "SDK/BP_MenuActor_classes.hpp"
|
||||
#include "SDK/W_ControllerDisonnectNotification_classes.hpp"
|
||||
#include "SDK/FadeOutLevelStart_UI_classes.hpp"
|
||||
#include "SDK/W_VOIPHUD_classes.hpp"
|
||||
#include "SDK/S_Gamemode_structs.hpp"
|
||||
#include "SDK/BP_LobbyActor_classes.hpp"
|
||||
#include "SDK/BP_BasePlayerController_classes.hpp"
|
||||
#include "SDK/BP_LobbySaveGame_classes.hpp"
|
||||
#include "SDK/S_AudioSettings_structs.hpp"
|
||||
#include "SDK/E_CameraSetting_structs.hpp"
|
||||
#include "SDK/S_PlayerData_structs.hpp"
|
||||
#include "SDK/BP_Rope_classes.hpp"
|
||||
#include "SDK/Team_structs.hpp"
|
||||
#include "SDK/S_UserProfile_structs.hpp"
|
||||
#include "SDK/S_PlayerConnectionInfo_structs.hpp"
|
||||
#include "SDK/BPFL_XP_classes.hpp"
|
||||
#include "SDK/EN_UI_MissionState_structs.hpp"
|
||||
#include "SDK/ST_UI_Mission_structs.hpp"
|
||||
#include "SDK/BP_MySaveGame_classes.hpp"
|
||||
#include "SDK/BP_Antize_classes.hpp"
|
||||
#include "SDK/MP_PS_classes.hpp"
|
||||
#include "SDK/MP_GameMode_classes.hpp"
|
||||
#include "SDK/BPFL_ControllerSupport_classes.hpp"
|
||||
#include "SDK/Scoreboard_UI_classes.hpp"
|
||||
#include "SDK/AIC_Moth_classes.hpp"
|
||||
#include "SDK/PlayerStats_UI_classes.hpp"
|
||||
#include "SDK/E_GameMode_structs.hpp"
|
||||
#include "SDK/BPI_UserInterface_classes.hpp"
|
||||
#include "SDK/Card_UI_classes.hpp"
|
||||
#include "SDK/BP_SG_GameSettings_classes.hpp"
|
||||
#include "SDK/BP_FL_GameSettings_classes.hpp"
|
||||
#include "SDK/S_ConnectedPlayer_structs.hpp"
|
||||
#include "SDK/Lobby_PlayerController_Nebula_classes.hpp"
|
||||
#include "SDK/BP_AimAssistComponent_classes.hpp"
|
||||
#include "SDK/BP_MyGameInstance_classes.hpp"
|
||||
#include "SDK/Lobby_Name_Box_classes.hpp"
|
||||
#include "SDK/BP_ChunkActor_classes.hpp"
|
||||
#include "SDK/BFL_PlatformUIData_classes.hpp"
|
||||
#include "SDK/EndCutscene_UI_classes.hpp"
|
||||
#include "SDK/FadeOut_UI_classes.hpp"
|
||||
#include "SDK/RichTextImageDecorator_classes.hpp"
|
||||
#include "SDK/HE_LookAtLocationSeq_structs.hpp"
|
||||
#include "SDK/HE_LookAtLocation_structs.hpp"
|
||||
#include "SDK/HE_Fear_structs.hpp"
|
||||
#include "SDK/BP_Climb_Shake_5_classes.hpp"
|
||||
#include "SDK/HE_LookAtActorSeq_structs.hpp"
|
||||
#include "SDK/HE_LookAtActor_structs.hpp"
|
||||
#include "SDK/HeadShakeLanded_classes.hpp"
|
||||
#include "SDK/SubtitleTextWB_classes.hpp"
|
||||
#include "SDK/SubtitleWB_classes.hpp"
|
||||
#include "SDK/HE_SubtitleSub_structs.hpp"
|
||||
#include "SDK/HE_Subtitle_structs.hpp"
|
||||
#include "SDK/HE_SubtitleSeq_structs.hpp"
|
||||
#include "SDK/W_VOIPAnim_classes.hpp"
|
||||
#include "SDK/BP_CloseableInterface_classes.hpp"
|
||||
#include "SDK/Lobby_PlayerList_classes.hpp"
|
||||
#include "SDK/Lobby_Menu_classes.hpp"
|
||||
#include "SDK/Lobby_HUD_classes.hpp"
|
||||
#include "SDK/Lobby_PlayerController_classes.hpp"
|
||||
#include "SDK/BP_Item_Ticket_classes.hpp"
|
||||
#include "SDK/WB_LoadingScreen_classes.hpp"
|
||||
#include "SDK/W_LoadingScreen_classes.hpp"
|
||||
#include "SDK/InstanceData_structs.hpp"
|
||||
#include "SDK/InstanceStatus_structs.hpp"
|
||||
#include "SDK/GrassInteractionType_structs.hpp"
|
||||
#include "SDK/FoliageToSpawnInArea_structs.hpp"
|
||||
#include "SDK/FoliageToSpawn_Struct_structs.hpp"
|
||||
#include "SDK/InteractiveFoliageChunk_BP_classes.hpp"
|
||||
#include "SDK/INTERACTIVE_FoliageComp_BP_classes.hpp"
|
||||
#include "SDK/InteractWithGrass_BP_classes.hpp"
|
||||
#include "SDK/Shocked_UI_classes.hpp"
|
||||
#include "SDK/BP_FallDamage_classes.hpp"
|
||||
#include "SDK/Grass_Interaction_Other_classes.hpp"
|
||||
#include "SDK/Grass_Interaction_classes.hpp"
|
||||
#include "SDK/Waterline_Cameras_structs.hpp"
|
||||
#include "SDK/Mesh_Switch_structs.hpp"
|
||||
#include "SDK/Grass2_Component_BP_classes.hpp"
|
||||
#include "SDK/Dyn_Foam_O_structs.hpp"
|
||||
#include "SDK/Eight_FFT_H_Ocean_Sim_classes.hpp"
|
||||
#include "SDK/PlayerEQSQuery_classes.hpp"
|
||||
#include "SDK/BTTask_RoamLocation_classes.hpp"
|
||||
#include "SDK/BTDecorator_IsCarrying_classes.hpp"
|
||||
#include "SDK/PlayerEQSQuery_0_classes.hpp"
|
||||
#include "SDK/BTTask_Teleport_classes.hpp"
|
||||
#include "SDK/BTDecorator_ShouldMove_classes.hpp"
|
||||
#include "SDK/BP_Heavy_Shake_classes.hpp"
|
||||
#include "SDK/BP_Spectator_classes.hpp"
|
||||
#include "SDK/BP_CameraManager_classes.hpp"
|
||||
#include "SDK/MP_PlayerController_classes.hpp"
|
||||
#include "SDK/BTTask_PlaySound_classes.hpp"
|
||||
#include "SDK/AnimBP_Moth_classes.hpp"
|
||||
#include "SDK/BPFL_EntitySighting_classes.hpp"
|
||||
#include "SDK/BT_CallEntitySighted_Mission_classes.hpp"
|
||||
#include "SDK/Bacteria_AIC_classes.hpp"
|
||||
#include "SDK/GrassSpawnArea_BP_classes.hpp"
|
||||
#include "SDK/Bacteria_BP_classes.hpp"
|
||||
#include "SDK/BTService_CheckVisiblePlayers_classes.hpp"
|
||||
#include "SDK/BTDecorator_ShouldRoam_classes.hpp"
|
||||
#include "SDK/BTDecorator_CanMove_classes.hpp"
|
||||
#include "SDK/Hound_AnimBP_classes.hpp"
|
||||
#include "SDK/BP_Hound_classes.hpp"
|
||||
#include "SDK/AnimBP_Smiler_classes.hpp"
|
||||
#include "SDK/BP_Card_classes.hpp"
|
||||
#include "SDK/BP_Elevator_Impact_Shake_classes.hpp"
|
||||
#include "SDK/BP_Elevator_Heavy_Shake_classes.hpp"
|
||||
#include "SDK/ClimbLadderSequence_classes.hpp"
|
||||
#include "SDK/BP_Electrocute_Shake_classes.hpp"
|
||||
#include "SDK/BP_Climb_Ladder_classes.hpp"
|
||||
#include "SDK/Lobby_MapSelection_classes.hpp"
|
||||
#include "SDK/UI_TheHubStats_classes.hpp"
|
||||
#include "SDK/HUD_DroppedItem_classes.hpp"
|
||||
#include "SDK/UI_SecurityPopup_classes.hpp"
|
||||
#include "SDK/UI_Menu_Lobby_TextField_classes.hpp"
|
||||
#include "SDK/UI_SignIn_classes.hpp"
|
||||
#include "SDK/UI_Desktop_classes.hpp"
|
||||
#include "SDK/UI_ShortCut_classes.hpp"
|
||||
#include "SDK/UI_Drag_classes.hpp"
|
||||
#include "SDK/Flaregun_BP_classes.hpp"
|
||||
#include "SDK/E_GlowstickColor_structs.hpp"
|
||||
#include "SDK/Rope_BP_classes.hpp"
|
||||
#include "SDK/BP_ScannerComponent_classes.hpp"
|
||||
#include "SDK/BP_Computer_classes.hpp"
|
||||
#include "SDK/S_CameraTarget_structs.hpp"
|
||||
#include "SDK/BP_Photo_Image_classes.hpp"
|
||||
#include "SDK/ABP_BoneThief_classes.hpp"
|
||||
#include "SDK/AnimBP_Doll_classes.hpp"
|
||||
#include "SDK/FluidTerrainModes_structs.hpp"
|
||||
#include "SDK/Lobby_Save_Switcher_classes.hpp"
|
||||
#include "SDK/AnimBP_Fish_classes.hpp"
|
||||
#include "SDK/ABP_FallingPlayer_classes.hpp"
|
||||
#include "SDK/WaveFoamSimComponent_classes.hpp"
|
||||
#include "SDK/ShallowWaterSimComponent_classes.hpp"
|
||||
#include "SDK/JumpFlood_Component2D_classes.hpp"
|
||||
#include "SDK/BP_RefreshWaterBodies_classes.hpp"
|
||||
#include "SDK/BP_Fish_Scare_classes.hpp"
|
||||
#include "SDK/BP_Camera_Screen_classes.hpp"
|
||||
#include "SDK/WB_Button_Confirmation_Theme2_classes.hpp"
|
||||
#include "SDK/S_ChatMessage_structs.hpp"
|
||||
#include "SDK/WB_ChatMessage_classes.hpp"
|
||||
#include "SDK/Enum_SegmentDisplayType_structs.hpp"
|
||||
#include "SDK/BP_WalkieTalkie_Display_classes.hpp"
|
||||
#include "SDK/BP_Firework_Shake_classes.hpp"
|
||||
#include "SDK/BP_Smiler_Zone_classes.hpp"
|
||||
#include "SDK/BP_Destructible_classes.hpp"
|
||||
#include "SDK/BP_Chainsaw_Shake_classes.hpp"
|
||||
#include "SDK/Chainsaw_BP_classes.hpp"
|
||||
#include "SDK/Crowbar_BP_classes.hpp"
|
||||
#include "SDK/BP_Item_Glowstick_Yellow_classes.hpp"
|
||||
#include "SDK/BP_Breakable_classes.hpp"
|
||||
#include "SDK/BP_Rope_Trigger_classes.hpp"
|
||||
#include "SDK/BP_KnifeInHand_classes.hpp"
|
||||
#include "SDK/BP_Thermometer_Display_classes.hpp"
|
||||
#include "SDK/MP_Level94_classes.hpp"
|
||||
#include "SDK/BPCharacter_Demo_classes.hpp"
|
||||
#include "SDK/BP_Climb_Shake3_classes.hpp"
|
||||
#include "SDK/BP_LadderCamera_classes.hpp"
|
||||
#include "SDK/BP_Climb_Shake_classes.hpp"
|
||||
#include "SDK/BP_Walk_Shake_2_classes.hpp"
|
||||
#include "SDK/BP_Climb_Shake3_2_classes.hpp"
|
||||
#include "SDK/BP_Item_AlmondWater_classes.hpp"
|
||||
#include "SDK/UI_Inventory_SlotPanel_classes.hpp"
|
||||
#include "SDK/UI_Inventory_ItemToolTip_classes.hpp"
|
||||
#include "SDK/UI_Invemtory_DropItem_classes.hpp"
|
||||
#include "SDK/UI_Inventory_Slot_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Ticket_classes.hpp"
|
||||
#include "SDK/EN_ItemRarity_structs.hpp"
|
||||
#include "SDK/UI_Inventory_ItemToolTip_Row_classes.hpp"
|
||||
#include "SDK/BP_Ambience_Manager_classes.hpp"
|
||||
#include "SDK/WB_Confirmation_PopUp_ResetAchievements_Theme2_classes.hpp"
|
||||
#include "SDK/BP_Fish_classes.hpp"
|
||||
#include "SDK/Boat_AnimBP_classes.hpp"
|
||||
#include "SDK/BP_Lighthouse_classes.hpp"
|
||||
#include "SDK/BP_WalkieTalkie_classes.hpp"
|
||||
#include "SDK/BP_RowBoat_classes.hpp"
|
||||
#include "SDK/AnimBP_Ragdoll_classes.hpp"
|
||||
#include "SDK/AIC_Hound_classes.hpp"
|
||||
#include "SDK/ABP_Explorer_classes.hpp"
|
||||
#include "SDK/FluidBoundary_structs.hpp"
|
||||
#include "SDK/Lobby_Level_Switcher_classes.hpp"
|
||||
#include "SDK/Lobby_DifficultySwitcher_classes.hpp"
|
||||
#include "SDK/BP_Underwater_classes.hpp"
|
||||
#include "SDK/BP_Storm_Volume_classes.hpp"
|
||||
#include "SDK/Swim_AnimBP_classes.hpp"
|
||||
#include "SDK/BP_LightFade_Box_classes.hpp"
|
||||
#include "SDK/BP_LightFade_Box_Fun_classes.hpp"
|
||||
#include "SDK/BP_FlashlightVolume_classes.hpp"
|
||||
#include "SDK/UI_Inventory_classes.hpp"
|
||||
#include "SDK/WaterExit_classes.hpp"
|
||||
#include "SDK/GrabKeySequence_TPP_classes.hpp"
|
||||
#include "SDK/ClimbSequence_classes.hpp"
|
||||
#include "SDK/NoClip_classes.hpp"
|
||||
#include "SDK/InGame_UI_classes.hpp"
|
||||
#include "SDK/BP_DismemberComponent_classes.hpp"
|
||||
#include "SDK/BP_Swim_Shake_classes.hpp"
|
||||
#include "SDK/BP_DivingHelmet_classes.hpp"
|
||||
#include "SDK/BP_Item_classes.hpp"
|
||||
#include "SDK/BP_ClimbingArms_classes.hpp"
|
||||
#include "SDK/BP_Pool_Ladder_classes.hpp"
|
||||
#include "SDK/Scanner_BP_classes.hpp"
|
||||
#include "SDK/Glowstick_BP_classes.hpp"
|
||||
#include "SDK/Flashlight_BP_classes.hpp"
|
||||
#include "SDK/BP_Ragdoll_classes.hpp"
|
||||
#include "SDK/BP_Dismembered_classes.hpp"
|
||||
#include "SDK/BP_Roaming_Smiler_classes.hpp"
|
||||
#include "SDK/BP_Pushable_classes.hpp"
|
||||
#include "SDK/BP_Explorer_classes.hpp"
|
||||
#include "SDK/BP_Moth_classes.hpp"
|
||||
#include "SDK/Player_Legs_AnimBP_classes.hpp"
|
||||
#include "SDK/Player_Arms_AnimBP_classes.hpp"
|
||||
#include "SDK/Player_AnimBP_classes.hpp"
|
||||
#include "SDK/AC_Swimming_classes.hpp"
|
||||
#include "SDK/GameEnd_UI_classes.hpp"
|
||||
#include "SDK/GameEnd_UI_2_classes.hpp"
|
||||
#include "SDK/BP_Thermometer_classes.hpp"
|
||||
#include "SDK/BP_MothJelly_classes.hpp"
|
||||
#include "SDK/BP_Liquid_Pain_classes.hpp"
|
||||
#include "SDK/BP_Juice_classes.hpp"
|
||||
#include "SDK/BP_Item_Toy_classes.hpp"
|
||||
#include "SDK/BP_Item_Knife_classes.hpp"
|
||||
#include "SDK/BP_Item_Glowstick_classes.hpp"
|
||||
#include "SDK/BP_Item_Glowstick_Red_classes.hpp"
|
||||
#include "SDK/UI_Menu_Lobby_classes.hpp"
|
||||
#include "SDK/BP_Item_Glowstick_Blue_classes.hpp"
|
||||
#include "SDK/BP_Item_Flashlight_classes.hpp"
|
||||
#include "SDK/BP_Item_Firework_classes.hpp"
|
||||
#include "SDK/BP_Item_Crowbar_classes.hpp"
|
||||
#include "SDK/BP_Item_Chainsaw_classes.hpp"
|
||||
#include "SDK/BP_Item_Chainsaw_Fast_classes.hpp"
|
||||
#include "SDK/BP_Item_Camera_classes.hpp"
|
||||
#include "SDK/BP_Item_BugSpray_classes.hpp"
|
||||
#include "SDK/BP_Item_AlmondBottle_classes.hpp"
|
||||
#include "SDK/BP_FlareGun_classes.hpp"
|
||||
#include "SDK/S_Glowstick_Data_structs.hpp"
|
||||
#include "SDK/S_UploadStatus_structs.hpp"
|
||||
#include "SDK/S_TV_Data_structs.hpp"
|
||||
#include "SDK/BP_New_SaveGame_classes.hpp"
|
||||
#include "SDK/BP_EnergyBar_classes.hpp"
|
||||
#include "SDK/BP_Diving_Helmet_classes.hpp"
|
||||
#include "SDK/S_InputIcon_structs.hpp"
|
||||
#include "SDK/ST_Item_structs.hpp"
|
||||
#include "SDK/BP_DroppedItem_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_WalkieTalkie_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Thermometer_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Rope_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_LiquidPain_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Knife_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Jelly_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Glowstick_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Glowstick_Yellow_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Glowstick_Red_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Glowstick_Blue_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Flashlight_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_FlareGun_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Firework_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_EnergyBar_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Crowbar_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Chainsaw_Fast_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Chainsaw_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Camera_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_BugSpray_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_AlmondWater_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_AlmondBottle_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Toy_classes.hpp"
|
||||
#include "SDK/UI_Menu_Evaluation_Stat_classes.hpp"
|
||||
#include "SDK/UI_Menu_Evaluation_Mission_classes.hpp"
|
||||
#include "SDK/WB_Button_Close_Theme2_classes.hpp"
|
||||
#include "SDK/UI_Menu_Evaluation_XpBar_classes.hpp"
|
||||
#include "SDK/WB_Dropdown_Theme2_classes.hpp"
|
||||
#include "SDK/UI_Menu_Lobby_Switcher_Button_classes.hpp"
|
||||
#include "SDK/UI_Menu_Lobby_Switcher_classes.hpp"
|
||||
#include "SDK/UI_Menu_Lobby_Button_classes.hpp"
|
||||
#include "SDK/WB_Chat_classes.hpp"
|
||||
#include "SDK/W_JoinServer_classes.hpp"
|
||||
#include "SDK/UI_Menu_Programm_Mission_classes.hpp"
|
||||
#include "SDK/WB_Slider_Theme2_classes.hpp"
|
||||
#include "SDK/WB_Sensitivity_Theme2_classes.hpp"
|
||||
#include "SDK/WB_OptionSwitcher_Theme2_classes.hpp"
|
||||
#include "SDK/WB_Microphone_Theme2_classes.hpp"
|
||||
#include "SDK/WB_KeyRemap_Theme2_classes.hpp"
|
||||
#include "SDK/WB_Gamma_Theme2_classes.hpp"
|
||||
#include "SDK/WB_FOV_Theme2_classes.hpp"
|
||||
#include "SDK/WB_Confirmation_PopUp_SaveSettings_Theme2_classes.hpp"
|
||||
#include "SDK/WB_Confirmation_PopUp_ResetSettings_Theme2_classes.hpp"
|
||||
#include "SDK/WB_Button_Sidebar_Theme2_classes.hpp"
|
||||
#include "SDK/WB_Button_RestartGame_classes.hpp"
|
||||
#include "SDK/SplashScreen_UI_classes.hpp"
|
||||
#include "SDK/WB_Button_ResetAchievements_classes.hpp"
|
||||
#include "SDK/WB_Button_LeaveGame_classes.hpp"
|
||||
#include "SDK/WB_Button_AutoSet_Theme2_classes.hpp"
|
||||
#include "SDK/W_ControllerScheme_classes.hpp"
|
||||
#include "SDK/BP_Ocean_Manager_classes.hpp"
|
||||
#include "SDK/MP_PoolRooms_classes.hpp"
|
||||
#include "SDK/UI_Menu_ModeSelection_Element_classes.hpp"
|
||||
#include "SDK/BPFL_Localization_classes.hpp"
|
||||
#include "SDK/Base_GM_classes.hpp"
|
||||
#include "SDK/BasePS_classes.hpp"
|
||||
#include "SDK/LobbyPS_classes.hpp"
|
||||
#include "SDK/Lobby_GS_classes.hpp"
|
||||
#include "SDK/Lobby_GM_classes.hpp"
|
||||
#include "SDK/Lobby_PlayerList_Item_classes.hpp"
|
||||
#include "SDK/W_Credits_SecretMode_classes.hpp"
|
||||
#include "SDK/W_Credits_BBI_classes.hpp"
|
||||
#include "SDK/UI_Menu_ModeSelection_classes.hpp"
|
||||
#include "SDK/UI_MainMenu_Button_classes.hpp"
|
||||
#include "SDK/W_Confirmation_classes.hpp"
|
||||
#include "SDK/W_VHS_Filter_classes.hpp"
|
||||
#include "SDK/W_NewGame_classes.hpp"
|
||||
#include "SDK/W_Map_Selection_classes.hpp"
|
||||
#include "SDK/W_LoadGameButton_classes.hpp"
|
||||
#include "SDK/W_Game_Button_classes.hpp"
|
||||
#include "SDK/W_CreateServer_classes.hpp"
|
||||
#include "SDK/W_Credits_classes.hpp"
|
||||
#include "SDK/WB_SettingsPanel_Theme2_classes.hpp"
|
||||
#include "SDK/UI_Menu_Programm_classes.hpp"
|
||||
#include "SDK/UI_Menu_Lobby_Player_classes.hpp"
|
||||
#include "SDK/UI_Menu_Evaluation_classes.hpp"
|
||||
#include "SDK/BPFL_SaveSystem_classes.hpp"
|
||||
#include "SDK/SplashScreenMap_classes.hpp"
|
||||
#include "SDK/UI_Menu_Button_classes.hpp"
|
||||
#include "SDK/W_Input_Icon_classes.hpp"
|
||||
#include "SDK/W_MainMenu_classes.hpp"
|
||||
#include "SDK/ChatComponent_classes.hpp"
|
||||
#include "SDK/BP_Dummy_Pawn_5_classes.hpp"
|
||||
#include "SDK/BP_Dummy_Pawn_3_classes.hpp"
|
||||
#include "SDK/BP_Dummy_Pawn_2_classes.hpp"
|
||||
#include "SDK/BP_Dummy_Pawn_classes.hpp"
|
||||
#include "SDK/FluidDynamicForceMeshType_structs.hpp"
|
||||
#include "SDK/FluidForceSocketInfo_structs.hpp"
|
||||
#include "SDK/FluidForceDynamic_structs.hpp"
|
||||
#include "SDK/FluidForceDynamicPerInstanceData_structs.hpp"
|
||||
#include "SDK/FluidSimSolverMode_structs.hpp"
|
||||
#include "SDK/EIntTypes_structs.hpp"
|
||||
#include "SDK/RenderToTextureFunctionLibrary_classes.hpp"
|
||||
#include "SDK/BP_BoneThief_classes.hpp"
|
||||
#include "SDK/BTTask_RoamLocation_Level05_classes.hpp"
|
||||
#include "SDK/BTDecorator_ShouldMove_2_classes.hpp"
|
||||
#include "SDK/BP_Bacteria_RoomPoint_classes.hpp"
|
||||
#include "SDK/Bacteria_AIC_2_classes.hpp"
|
||||
#include "SDK/Bacteria_AnimBP_2_classes.hpp"
|
||||
#include "SDK/BTDecorator_ShouldMove_0_classes.hpp"
|
||||
#include "SDK/AnimBP_Elevator_Lever_classes.hpp"
|
||||
#include "SDK/BP_Lever_classes.hpp"
|
||||
#include "SDK/AIC_Animation_classes.hpp"
|
||||
#include "SDK/BP_Animation_classes.hpp"
|
||||
#include "SDK/BP_FluidSim_01_classes.hpp"
|
||||
#include "SDK/BP_Rope_Floor_classes.hpp"
|
||||
#include "SDK/BP_Tunnel_CameraManager_classes.hpp"
|
||||
#include "SDK/BP_Elevator_classes.hpp"
|
||||
#include "SDK/BP_FireworkProjectile_classes.hpp"
|
||||
#include "SDK/AIC_SkinStealer_classes.hpp"
|
||||
#include "SDK/SkinStealer_AnimBP_classes.hpp"
|
||||
#include "SDK/BP_FallingPlank_classes.hpp"
|
||||
#include "SDK/S_VineSpline_structs.hpp"
|
||||
#include "SDK/AC_VineGrowth_classes.hpp"
|
||||
#include "SDK/BP_SkinStealer_classes.hpp"
|
||||
#include "SDK/BP_SkinStealer_Level07_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_Juice_classes.hpp"
|
||||
#include "SDK/Scanner_Skeleton_AnimBP_classes.hpp"
|
||||
#include "SDK/BP_DroppedItem_LiDAR_classes.hpp"
|
||||
#include "SDK/BP_Scanner_classes.hpp"
|
||||
#include "SDK/BP_ScannerDirector_classes.hpp"
|
||||
#include "SDK/UI_Sanity_classes.hpp"
|
||||
#include "SDK/VineGrow_BP_classes.hpp"
|
||||
#include "SDK/BP_GarageDoor_classes.hpp"
|
||||
#include "SDK/BP_Ceiling_Gate_classes.hpp"
|
||||
#include "SDK/SplashScreen_MediaSoundActor_classes.hpp"
|
||||
@@ -1,65 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: ABP_BoneThief
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AnimGraphRuntime_structs.hpp"
|
||||
#include "Engine_structs.hpp"
|
||||
#include "Engine_classes.hpp"
|
||||
#include "CoreUObject_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// AnimBlueprintGeneratedClass ABP_BoneThief.ABP_BoneThief_C
|
||||
// 0x0590 (0x0850 - 0x02C0)
|
||||
class UABP_BoneThief_C final : public UAnimInstance
|
||||
{
|
||||
public:
|
||||
uint8 Pad_2B8[0x8]; // 0x02B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x02C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
struct FAnimNode_Root AnimGraphNode_Root; // 0x02C8(0x0030)()
|
||||
uint8 Pad_2F8[0x8]; // 0x02F8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FAnimNode_LookAt AnimGraphNode_LookAt_1; // 0x0300(0x01B0)()
|
||||
struct FAnimNode_LookAt AnimGraphNode_LookAt; // 0x04B0(0x01B0)()
|
||||
struct FAnimNode_Slot AnimGraphNode_Slot; // 0x0660(0x0048)()
|
||||
struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace_1; // 0x06A8(0x0020)()
|
||||
struct FAnimNode_MeshSpaceRefPose AnimGraphNode_MeshRefPose; // 0x06C8(0x0010)()
|
||||
struct FAnimNode_BlendListByBool AnimGraphNode_BlendListByBool; // 0x06D8(0x00A0)()
|
||||
struct FAnimNode_ConvertLocalToComponentSpace AnimGraphNode_LocalToComponentSpace; // 0x0778(0x0020)()
|
||||
struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace; // 0x0798(0x0020)()
|
||||
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer; // 0x07B8(0x0080)()
|
||||
struct FVector Target; // 0x0838(0x000C)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool IsAttacking; // 0x0844(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
|
||||
public:
|
||||
void ExecuteUbergraph_ABP_BoneThief(int32 EntryPoint);
|
||||
void BlueprintUpdateAnimation(float DeltaTimeX);
|
||||
void AnimGraph(struct FPoseLink* AnimGraph_0);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("ABP_BoneThief_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"ABP_BoneThief_C")
|
||||
}
|
||||
static class UABP_BoneThief_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UABP_BoneThief_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UABP_BoneThief_C;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,81 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: ABP_BoneThief
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "ABP_BoneThief_classes.hpp"
|
||||
#include "ABP_BoneThief_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function ABP_BoneThief.ABP_BoneThief_C.ExecuteUbergraph_ABP_BoneThief
|
||||
// (Final, UbergraphFunction)
|
||||
// Parameters:
|
||||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UABP_BoneThief_C::ExecuteUbergraph_ABP_BoneThief(int32 EntryPoint)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("ABP_BoneThief_C", "ExecuteUbergraph_ABP_BoneThief");
|
||||
|
||||
Params::ABP_BoneThief_C_ExecuteUbergraph_ABP_BoneThief Parms{};
|
||||
|
||||
Parms.EntryPoint = EntryPoint;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function ABP_BoneThief.ABP_BoneThief_C.BlueprintUpdateAnimation
|
||||
// (Event, Public, BlueprintEvent)
|
||||
// Parameters:
|
||||
// float DeltaTimeX (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UABP_BoneThief_C::BlueprintUpdateAnimation(float DeltaTimeX)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("ABP_BoneThief_C", "BlueprintUpdateAnimation");
|
||||
|
||||
Params::ABP_BoneThief_C_BlueprintUpdateAnimation Parms{};
|
||||
|
||||
Parms.DeltaTimeX = DeltaTimeX;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function ABP_BoneThief.ABP_BoneThief_C.AnimGraph
|
||||
// (HasOutParams, BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// struct FPoseLink* AnimGraph_0 (Parm, OutParm, NoDestructor)
|
||||
|
||||
void UABP_BoneThief_C::AnimGraph(struct FPoseLink* AnimGraph_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("ABP_BoneThief_C", "AnimGraph");
|
||||
|
||||
Params::ABP_BoneThief_C_AnimGraph Parms{};
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
if (AnimGraph_0 != nullptr)
|
||||
*AnimGraph_0 = std::move(Parms.AnimGraph_0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,58 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: ABP_BoneThief
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "CoreUObject_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function ABP_BoneThief.ABP_BoneThief_C.ExecuteUbergraph_ABP_BoneThief
|
||||
// 0x0038 (0x0038 - 0x0000)
|
||||
struct ABP_BoneThief_C_ExecuteUbergraph_ABP_BoneThief final
|
||||
{
|
||||
public:
|
||||
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float K2Node_Event_DeltaTimeX; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class APawn* CallFunc_TryGetPawnOwner_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABP_BoneThief_C* K2Node_DynamicCast_AsBP_Bone_Thief; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_IsValid_ReturnValue; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FVector CallFunc_GetSocketLocation_ReturnValue; // 0x001C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_IsValid_ReturnValue_1; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FVector CallFunc_GetSocketLocation_ReturnValue_1; // 0x002C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_ABP_BoneThief_C_ExecuteUbergraph_ABP_BoneThief;
|
||||
|
||||
// Function ABP_BoneThief.ABP_BoneThief_C.BlueprintUpdateAnimation
|
||||
// 0x0004 (0x0004 - 0x0000)
|
||||
struct ABP_BoneThief_C_BlueprintUpdateAnimation final
|
||||
{
|
||||
public:
|
||||
float DeltaTimeX; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_ABP_BoneThief_C_BlueprintUpdateAnimation;
|
||||
|
||||
// Function ABP_BoneThief.ABP_BoneThief_C.AnimGraph
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct ABP_BoneThief_C_AnimGraph final
|
||||
{
|
||||
public:
|
||||
struct FPoseLink AnimGraph_0; // 0x0000(0x0010)(Parm, OutParm, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_ABP_BoneThief_C_AnimGraph;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,71 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: ABP_Explorer
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AnimGraphRuntime_structs.hpp"
|
||||
#include "Engine_structs.hpp"
|
||||
#include "Engine_classes.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// AnimBlueprintGeneratedClass ABP_Explorer.ABP_Explorer_C
|
||||
// 0x0530 (0x07F0 - 0x02C0)
|
||||
class UABP_Explorer_C final : public UAnimInstance
|
||||
{
|
||||
public:
|
||||
uint8 Pad_2B8[0x8]; // 0x02B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x02C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
struct FAnimNode_Root AnimGraphNode_Root; // 0x02C8(0x0030)()
|
||||
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_3; // 0x02F8(0x0028)()
|
||||
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_2; // 0x0320(0x0028)()
|
||||
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_1; // 0x0348(0x0028)()
|
||||
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult; // 0x0370(0x0028)()
|
||||
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_2; // 0x0398(0x0080)()
|
||||
struct FAnimNode_StateResult AnimGraphNode_StateResult_2; // 0x0418(0x0030)()
|
||||
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_1; // 0x0448(0x0080)()
|
||||
struct FAnimNode_StateResult AnimGraphNode_StateResult_1; // 0x04C8(0x0030)()
|
||||
struct FAnimNode_BlendSpacePlayer AnimGraphNode_BlendSpacePlayer; // 0x04F8(0x00E8)()
|
||||
struct FAnimNode_StateResult AnimGraphNode_StateResult; // 0x05E0(0x0030)()
|
||||
struct FAnimNode_StateMachine AnimGraphNode_StateMachine; // 0x0610(0x00B0)()
|
||||
struct FAnimNode_BlendListByBool AnimGraphNode_BlendListByBool; // 0x06C0(0x00A0)()
|
||||
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer; // 0x0760(0x0080)()
|
||||
bool IsPassedOut; // 0x07E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_7E1[0x3]; // 0x07E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float Speed; // 0x07E4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float Direction; // 0x07E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool IsBeingCarried; // 0x07EC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
|
||||
public:
|
||||
void ExecuteUbergraph_ABP_Explorer(int32 EntryPoint);
|
||||
void BlueprintUpdateAnimation(float DeltaTimeX);
|
||||
void EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_Explorer_AnimGraphNode_TransitionResult_D2266D7440FC430C17077A85BF03489D();
|
||||
void AnimGraph(struct FPoseLink* AnimGraph_0);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("ABP_Explorer_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"ABP_Explorer_C")
|
||||
}
|
||||
static class UABP_Explorer_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UABP_Explorer_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UABP_Explorer_C;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,95 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: ABP_Explorer
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "ABP_Explorer_classes.hpp"
|
||||
#include "ABP_Explorer_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function ABP_Explorer.ABP_Explorer_C.ExecuteUbergraph_ABP_Explorer
|
||||
// (Final, UbergraphFunction)
|
||||
// Parameters:
|
||||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UABP_Explorer_C::ExecuteUbergraph_ABP_Explorer(int32 EntryPoint)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("ABP_Explorer_C", "ExecuteUbergraph_ABP_Explorer");
|
||||
|
||||
Params::ABP_Explorer_C_ExecuteUbergraph_ABP_Explorer Parms{};
|
||||
|
||||
Parms.EntryPoint = EntryPoint;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function ABP_Explorer.ABP_Explorer_C.BlueprintUpdateAnimation
|
||||
// (Event, Public, BlueprintEvent)
|
||||
// Parameters:
|
||||
// float DeltaTimeX (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UABP_Explorer_C::BlueprintUpdateAnimation(float DeltaTimeX)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("ABP_Explorer_C", "BlueprintUpdateAnimation");
|
||||
|
||||
Params::ABP_Explorer_C_BlueprintUpdateAnimation Parms{};
|
||||
|
||||
Parms.DeltaTimeX = DeltaTimeX;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function ABP_Explorer.ABP_Explorer_C.EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_Explorer_AnimGraphNode_TransitionResult_D2266D7440FC430C17077A85BF03489D
|
||||
// (BlueprintEvent)
|
||||
|
||||
void UABP_Explorer_C::EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_Explorer_AnimGraphNode_TransitionResult_D2266D7440FC430C17077A85BF03489D()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("ABP_Explorer_C", "EvaluateGraphExposedInputs_ExecuteUbergraph_ABP_Explorer_AnimGraphNode_TransitionResult_D2266D7440FC430C17077A85BF03489D");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function ABP_Explorer.ABP_Explorer_C.AnimGraph
|
||||
// (HasOutParams, BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// struct FPoseLink* AnimGraph_0 (Parm, OutParm, NoDestructor)
|
||||
|
||||
void UABP_Explorer_C::AnimGraph(struct FPoseLink* AnimGraph_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("ABP_Explorer_C", "AnimGraph");
|
||||
|
||||
Params::ABP_Explorer_C_AnimGraph Parms{};
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
if (AnimGraph_0 != nullptr)
|
||||
*AnimGraph_0 = std::move(Parms.AnimGraph_0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: ABP_Explorer
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "CoreUObject_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function ABP_Explorer.ABP_Explorer_C.ExecuteUbergraph_ABP_Explorer
|
||||
// 0x0048 (0x0048 - 0x0000)
|
||||
struct ABP_Explorer_C_ExecuteUbergraph_ABP_Explorer final
|
||||
{
|
||||
public:
|
||||
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_Greater_FloatFloat_ReturnValue; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float K2Node_Event_DeltaTimeX; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* CallFunc_TryGetPawnOwner_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_GetVelocity_ReturnValue; // 0x0018(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x0024(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
float CallFunc_VSize_ReturnValue; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_CalculateDirection_ReturnValue; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABP_Explorer_C* K2Node_DynamicCast_AsBP_Explorer; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_IsBeingCarried_ReturnValue; // 0x0041(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_ABP_Explorer_C_ExecuteUbergraph_ABP_Explorer;
|
||||
|
||||
// Function ABP_Explorer.ABP_Explorer_C.BlueprintUpdateAnimation
|
||||
// 0x0004 (0x0004 - 0x0000)
|
||||
struct ABP_Explorer_C_BlueprintUpdateAnimation final
|
||||
{
|
||||
public:
|
||||
float DeltaTimeX; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_ABP_Explorer_C_BlueprintUpdateAnimation;
|
||||
|
||||
// Function ABP_Explorer.ABP_Explorer_C.AnimGraph
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct ABP_Explorer_C_AnimGraph final
|
||||
{
|
||||
public:
|
||||
struct FPoseLink AnimGraph_0; // 0x0000(0x0010)(Parm, OutParm, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_ABP_Explorer_C_AnimGraph;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: ABP_FallingPlayer
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AnimGraphRuntime_structs.hpp"
|
||||
#include "Engine_structs.hpp"
|
||||
#include "Engine_classes.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// AnimBlueprintGeneratedClass ABP_FallingPlayer.ABP_FallingPlayer_C
|
||||
// 0x01E0 (0x04A0 - 0x02C0)
|
||||
class UABP_FallingPlayer_C final : public UAnimInstance
|
||||
{
|
||||
public:
|
||||
uint8 Pad_2B8[0x8]; // 0x02B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x02C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
struct FAnimNode_Root AnimGraphNode_Root; // 0x02C8(0x0030)()
|
||||
struct FAnimNode_BlendListByBool AnimGraphNode_BlendListByBool; // 0x02F8(0x00A0)()
|
||||
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_1; // 0x0398(0x0080)()
|
||||
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer; // 0x0418(0x0080)()
|
||||
bool IsFalling; // 0x0498(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
|
||||
public:
|
||||
void ExecuteUbergraph_ABP_FallingPlayer(int32 EntryPoint);
|
||||
void BlueprintUpdateAnimation(float DeltaTimeX);
|
||||
void AnimGraph(struct FPoseLink* AnimGraph_0);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("ABP_FallingPlayer_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"ABP_FallingPlayer_C")
|
||||
}
|
||||
static class UABP_FallingPlayer_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UABP_FallingPlayer_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UABP_FallingPlayer_C;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,81 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: ABP_FallingPlayer
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "ABP_FallingPlayer_classes.hpp"
|
||||
#include "ABP_FallingPlayer_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function ABP_FallingPlayer.ABP_FallingPlayer_C.ExecuteUbergraph_ABP_FallingPlayer
|
||||
// (Final, UbergraphFunction)
|
||||
// Parameters:
|
||||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UABP_FallingPlayer_C::ExecuteUbergraph_ABP_FallingPlayer(int32 EntryPoint)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("ABP_FallingPlayer_C", "ExecuteUbergraph_ABP_FallingPlayer");
|
||||
|
||||
Params::ABP_FallingPlayer_C_ExecuteUbergraph_ABP_FallingPlayer Parms{};
|
||||
|
||||
Parms.EntryPoint = EntryPoint;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function ABP_FallingPlayer.ABP_FallingPlayer_C.BlueprintUpdateAnimation
|
||||
// (Event, Public, BlueprintEvent)
|
||||
// Parameters:
|
||||
// float DeltaTimeX (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UABP_FallingPlayer_C::BlueprintUpdateAnimation(float DeltaTimeX)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("ABP_FallingPlayer_C", "BlueprintUpdateAnimation");
|
||||
|
||||
Params::ABP_FallingPlayer_C_BlueprintUpdateAnimation Parms{};
|
||||
|
||||
Parms.DeltaTimeX = DeltaTimeX;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function ABP_FallingPlayer.ABP_FallingPlayer_C.AnimGraph
|
||||
// (HasOutParams, BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// struct FPoseLink* AnimGraph_0 (Parm, OutParm, NoDestructor)
|
||||
|
||||
void UABP_FallingPlayer_C::AnimGraph(struct FPoseLink* AnimGraph_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("ABP_FallingPlayer_C", "AnimGraph");
|
||||
|
||||
Params::ABP_FallingPlayer_C_AnimGraph Parms{};
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
if (AnimGraph_0 != nullptr)
|
||||
*AnimGraph_0 = std::move(Parms.AnimGraph_0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: ABP_FallingPlayer
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function ABP_FallingPlayer.ABP_FallingPlayer_C.ExecuteUbergraph_ABP_FallingPlayer
|
||||
// 0x0020 (0x0020 - 0x0000)
|
||||
struct ABP_FallingPlayer_C_ExecuteUbergraph_ABP_FallingPlayer final
|
||||
{
|
||||
public:
|
||||
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* CallFunc_TryGetPawnOwner_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABP_BoneThief_C* K2Node_DynamicCast_AsBP_Bone_Thief; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float K2Node_Event_DeltaTimeX; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_ABP_FallingPlayer_C_ExecuteUbergraph_ABP_FallingPlayer;
|
||||
|
||||
// Function ABP_FallingPlayer.ABP_FallingPlayer_C.BlueprintUpdateAnimation
|
||||
// 0x0004 (0x0004 - 0x0000)
|
||||
struct ABP_FallingPlayer_C_BlueprintUpdateAnimation final
|
||||
{
|
||||
public:
|
||||
float DeltaTimeX; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_ABP_FallingPlayer_C_BlueprintUpdateAnimation;
|
||||
|
||||
// Function ABP_FallingPlayer.ABP_FallingPlayer_C.AnimGraph
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct ABP_FallingPlayer_C_AnimGraph final
|
||||
{
|
||||
public:
|
||||
struct FPoseLink AnimGraph_0; // 0x0000(0x0010)(Parm, OutParm, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_ABP_FallingPlayer_C_AnimGraph;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,111 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AC_Swimming
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "Engine_classes.hpp"
|
||||
#include "CoreUObject_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// BlueprintGeneratedClass AC_Swimming.AC_Swimming_C
|
||||
// 0x00D0 (0x0180 - 0x00B0)
|
||||
class UAC_Swimming_C final : public UActorComponent
|
||||
{
|
||||
public:
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x00B0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
class ABPCharacter_Demo_C* Character_Reference; // 0x00B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class UCharacterMovementComponent* Movement_component_reference; // 0x00C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class USkeletalMeshComponent* Character_Mesh_Reference; // 0x00C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool Is_Overlapping_Physics_Volume; // 0x00D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
bool Is_in_Water; // 0x00D1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
bool Is_underwater; // 0x00D2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_D3[0x5]; // 0x00D3(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class USceneComponent* Breathing_Point_Reference; // 0x00D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool Is_not_Drowned; // 0x00E0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<class UParticleSystemComponent*> Spawned_ambient_underwater_particles; // 0x00E8(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance, ContainsInstancedReference)
|
||||
bool Is_Diving; // 0x00F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_F9[0x3]; // 0x00F9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FRotator From_Rot; // 0x00FC(0x000C)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
struct FRotator To_Rot; // 0x0108(0x000C)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
struct FRotator Current_Control_Rot; // 0x0114(0x000C)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
bool Is_sprinting_in_water; // 0x0120(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TMulticastInlineDelegate<void(bool Is_in_Water)> Is_In_Water_Event; // 0x0128(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
|
||||
TMulticastInlineDelegate<void(bool Is_underwater)> Is_Underwater_Event; // 0x0138(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
|
||||
float WaterHeight; // 0x0148(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_14C[0x4]; // 0x014C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class ABP_Underwater_C* Underwater; // 0x0150(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
TArray<class AActor*> Lights; // 0x0158(0x0010)(Edit, BlueprintVisible, DisableEditOnTemplate, DisableEditOnInstance)
|
||||
bool IsSwimmingUp; // 0x0168(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
bool HasDivingHelmet; // 0x0169(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_16A[0x6]; // 0x016A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class AWaterMeshActor* Water; // 0x0170(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CanDrown; // 0x0178(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
bool IsSwimmingDown; // 0x0179(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
bool ShouldPlaySounds; // 0x017A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
|
||||
public:
|
||||
void ExecuteUbergraph_AC_Swimming(int32 EntryPoint);
|
||||
void Spawn_swimming_ambient_particle();
|
||||
void ToggleSurface();
|
||||
void ToggleUnderwater();
|
||||
void MC_Swim();
|
||||
void MC_Surface();
|
||||
void ReceiveBeginPlay();
|
||||
void ReceiveTick(float DeltaSeconds);
|
||||
void OnMovementModeChanged(EMovementMode PrevMovementMode, EMovementMode NewMovementMode, uint8 PrevCustomMode, uint8 NewCustomMode);
|
||||
void Spawn_sound(class USoundBase* Sound);
|
||||
void EventIsUnderwater(bool IsUnderwater);
|
||||
void EventIsInWater(bool IsInWater);
|
||||
void Set_Sprint_speed_on_client();
|
||||
void Set_Sprint_speed_on_server();
|
||||
void Set_normal_swim_speed_on_client();
|
||||
void Set_normal_swim_speed_on_server();
|
||||
void Event_normal_swim();
|
||||
void Event_Sprint_swim();
|
||||
void Event_switch_diving_mode();
|
||||
void On_Tick_logic___Swimming();
|
||||
void On_Begin_Play_Logic___Swimming();
|
||||
void Start_underwater_ambient_particle_timer();
|
||||
void ReplicateRotationToServer(const struct FRotator& DesiredRotation);
|
||||
void unpause_underwater_ambient_particle();
|
||||
void pause_underwater_ambient_particle();
|
||||
void Destroy_underwater_ambient_particle();
|
||||
void SetSmoothCharacterRotationOnStrafeMovement();
|
||||
void DiveMovementLogic(float ScaleValue);
|
||||
void CustomDiveMovementLogic(float ScaleValue);
|
||||
void SwimUpMovementLogic();
|
||||
void GetSwimSpeed(float* Speed);
|
||||
void GetSwimSprintSpeed(float* Speed);
|
||||
void SwimDownMovementLogic();
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("AC_Swimming_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AC_Swimming_C")
|
||||
}
|
||||
static class UAC_Swimming_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAC_Swimming_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAC_Swimming_C;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,556 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AC_Swimming
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AC_Swimming_classes.hpp"
|
||||
#include "AC_Swimming_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.ExecuteUbergraph_AC_Swimming
|
||||
// (Final, UbergraphFunction, HasDefaults)
|
||||
// Parameters:
|
||||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAC_Swimming_C::ExecuteUbergraph_AC_Swimming(int32 EntryPoint)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "ExecuteUbergraph_AC_Swimming");
|
||||
|
||||
Params::AC_Swimming_C_ExecuteUbergraph_AC_Swimming Parms{};
|
||||
|
||||
Parms.EntryPoint = EntryPoint;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.Spawn swimming ambient particle
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::Spawn_swimming_ambient_particle()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "Spawn swimming ambient particle");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.ToggleSurface
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::ToggleSurface()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "ToggleSurface");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.ToggleUnderwater
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::ToggleUnderwater()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "ToggleUnderwater");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.MC_Swim
|
||||
// (Net, NetReliable, NetMulticast, BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::MC_Swim()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "MC_Swim");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.MC_Surface
|
||||
// (Net, NetReliable, NetMulticast, BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::MC_Surface()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "MC_Surface");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.ReceiveBeginPlay
|
||||
// (Event, Public, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::ReceiveBeginPlay()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "ReceiveBeginPlay");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.ReceiveTick
|
||||
// (Event, Public, BlueprintEvent)
|
||||
// Parameters:
|
||||
// float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAC_Swimming_C::ReceiveTick(float DeltaSeconds)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "ReceiveTick");
|
||||
|
||||
Params::AC_Swimming_C_ReceiveTick Parms{};
|
||||
|
||||
Parms.DeltaSeconds = DeltaSeconds;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.OnMovementModeChanged
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// EMovementMode PrevMovementMode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
// EMovementMode NewMovementMode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
// uint8 PrevCustomMode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
// uint8 NewCustomMode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAC_Swimming_C::OnMovementModeChanged(EMovementMode PrevMovementMode, EMovementMode NewMovementMode, uint8 PrevCustomMode, uint8 NewCustomMode)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "OnMovementModeChanged");
|
||||
|
||||
Params::AC_Swimming_C_OnMovementModeChanged Parms{};
|
||||
|
||||
Parms.PrevMovementMode = PrevMovementMode;
|
||||
Parms.NewMovementMode = NewMovementMode;
|
||||
Parms.PrevCustomMode = PrevCustomMode;
|
||||
Parms.NewCustomMode = NewCustomMode;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.Spawn sound
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// class USoundBase* Sound (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAC_Swimming_C::Spawn_sound(class USoundBase* Sound)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "Spawn sound");
|
||||
|
||||
Params::AC_Swimming_C_Spawn_sound Parms{};
|
||||
|
||||
Parms.Sound = Sound;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.EventIsUnderwater
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// bool IsUnderwater (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
|
||||
void UAC_Swimming_C::EventIsUnderwater(bool IsUnderwater)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "EventIsUnderwater");
|
||||
|
||||
Params::AC_Swimming_C_EventIsUnderwater Parms{};
|
||||
|
||||
Parms.IsUnderwater = IsUnderwater;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.EventIsInWater
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// bool IsInWater (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
|
||||
void UAC_Swimming_C::EventIsInWater(bool IsInWater)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "EventIsInWater");
|
||||
|
||||
Params::AC_Swimming_C_EventIsInWater Parms{};
|
||||
|
||||
Parms.IsInWater = IsInWater;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.Set Sprint speed on client
|
||||
// (Net, NetReliable, NetClient, BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::Set_Sprint_speed_on_client()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "Set Sprint speed on client");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.Set Sprint speed on server
|
||||
// (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::Set_Sprint_speed_on_server()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "Set Sprint speed on server");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.Set normal swim speed on client
|
||||
// (Net, NetReliable, NetClient, BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::Set_normal_swim_speed_on_client()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "Set normal swim speed on client");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.Set normal swim speed on server
|
||||
// (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::Set_normal_swim_speed_on_server()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "Set normal swim speed on server");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.Event normal swim
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::Event_normal_swim()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "Event normal swim");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.Event Sprint swim
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::Event_Sprint_swim()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "Event Sprint swim");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.Event switch diving mode
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::Event_switch_diving_mode()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "Event switch diving mode");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.On Tick logic - Swimming
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::On_Tick_logic___Swimming()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "On Tick logic - Swimming");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.On Begin Play Logic - Swimming
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::On_Begin_Play_Logic___Swimming()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "On Begin Play Logic - Swimming");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.Start underwater ambient particle timer
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::Start_underwater_ambient_particle_timer()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "Start underwater ambient particle timer");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.ReplicateRotationToServer
|
||||
// (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// const struct FRotator& DesiredRotation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
|
||||
void UAC_Swimming_C::ReplicateRotationToServer(const struct FRotator& DesiredRotation)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "ReplicateRotationToServer");
|
||||
|
||||
Params::AC_Swimming_C_ReplicateRotationToServer Parms{};
|
||||
|
||||
Parms.DesiredRotation = std::move(DesiredRotation);
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.unpause underwater ambient particle
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::unpause_underwater_ambient_particle()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "unpause underwater ambient particle");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.pause underwater ambient particle
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::pause_underwater_ambient_particle()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "pause underwater ambient particle");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.Destroy underwater ambient particle
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::Destroy_underwater_ambient_particle()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "Destroy underwater ambient particle");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.SetSmoothCharacterRotationOnStrafeMovement
|
||||
// (Public, BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::SetSmoothCharacterRotationOnStrafeMovement()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "SetSmoothCharacterRotationOnStrafeMovement");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.DiveMovementLogic
|
||||
// (Public, BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// float ScaleValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAC_Swimming_C::DiveMovementLogic(float ScaleValue)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "DiveMovementLogic");
|
||||
|
||||
Params::AC_Swimming_C_DiveMovementLogic Parms{};
|
||||
|
||||
Parms.ScaleValue = ScaleValue;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.CustomDiveMovementLogic
|
||||
// (Public, BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// float ScaleValue (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAC_Swimming_C::CustomDiveMovementLogic(float ScaleValue)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "CustomDiveMovementLogic");
|
||||
|
||||
Params::AC_Swimming_C_CustomDiveMovementLogic Parms{};
|
||||
|
||||
Parms.ScaleValue = ScaleValue;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.SwimUpMovementLogic
|
||||
// (Public, BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::SwimUpMovementLogic()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "SwimUpMovementLogic");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.GetSwimSpeed
|
||||
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
|
||||
// Parameters:
|
||||
// float* Speed (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAC_Swimming_C::GetSwimSpeed(float* Speed)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "GetSwimSpeed");
|
||||
|
||||
Params::AC_Swimming_C_GetSwimSpeed Parms{};
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
if (Speed != nullptr)
|
||||
*Speed = Parms.Speed;
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.GetSwimSprintSpeed
|
||||
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
|
||||
// Parameters:
|
||||
// float* Speed (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAC_Swimming_C::GetSwimSprintSpeed(float* Speed)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "GetSwimSprintSpeed");
|
||||
|
||||
Params::AC_Swimming_C_GetSwimSprintSpeed Parms{};
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
if (Speed != nullptr)
|
||||
*Speed = Parms.Speed;
|
||||
}
|
||||
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.SwimDownMovementLogic
|
||||
// (Public, BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_Swimming_C::SwimDownMovementLogic()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_Swimming_C", "SwimDownMovementLogic");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,301 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AC_Swimming
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "CoreUObject_structs.hpp"
|
||||
#include "Engine_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.ExecuteUbergraph_AC_Swimming
|
||||
// 0x01F8 (0x01F8 - 0x0000)
|
||||
struct AC_Swimming_C_ExecuteUbergraph_AC_Swimming final
|
||||
{
|
||||
public:
|
||||
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_HasAuthority_ReturnValue; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FRotator K2Node_CustomEvent_DesiredRotation; // 0x0008(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
int32 CallFunc_Array_Length_ReturnValue; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_IsValid_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_IsValid_ReturnValue_1; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_IsValid_ReturnValue_2; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_1B[0x1]; // 0x001B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FVector CallFunc_K2_GetComponentLocation_ReturnValue; // 0x001C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_BooleanAND_ReturnValue; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x002C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_BooleanAND_ReturnValue_1; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UParticleSystemComponent* CallFunc_SpawnEmitterAtLocation_ReturnValue; // 0x0040(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0048(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_K2_GetComponentLocation_ReturnValue_1; // 0x0054(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_Add_VectorVector_ReturnValue_1; // 0x0060(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UParticleSystemComponent* CallFunc_SpawnEmitterAtLocation_ReturnValue_1; // 0x0070(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_K2_SetActorRotation_ReturnValue; // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_IsSwimming_ReturnValue; // 0x0079(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_7A[0x2]; // 0x007A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x007C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool K2Node_CustomEvent_IsInWater; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float CallFunc_BreakRotator_Roll; // 0x008C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakRotator_Pitch; // 0x0090(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakRotator_Yaw; // 0x0094(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FRotator CallFunc_MakeRotator_ReturnValue; // 0x0098(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool K2Node_CustomEvent_IsUnderwater; // 0x00A4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_K2_SetActorRotation_ReturnValue_1; // 0x00A5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_A6[0x2]; // 0x00A6(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class AEight_FFT_H_Ocean_Sim_C* CallFunc_GetActorOfClass_ReturnValue; // 0x00A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x00B0(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class ABP_Underwater_C* CallFunc_GetActorOfClass_ReturnValue_1; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakVector_X; // 0x00C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakVector_Y; // 0x00CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakVector_Z; // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_D4[0x4]; // 0x00D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<class AActor*> CallFunc_GetAllActorsWithTag_OutActors; // 0x00D8(0x0010)(ReferenceParm)
|
||||
class USoundBase* K2Node_CustomEvent_Sound; // 0x00E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
EMovementMode K2Node_CustomEvent_PrevMovementMode; // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
EMovementMode K2Node_CustomEvent_NewMovementMode; // 0x00F1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 K2Node_CustomEvent_PrevCustomMode; // 0x00F2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 K2Node_CustomEvent_NewCustomMode; // 0x00F3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_F4[0x4]; // 0x00F4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UAudioComponent* CallFunc_SpawnSoundAtLocation_ReturnValue; // 0x00F8(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_SwitchEnum_CmpSuccess; // 0x0100(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0101(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_102[0x6]; // 0x0102(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class AActor* CallFunc_GetOwner_ReturnValue; // 0x0108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float K2Node_Event_DeltaSeconds; // 0x0110(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo; // 0x0118(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess; // 0x0120(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool Temp_bool_Variable; // 0x0121(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_Not_PreBool_ReturnValue; // 0x0122(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_123[0x5]; // 0x0123(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class AActor* CallFunc_GetOwner_ReturnValue_1; // 0x0128(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo_1; // 0x0130(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_1; // 0x0138(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_139[0x7]; // 0x0139(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APlayerCameraManager* CallFunc_GetPlayerCameraManager_ReturnValue; // 0x0140(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class AActor* CallFunc_GetOwner_ReturnValue_2; // 0x0148(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo_2; // 0x0150(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_2; // 0x0158(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class ABP_Underwater_C* CallFunc_GetActorOfClass_ReturnValue_2; // 0x0160(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
int32 Temp_int_Array_Index_Variable; // 0x0168(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_16C[0x4]; // 0x016C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UParticleSystemComponent* CallFunc_Array_Get_Item; // 0x0170(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_IsValid_ReturnValue_3; // 0x0178(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x0179(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_17A[0x2]; // 0x017A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_2; // 0x017C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
TArray<class AActor*> CallFunc_GetOverlappingActors_OverlappingActors; // 0x0188(0x0010)(ReferenceParm)
|
||||
float CallFunc_BreakVector_X_1; // 0x0198(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakVector_Y_1; // 0x019C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakVector_Z_1; // 0x01A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
int32 CallFunc_Array_Length_ReturnValue_1; // 0x01A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_Less_FloatFloat_ReturnValue; // 0x01A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_EqualEqual_IntInt_ReturnValue; // 0x01A9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_1AA[0x6]; // 0x01AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APlayerCameraManager* CallFunc_GetPlayerCameraManager_ReturnValue_1; // 0x01B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class UCharacterMovementComponent* CallFunc_GetComponentByClass_ReturnValue; // 0x01B8(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_Not_PreBool_ReturnValue_2; // 0x01C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_Not_PreBool_ReturnValue_3; // 0x01C1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_BooleanAND_ReturnValue_2; // 0x01C2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_1C3[0x1]; // 0x01C3(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float CallFunc_GetSwimSpeed_Speed; // 0x01C4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_GetSwimSprintSpeed_Speed; // 0x01C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
int32 Temp_int_Loop_Counter_Variable; // 0x01CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_Less_IntInt_ReturnValue; // 0x01D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_1D1[0x3]; // 0x01D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
int32 CallFunc_Add_IntInt_ReturnValue; // 0x01D4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool Temp_bool_Has_Been_Initd_Variable; // 0x01D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool Temp_bool_IsClosed_Variable; // 0x01D9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool Temp_bool_IsClosed_Variable_1; // 0x01DA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool Temp_bool_Has_Been_Initd_Variable_1; // 0x01DB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
TDelegate<void()> K2Node_CreateDelegate_OutputDelegate; // 0x01DC(0x0010)(ZeroConstructor, NoDestructor)
|
||||
uint8 Pad_1EC[0x4]; // 0x01EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue; // 0x01F0(0x0008)(NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_Swimming_C_ExecuteUbergraph_AC_Swimming;
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.ReceiveTick
|
||||
// 0x0004 (0x0004 - 0x0000)
|
||||
struct AC_Swimming_C_ReceiveTick final
|
||||
{
|
||||
public:
|
||||
float DeltaSeconds; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_Swimming_C_ReceiveTick;
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.OnMovementModeChanged
|
||||
// 0x0004 (0x0004 - 0x0000)
|
||||
struct AC_Swimming_C_OnMovementModeChanged final
|
||||
{
|
||||
public:
|
||||
EMovementMode PrevMovementMode; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
EMovementMode NewMovementMode; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 PrevCustomMode; // 0x0002(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 NewCustomMode; // 0x0003(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_Swimming_C_OnMovementModeChanged;
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.Spawn sound
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AC_Swimming_C_Spawn_sound final
|
||||
{
|
||||
public:
|
||||
class USoundBase* Sound; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_Swimming_C_Spawn_sound;
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.EventIsUnderwater
|
||||
// 0x0001 (0x0001 - 0x0000)
|
||||
struct AC_Swimming_C_EventIsUnderwater final
|
||||
{
|
||||
public:
|
||||
bool IsUnderwater; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_Swimming_C_EventIsUnderwater;
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.EventIsInWater
|
||||
// 0x0001 (0x0001 - 0x0000)
|
||||
struct AC_Swimming_C_EventIsInWater final
|
||||
{
|
||||
public:
|
||||
bool IsInWater; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_Swimming_C_EventIsInWater;
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.ReplicateRotationToServer
|
||||
// 0x000C (0x000C - 0x0000)
|
||||
struct AC_Swimming_C_ReplicateRotationToServer final
|
||||
{
|
||||
public:
|
||||
struct FRotator DesiredRotation; // 0x0000(0x000C)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_Swimming_C_ReplicateRotationToServer;
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.SetSmoothCharacterRotationOnStrafeMovement
|
||||
// 0x0064 (0x0064 - 0x0000)
|
||||
struct AC_Swimming_C_SetSmoothCharacterRotationOnStrafeMovement final
|
||||
{
|
||||
public:
|
||||
bool Temp_bool_Variable; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float CallFunc_BreakRotator_Roll; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakRotator_Pitch; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakRotator_Yaw; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakRotator_Roll_1; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakRotator_Pitch_1; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakRotator_Yaw_1; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FRotator CallFunc_MakeRotator_ReturnValue; // 0x001C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
struct FRotator CallFunc_MakeRotator_ReturnValue_1; // 0x0028(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_K2_SetActorRotation_ReturnValue; // 0x0034(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_IsSwimming_ReturnValue; // 0x0035(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_36[0x2]; // 0x0036(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FRotator CallFunc_GetControlRotation_ReturnValue; // 0x0038(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_IsLocallyControlled_ReturnValue; // 0x0044(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_IsSwimming_ReturnValue_1; // 0x0045(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_Not_PreBool_ReturnValue; // 0x0046(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_BooleanAND_ReturnValue; // 0x0047(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
struct FRotator K2Node_Select_Default; // 0x0048(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
float CallFunc_GetWorldDeltaSeconds_ReturnValue; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FRotator CallFunc_RInterpTo_ReturnValue; // 0x0058(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_Swimming_C_SetSmoothCharacterRotationOnStrafeMovement;
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.DiveMovementLogic
|
||||
// 0x0038 (0x0038 - 0x0000)
|
||||
struct AC_Swimming_C_DiveMovementLogic final
|
||||
{
|
||||
public:
|
||||
float ScaleValue; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FRotator CallFunc_GetControlRotation_ReturnValue; // 0x0004(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_IsSwimming_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float CallFunc_BreakRotator_Roll; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakRotator_Pitch; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakRotator_Yaw; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FRotator CallFunc_MakeRotator_ReturnValue; // 0x0020(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
struct FVector CallFunc_GetUpVector_ReturnValue; // 0x002C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_Swimming_C_DiveMovementLogic;
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.CustomDiveMovementLogic
|
||||
// 0x001C (0x001C - 0x0000)
|
||||
struct AC_Swimming_C_CustomDiveMovementLogic final
|
||||
{
|
||||
public:
|
||||
float ScaleValue; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FRotator CallFunc_GetControlRotation_ReturnValue; // 0x0004(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
struct FVector CallFunc_GetForwardVector_ReturnValue; // 0x0010(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_Swimming_C_CustomDiveMovementLogic;
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.SwimUpMovementLogic
|
||||
// 0x0030 (0x0030 - 0x0000)
|
||||
struct AC_Swimming_C_SwimUpMovementLogic final
|
||||
{
|
||||
public:
|
||||
struct FVector CallFunc_MakeVector_ReturnValue; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x000C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_Greater_FloatFloat_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float CallFunc_BreakVector_X; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakVector_Y; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakVector_Z; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_Less_FloatFloat_ReturnValue; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_IsSwimming_ReturnValue; // 0x0029(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_BooleanAND_ReturnValue; // 0x002A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_BooleanAND_ReturnValue_1; // 0x002B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_BooleanAND_ReturnValue_2; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_Swimming_C_SwimUpMovementLogic;
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.GetSwimSpeed
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AC_Swimming_C_GetSwimSpeed final
|
||||
{
|
||||
public:
|
||||
float Speed; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_SelectFloat_ReturnValue; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_Swimming_C_GetSwimSpeed;
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.GetSwimSprintSpeed
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AC_Swimming_C_GetSwimSprintSpeed final
|
||||
{
|
||||
public:
|
||||
float Speed; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_SelectFloat_ReturnValue; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_Swimming_C_GetSwimSprintSpeed;
|
||||
|
||||
// Function AC_Swimming.AC_Swimming_C.SwimDownMovementLogic
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct AC_Swimming_C_SwimDownMovementLogic final
|
||||
{
|
||||
public:
|
||||
struct FVector CallFunc_MakeVector_ReturnValue; // 0x0000(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_Greater_FloatFloat_ReturnValue; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_IsSwimming_ReturnValue; // 0x000D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_BooleanAND_ReturnValue; // 0x000E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_BooleanAND_ReturnValue_1; // 0x000F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_Swimming_C_SwimDownMovementLogic;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,71 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AC_VineGrowth
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "Engine_classes.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// BlueprintGeneratedClass AC_VineGrowth.AC_VineGrowth_C
|
||||
// 0x0040 (0x00F0 - 0x00B0)
|
||||
class UAC_VineGrowth_C final : public UActorComponent
|
||||
{
|
||||
public:
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x00B0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
class ABPCharacter_Demo_C* Player; // 0x00B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float IdleCounter; // 0x00C0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float TimeUntilVinesGrow; // 0x00C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float TimeUntilTangled; // 0x00C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class AVineGrow_BP_C* ClientVisuals; // 0x00D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool GrowVinesClient; // 0x00D8(0x0001)(Edit, BlueprintVisible, Net, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, RepNotify, NoDestructor)
|
||||
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FTimerHandle KillTimer; // 0x00E0(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
|
||||
bool IsTangled; // 0x00E8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
|
||||
public:
|
||||
void ExecuteUbergraph_AC_VineGrowth(int32 EntryPoint);
|
||||
void KillAllPlayers();
|
||||
void ResetAfterFullyUntangled();
|
||||
void ResetUntangle();
|
||||
void ReceiveEndPlay(EEndPlayReason EndPlayReason);
|
||||
void UntanglePlayer();
|
||||
void ResetTangle();
|
||||
void TanglePlayer();
|
||||
void ResetVines();
|
||||
void GrowVines();
|
||||
void ReceiveTick(float DeltaSeconds);
|
||||
void ReceiveBeginPlay();
|
||||
void IsPlayerInGrass(bool* IsInGrass);
|
||||
void OnRep_GrowVinesClient();
|
||||
void CheckAllPlayersTangled(bool* AllTangled, TArray<class ABPCharacter_Demo_C*>* Characters);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("AC_VineGrowth_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AC_VineGrowth_C")
|
||||
}
|
||||
static class UAC_VineGrowth_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAC_VineGrowth_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAC_VineGrowth_C;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,266 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AC_VineGrowth
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AC_VineGrowth_classes.hpp"
|
||||
#include "AC_VineGrowth_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.ExecuteUbergraph_AC_VineGrowth
|
||||
// (Final, UbergraphFunction, HasDefaults)
|
||||
// Parameters:
|
||||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAC_VineGrowth_C::ExecuteUbergraph_AC_VineGrowth(int32 EntryPoint)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_VineGrowth_C", "ExecuteUbergraph_AC_VineGrowth");
|
||||
|
||||
Params::AC_VineGrowth_C_ExecuteUbergraph_AC_VineGrowth Parms{};
|
||||
|
||||
Parms.EntryPoint = EntryPoint;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.KillAllPlayers
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_VineGrowth_C::KillAllPlayers()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_VineGrowth_C", "KillAllPlayers");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.ResetAfterFullyUntangled
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_VineGrowth_C::ResetAfterFullyUntangled()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_VineGrowth_C", "ResetAfterFullyUntangled");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.ResetUntangle
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_VineGrowth_C::ResetUntangle()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_VineGrowth_C", "ResetUntangle");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.ReceiveEndPlay
|
||||
// (Event, Public, BlueprintEvent)
|
||||
// Parameters:
|
||||
// EEndPlayReason EndPlayReason (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAC_VineGrowth_C::ReceiveEndPlay(EEndPlayReason EndPlayReason)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_VineGrowth_C", "ReceiveEndPlay");
|
||||
|
||||
Params::AC_VineGrowth_C_ReceiveEndPlay Parms{};
|
||||
|
||||
Parms.EndPlayReason = EndPlayReason;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.UntanglePlayer
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_VineGrowth_C::UntanglePlayer()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_VineGrowth_C", "UntanglePlayer");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.ResetTangle
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_VineGrowth_C::ResetTangle()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_VineGrowth_C", "ResetTangle");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.TanglePlayer
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_VineGrowth_C::TanglePlayer()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_VineGrowth_C", "TanglePlayer");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.ResetVines
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_VineGrowth_C::ResetVines()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_VineGrowth_C", "ResetVines");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.GrowVines
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_VineGrowth_C::GrowVines()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_VineGrowth_C", "GrowVines");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.ReceiveTick
|
||||
// (Event, Public, BlueprintEvent)
|
||||
// Parameters:
|
||||
// float DeltaSeconds (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAC_VineGrowth_C::ReceiveTick(float DeltaSeconds)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_VineGrowth_C", "ReceiveTick");
|
||||
|
||||
Params::AC_VineGrowth_C_ReceiveTick Parms{};
|
||||
|
||||
Parms.DeltaSeconds = DeltaSeconds;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.ReceiveBeginPlay
|
||||
// (Event, Public, BlueprintEvent)
|
||||
|
||||
void UAC_VineGrowth_C::ReceiveBeginPlay()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_VineGrowth_C", "ReceiveBeginPlay");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.IsPlayerInGrass
|
||||
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
|
||||
// Parameters:
|
||||
// bool* IsInGrass (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
|
||||
void UAC_VineGrowth_C::IsPlayerInGrass(bool* IsInGrass)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_VineGrowth_C", "IsPlayerInGrass");
|
||||
|
||||
Params::AC_VineGrowth_C_IsPlayerInGrass Parms{};
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
if (IsInGrass != nullptr)
|
||||
*IsInGrass = Parms.IsInGrass;
|
||||
}
|
||||
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.OnRep_GrowVinesClient
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void UAC_VineGrowth_C::OnRep_GrowVinesClient()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_VineGrowth_C", "OnRep_GrowVinesClient");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.CheckAllPlayersTangled
|
||||
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// bool* AllTangled (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
// TArray<class ABPCharacter_Demo_C*>* Characters (Parm, OutParm)
|
||||
|
||||
void UAC_VineGrowth_C::CheckAllPlayersTangled(bool* AllTangled, TArray<class ABPCharacter_Demo_C*>* Characters)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AC_VineGrowth_C", "CheckAllPlayersTangled");
|
||||
|
||||
Params::AC_VineGrowth_C_CheckAllPlayersTangled Parms{};
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
if (AllTangled != nullptr)
|
||||
*AllTangled = Parms.AllTangled;
|
||||
|
||||
if (Characters != nullptr)
|
||||
*Characters = std::move(Parms.Characters);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,169 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AC_VineGrowth
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "CoreUObject_structs.hpp"
|
||||
#include "Engine_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.ExecuteUbergraph_AC_VineGrowth
|
||||
// 0x01B0 (0x01B0 - 0x0000)
|
||||
struct AC_VineGrowth_C_ExecuteUbergraph_AC_VineGrowth final
|
||||
{
|
||||
public:
|
||||
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_IsDedicatedServer_ReturnValue; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_IsValid_ReturnValue; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_IsValid_ReturnValue_1; // 0x0006(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool Temp_bool_IsClosed_Variable; // 0x0007(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool Temp_bool_Has_Been_Initd_Variable; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
int32 Temp_int_Loop_Counter_Variable; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
int32 Temp_int_Array_Index_Variable; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
TDelegate<void()> K2Node_CreateDelegate_OutputDelegate; // 0x0018(0x0010)(ZeroConstructor, NoDestructor)
|
||||
struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue; // 0x0028(0x0008)(NoDestructor, HasGetValueTypeHash)
|
||||
float K2Node_Event_DeltaSeconds; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_Add_FloatFloat_ReturnValue; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_Not_PreBool_ReturnValue; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FVector CallFunc_GetVelocity_ReturnValue; // 0x003C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_VSize_ReturnValue; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_Less_FloatFloat_ReturnValue; // 0x004C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool Temp_bool_Has_Been_Initd_Variable_1; // 0x004D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_BooleanAND_ReturnValue; // 0x004E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_IsPlayerInGrass_IsInGrass; // 0x004F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
class AActor* CallFunc_GetOwner_ReturnValue; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_IsValid_ReturnValue_2; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_HasAuthority_ReturnValue; // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool Temp_bool_Has_Been_Initd_Variable_2; // 0x005A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_5B[0x1]; // 0x005B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TDelegate<void()> K2Node_CreateDelegate_OutputDelegate_1; // 0x005C(0x0010)(ZeroConstructor, NoDestructor)
|
||||
bool CallFunc_GreaterEqual_FloatFloat_ReturnValue; // 0x006C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_GreaterEqual_FloatFloat_ReturnValue_1; // 0x006D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool Temp_bool_IsClosed_Variable_1; // 0x006E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
EEndPlayReason K2Node_Event_EndPlayReason; // 0x006F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class AActor* CallFunc_GetOwner_ReturnValue_1; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_81[0xF]; // 0x0081(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FTransform CallFunc_GetTransform_ReturnValue; // 0x0090(0x0030)(ConstParm, IsPlainOldData, NoDestructor)
|
||||
class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_GetScaledCapsuleHalfHeight_ReturnValue; // 0x00C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class AVineGrow_BP_C* CallFunc_FinishSpawningActor_ReturnValue; // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_Multiply_FloatFloat_ReturnValue; // 0x00D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_MakeVector_ReturnValue; // 0x00DC(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FHitResult CallFunc_K2_AddActorLocalOffset_SweepHitResult; // 0x00E8(0x0088)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
|
||||
bool Temp_bool_IsClosed_Variable_2; // 0x0170(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_171[0x3]; // 0x0171(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float CallFunc_Add_FloatFloat_ReturnValue_1; // 0x0174(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue_1; // 0x0178(0x0008)(NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_CheckAllPlayersTangled_AllTangled; // 0x0180(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_181[0x7]; // 0x0181(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<class ABPCharacter_Demo_C*> CallFunc_CheckAllPlayersTangled_Characters; // 0x0188(0x0010)(ReferenceParm)
|
||||
class ABPCharacter_Demo_C* CallFunc_Array_Get_Item; // 0x0198(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
int32 CallFunc_Array_Length_ReturnValue; // 0x01A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_Less_IntInt_ReturnValue; // 0x01A4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_VineGrowth_C_ExecuteUbergraph_AC_VineGrowth;
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.ReceiveEndPlay
|
||||
// 0x0001 (0x0001 - 0x0000)
|
||||
struct AC_VineGrowth_C_ReceiveEndPlay final
|
||||
{
|
||||
public:
|
||||
EEndPlayReason EndPlayReason; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_VineGrowth_C_ReceiveEndPlay;
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.ReceiveTick
|
||||
// 0x0004 (0x0004 - 0x0000)
|
||||
struct AC_VineGrowth_C_ReceiveTick final
|
||||
{
|
||||
public:
|
||||
float DeltaSeconds; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_VineGrowth_C_ReceiveTick;
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.IsPlayerInGrass
|
||||
// 0x0148 (0x0148 - 0x0000)
|
||||
struct AC_VineGrowth_C_IsPlayerInGrass final
|
||||
{
|
||||
public:
|
||||
bool IsInGrass; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<class AActor*> Temp_object_Variable; // 0x0008(0x0010)(ConstParm, ReferenceParm)
|
||||
class UPawnMovementComponent* CallFunc_GetMovementComponent_ReturnValue; // 0x0018(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0020(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_IsMovingOnGround_ReturnValue; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x0030(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FHitResult CallFunc_SphereTraceSingle_OutHit; // 0x003C(0x0088)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
|
||||
bool CallFunc_SphereTraceSingle_ReturnValue; // 0x00C4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_BreakHitResult_bBlockingHit; // 0x00C5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_BreakHitResult_bInitialOverlap; // 0x00C6(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_C7[0x1]; // 0x00C7(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float CallFunc_BreakHitResult_Time; // 0x00C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakHitResult_Distance; // 0x00CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_BreakHitResult_Location; // 0x00D0(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_BreakHitResult_ImpactPoint; // 0x00DC(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_BreakHitResult_Normal; // 0x00E8(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_BreakHitResult_ImpactNormal; // 0x00F4(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat; // 0x0100(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class AActor* CallFunc_BreakHitResult_HitActor; // 0x0108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent; // 0x0110(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class FName CallFunc_BreakHitResult_HitBoneName; // 0x0118(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
int32 CallFunc_BreakHitResult_HitItem; // 0x0120(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
int32 CallFunc_BreakHitResult_ElementIndex; // 0x0124(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
int32 CallFunc_BreakHitResult_FaceIndex; // 0x0128(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_BreakHitResult_TraceStart; // 0x012C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_BreakHitResult_TraceEnd; // 0x0138(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0144(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_VineGrowth_C_IsPlayerInGrass;
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.OnRep_GrowVinesClient
|
||||
// 0x0001 (0x0001 - 0x0000)
|
||||
struct AC_VineGrowth_C_OnRep_GrowVinesClient final
|
||||
{
|
||||
public:
|
||||
bool CallFunc_IsValid_ReturnValue; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_VineGrowth_C_OnRep_GrowVinesClient;
|
||||
|
||||
// Function AC_VineGrowth.AC_VineGrowth_C.CheckAllPlayersTangled
|
||||
// 0x0060 (0x0060 - 0x0000)
|
||||
struct AC_VineGrowth_C_CheckAllPlayersTangled final
|
||||
{
|
||||
public:
|
||||
bool AllTangled; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<class ABPCharacter_Demo_C*> Characters; // 0x0008(0x0010)(Parm, OutParm)
|
||||
TArray<class ABPCharacter_Demo_C*> PlayerArray; // 0x0018(0x0010)(Edit, BlueprintVisible, DisableEditOnTemplate)
|
||||
int32 Temp_int_Array_Index_Variable; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
int32 Temp_int_Loop_Counter_Variable; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<class ABPCharacter_Demo_C*> CallFunc_GetAllActorsOfClass_OutActors; // 0x0038(0x0010)(ReferenceParm)
|
||||
class ABPCharacter_Demo_C* CallFunc_Array_Get_Item; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class UAC_VineGrowth_C* CallFunc_GetComponentByClass_ReturnValue; // 0x0050(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
int32 CallFunc_Array_Length_ReturnValue; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_Less_IntInt_ReturnValue; // 0x005C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_Not_PreBool_ReturnValue; // 0x005D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AC_VineGrowth_C_CheckAllPlayersTangled;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,50 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AIC_Animation
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AIModule_classes.hpp"
|
||||
#include "Engine_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// BlueprintGeneratedClass AIC_Animation.AIC_Animation_C
|
||||
// 0x0018 (0x0340 - 0x0328)
|
||||
class AAIC_Animation_C final : public AAIController
|
||||
{
|
||||
public:
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0328(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
class UPawnSensingComponent* PawnSensing; // 0x0330(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
|
||||
class FName Target; // 0x0338(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
public:
|
||||
void ExecuteUbergraph_AIC_Animation(int32 EntryPoint);
|
||||
void BndEvt__PartyGoer_BP_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature(class APawn* Pawn_0);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("AIC_Animation_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AIC_Animation_C")
|
||||
}
|
||||
static class AAIC_Animation_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<AAIC_Animation_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_AAIC_Animation_C;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AIC_Animation
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AIC_Animation_classes.hpp"
|
||||
#include "AIC_Animation_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function AIC_Animation.AIC_Animation_C.ExecuteUbergraph_AIC_Animation
|
||||
// (Final, UbergraphFunction)
|
||||
// Parameters:
|
||||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Animation_C::ExecuteUbergraph_AIC_Animation(int32 EntryPoint)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Animation_C", "ExecuteUbergraph_AIC_Animation");
|
||||
|
||||
Params::AIC_Animation_C_ExecuteUbergraph_AIC_Animation Parms{};
|
||||
|
||||
Parms.EntryPoint = EntryPoint;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Animation.AIC_Animation_C.BndEvt__PartyGoer_BP_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature
|
||||
// (BlueprintEvent)
|
||||
// Parameters:
|
||||
// class APawn* Pawn_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Animation_C::BndEvt__PartyGoer_BP_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature(class APawn* Pawn_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Animation_C", "BndEvt__PartyGoer_BP_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature");
|
||||
|
||||
Params::AIC_Animation_C_BndEvt__PartyGoer_BP_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature Parms{};
|
||||
|
||||
Parms.Pawn_0 = Pawn_0;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,41 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AIC_Animation
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function AIC_Animation.AIC_Animation_C.ExecuteUbergraph_AIC_Animation
|
||||
// 0x0020 (0x0020 - 0x0000)
|
||||
struct AIC_Animation_C_ExecuteUbergraph_AIC_Animation final
|
||||
{
|
||||
public:
|
||||
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_HasAuthority_ReturnValue; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* K2Node_ComponentBoundEvent_Pawn; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Animation_C_ExecuteUbergraph_AIC_Animation;
|
||||
|
||||
// Function AIC_Animation.AIC_Animation_C.BndEvt__PartyGoer_BP_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AIC_Animation_C_BndEvt__PartyGoer_BP_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature final
|
||||
{
|
||||
public:
|
||||
class APawn* Pawn_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Animation_C_BndEvt__PartyGoer_BP_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,61 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AIC_Hound
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AIModule_classes.hpp"
|
||||
#include "Engine_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// BlueprintGeneratedClass AIC_Hound.AIC_Hound_C
|
||||
// 0x0038 (0x0360 - 0x0328)
|
||||
class AAIC_Hound_C final : public AAIController
|
||||
{
|
||||
public:
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0328(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
class UPawnSensingComponent* PawnSensing; // 0x0330(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
|
||||
class FName CanSeeKey; // 0x0338(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class FName Target; // 0x0340(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class FName IsRetreated; // 0x0348(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class FName IsWarning; // 0x0350(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float DelayAmount; // 0x0358(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
public:
|
||||
void ExecuteUbergraph_AIC_Hound(int32 EntryPoint);
|
||||
void ResetFlashlightCheck();
|
||||
void ResetAggressive();
|
||||
void WarnPlayer(class ABPCharacter_Demo_C* Target_0);
|
||||
void BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature(class APawn* Instigator_0, const struct FVector& Location, float Volume);
|
||||
void TriggerAggressive(class ABPCharacter_Demo_C* Target_0);
|
||||
void Retreat();
|
||||
void BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature(class APawn* Pawn_0);
|
||||
void Setup_AI(class UBehaviorTree* BTAsset);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("AIC_Hound_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AIC_Hound_C")
|
||||
}
|
||||
static class AAIC_Hound_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<AAIC_Hound_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_AAIC_Hound_C;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,186 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AIC_Hound
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AIC_Hound_classes.hpp"
|
||||
#include "AIC_Hound_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function AIC_Hound.AIC_Hound_C.ExecuteUbergraph_AIC_Hound
|
||||
// (Final, UbergraphFunction)
|
||||
// Parameters:
|
||||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Hound_C::ExecuteUbergraph_AIC_Hound(int32 EntryPoint)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Hound_C", "ExecuteUbergraph_AIC_Hound");
|
||||
|
||||
Params::AIC_Hound_C_ExecuteUbergraph_AIC_Hound Parms{};
|
||||
|
||||
Parms.EntryPoint = EntryPoint;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Hound.AIC_Hound_C.ResetFlashlightCheck
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void AAIC_Hound_C::ResetFlashlightCheck()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Hound_C", "ResetFlashlightCheck");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Hound.AIC_Hound_C.ResetAggressive
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void AAIC_Hound_C::ResetAggressive()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Hound_C", "ResetAggressive");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Hound.AIC_Hound_C.WarnPlayer
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// class ABPCharacter_Demo_C* Target_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Hound_C::WarnPlayer(class ABPCharacter_Demo_C* Target_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Hound_C", "WarnPlayer");
|
||||
|
||||
Params::AIC_Hound_C_WarnPlayer Parms{};
|
||||
|
||||
Parms.Target_0 = Target_0;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Hound.AIC_Hound_C.BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature
|
||||
// (HasOutParams, BlueprintEvent)
|
||||
// Parameters:
|
||||
// class APawn* Instigator_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
// const struct FVector& Location (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
// float Volume (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Hound_C::BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature(class APawn* Instigator_0, const struct FVector& Location, float Volume)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Hound_C", "BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature");
|
||||
|
||||
Params::AIC_Hound_C_BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature Parms{};
|
||||
|
||||
Parms.Instigator_0 = Instigator_0;
|
||||
Parms.Location = std::move(Location);
|
||||
Parms.Volume = Volume;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Hound.AIC_Hound_C.TriggerAggressive
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// class ABPCharacter_Demo_C* Target_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Hound_C::TriggerAggressive(class ABPCharacter_Demo_C* Target_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Hound_C", "TriggerAggressive");
|
||||
|
||||
Params::AIC_Hound_C_TriggerAggressive Parms{};
|
||||
|
||||
Parms.Target_0 = Target_0;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Hound.AIC_Hound_C.Retreat
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void AAIC_Hound_C::Retreat()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Hound_C", "Retreat");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Hound.AIC_Hound_C.BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature
|
||||
// (BlueprintEvent)
|
||||
// Parameters:
|
||||
// class APawn* Pawn_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Hound_C::BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature(class APawn* Pawn_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Hound_C", "BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature");
|
||||
|
||||
Params::AIC_Hound_C_BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature Parms{};
|
||||
|
||||
Parms.Pawn_0 = Pawn_0;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Hound.AIC_Hound_C.Setup AI
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// class UBehaviorTree* BTAsset (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Hound_C::Setup_AI(class UBehaviorTree* BTAsset)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Hound_C", "Setup AI");
|
||||
|
||||
Params::AIC_Hound_C_Setup_AI Parms{};
|
||||
|
||||
Parms.BTAsset = BTAsset;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,139 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AIC_Hound
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "CoreUObject_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function AIC_Hound.AIC_Hound_C.ExecuteUbergraph_AIC_Hound
|
||||
// 0x0158 (0x0158 - 0x0000)
|
||||
struct AIC_Hound_C_ExecuteUbergraph_AIC_Hound final
|
||||
{
|
||||
public:
|
||||
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UBehaviorTree* K2Node_CustomEvent_BTAsset; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class APawn* K2Node_ComponentBoundEvent_Pawn; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_RunBehaviorTree_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue; // 0x0030(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0038(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class ABP_Item_Flashlight_C* K2Node_DynamicCast_AsBP_Item_Flashlight; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_1; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue_1; // 0x0058(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool Temp_bool_Has_Been_Initd_Variable; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool Temp_bool_IsClosed_Variable; // 0x0061(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_62[0x6]; // 0x0062(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_2; // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class ABPCharacter_Demo_C* K2Node_CustomEvent_Target_1; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_IsValid_ReturnValue; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool Temp_bool_Has_Been_Initd_Variable_1; // 0x0089(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_GetValueAsBool_ReturnValue; // 0x008A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_8B[0x5]; // 0x008B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* K2Node_ComponentBoundEvent_Instigator; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector K2Node_ComponentBoundEvent_Location; // 0x0098(0x000C)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float K2Node_ComponentBoundEvent_Volume; // 0x00A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo_1; // 0x00A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_3; // 0x00B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_GetValueAsBool_ReturnValue_1; // 0x00B1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool Temp_bool_IsClosed_Variable_1; // 0x00B2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_HasAuthority_ReturnValue; // 0x00B3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_B4[0x4]; // 0x00B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class ABPCharacter_Demo_C* K2Node_CustomEvent_Target; // 0x00B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class APawn* CallFunc_K2_GetPawn_ReturnValue_1; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound_1; // 0x00C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_4; // 0x00D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* CallFunc_K2_GetPawn_ReturnValue_2; // 0x00D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound_2; // 0x00E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_5; // 0x00E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_HasAuthority_ReturnValue_1; // 0x00E9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_EA[0x6]; // 0x00EA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* CallFunc_K2_GetPawn_ReturnValue_3; // 0x00F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class APawn* CallFunc_K2_GetPawn_ReturnValue_4; // 0x00F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x0100(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_10C[0x4]; // 0x010C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound_3; // 0x0110(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_6; // 0x0118(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_119[0x3]; // 0x0119(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float CallFunc_Vector_Distance2D_ReturnValue; // 0x011C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_LessEqual_FloatFloat_ReturnValue; // 0x0120(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* CallFunc_K2_GetPawn_ReturnValue_5; // 0x0128(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class APawn* CallFunc_K2_GetPawn_ReturnValue_6; // 0x0130(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound_4; // 0x0138(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_7; // 0x0140(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class ABP_Hound_C* K2Node_DynamicCast_AsBP_Hound_5; // 0x0148(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_8; // 0x0150(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Hound_C_ExecuteUbergraph_AIC_Hound;
|
||||
|
||||
// Function AIC_Hound.AIC_Hound_C.WarnPlayer
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AIC_Hound_C_WarnPlayer final
|
||||
{
|
||||
public:
|
||||
class ABPCharacter_Demo_C* Target_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Hound_C_WarnPlayer;
|
||||
|
||||
// Function AIC_Hound.AIC_Hound_C.BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct AIC_Hound_C_BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature final
|
||||
{
|
||||
public:
|
||||
class APawn* Instigator_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector Location; // 0x0008(0x000C)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float Volume; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Hound_C_BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature;
|
||||
|
||||
// Function AIC_Hound.AIC_Hound_C.TriggerAggressive
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AIC_Hound_C_TriggerAggressive final
|
||||
{
|
||||
public:
|
||||
class ABPCharacter_Demo_C* Target_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Hound_C_TriggerAggressive;
|
||||
|
||||
// Function AIC_Hound.AIC_Hound_C.BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AIC_Hound_C_BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature final
|
||||
{
|
||||
public:
|
||||
class APawn* Pawn_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Hound_C_BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature;
|
||||
|
||||
// Function AIC_Hound.AIC_Hound_C.Setup AI
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AIC_Hound_C_Setup_AI final
|
||||
{
|
||||
public:
|
||||
class UBehaviorTree* BTAsset; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Hound_C_Setup_AI;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AIC_Moth
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AIModule_classes.hpp"
|
||||
#include "Engine_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// BlueprintGeneratedClass AIC_Moth.AIC_Moth_C
|
||||
// 0x0040 (0x0368 - 0x0328)
|
||||
class AAIC_Moth_C final : public AAIController
|
||||
{
|
||||
public:
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0328(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
class UPawnSensingComponent* PawnSensing; // 0x0330(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
|
||||
class UBehaviorTree* BTAsset; // 0x0338(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class FName CanSeeKey; // 0x0340(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class FName Target; // 0x0348(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class FName IsRetreated; // 0x0350(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class FName IsWarning; // 0x0358(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float DelayAmount; // 0x0360(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
public:
|
||||
void ExecuteUbergraph_AIC_Moth(int32 EntryPoint);
|
||||
void ResetSensing();
|
||||
void OnSensedPlayer(class ABPCharacter_Demo_C* Player);
|
||||
void ResetAggressive();
|
||||
void BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature(class APawn* Instigator_0, const struct FVector& Location, float Volume);
|
||||
void TriggerAggressive(class ABPCharacter_Demo_C* Target_0);
|
||||
void Retreat();
|
||||
void BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature(class APawn* Pawn_0);
|
||||
void Setup_AI();
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("AIC_Moth_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AIC_Moth_C")
|
||||
}
|
||||
static class AAIC_Moth_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<AAIC_Moth_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_AAIC_Moth_C;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,180 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AIC_Moth
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AIC_Moth_classes.hpp"
|
||||
#include "AIC_Moth_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function AIC_Moth.AIC_Moth_C.ExecuteUbergraph_AIC_Moth
|
||||
// (Final, UbergraphFunction)
|
||||
// Parameters:
|
||||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Moth_C::ExecuteUbergraph_AIC_Moth(int32 EntryPoint)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Moth_C", "ExecuteUbergraph_AIC_Moth");
|
||||
|
||||
Params::AIC_Moth_C_ExecuteUbergraph_AIC_Moth Parms{};
|
||||
|
||||
Parms.EntryPoint = EntryPoint;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Moth.AIC_Moth_C.ResetSensing
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void AAIC_Moth_C::ResetSensing()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Moth_C", "ResetSensing");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Moth.AIC_Moth_C.OnSensedPlayer
|
||||
// (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// class ABPCharacter_Demo_C* Player (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Moth_C::OnSensedPlayer(class ABPCharacter_Demo_C* Player)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Moth_C", "OnSensedPlayer");
|
||||
|
||||
Params::AIC_Moth_C_OnSensedPlayer Parms{};
|
||||
|
||||
Parms.Player = Player;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Moth.AIC_Moth_C.ResetAggressive
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void AAIC_Moth_C::ResetAggressive()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Moth_C", "ResetAggressive");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Moth.AIC_Moth_C.BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature
|
||||
// (HasOutParams, BlueprintEvent)
|
||||
// Parameters:
|
||||
// class APawn* Instigator_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
// const struct FVector& Location (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
// float Volume (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Moth_C::BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature(class APawn* Instigator_0, const struct FVector& Location, float Volume)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Moth_C", "BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature");
|
||||
|
||||
Params::AIC_Moth_C_BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature Parms{};
|
||||
|
||||
Parms.Instigator_0 = Instigator_0;
|
||||
Parms.Location = std::move(Location);
|
||||
Parms.Volume = Volume;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Moth.AIC_Moth_C.TriggerAggressive
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// class ABPCharacter_Demo_C* Target_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Moth_C::TriggerAggressive(class ABPCharacter_Demo_C* Target_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Moth_C", "TriggerAggressive");
|
||||
|
||||
Params::AIC_Moth_C_TriggerAggressive Parms{};
|
||||
|
||||
Parms.Target_0 = Target_0;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Moth.AIC_Moth_C.Retreat
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void AAIC_Moth_C::Retreat()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Moth_C", "Retreat");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Moth.AIC_Moth_C.BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature
|
||||
// (BlueprintEvent)
|
||||
// Parameters:
|
||||
// class APawn* Pawn_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Moth_C::BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature(class APawn* Pawn_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Moth_C", "BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature");
|
||||
|
||||
Params::AIC_Moth_C_BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature Parms{};
|
||||
|
||||
Parms.Pawn_0 = Pawn_0;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Moth.AIC_Moth_C.Setup AI
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void AAIC_Moth_C::Setup_AI()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Moth_C", "Setup AI");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,106 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AIC_Moth
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "CoreUObject_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function AIC_Moth.AIC_Moth_C.ExecuteUbergraph_AIC_Moth
|
||||
// 0x00D0 (0x00D0 - 0x0000)
|
||||
struct AIC_Moth_C_ExecuteUbergraph_AIC_Moth final
|
||||
{
|
||||
public:
|
||||
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_HasAuthority_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue_1; // 0x0018(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class APawn* K2Node_ComponentBoundEvent_Pawn; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABP_Moth_C* K2Node_DynamicCast_AsBP_Moth; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_1; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class ABPCharacter_Demo_C* K2Node_CustomEvent_Target; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_IsValid_ReturnValue; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* K2Node_ComponentBoundEvent_Instigator; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector K2Node_ComponentBoundEvent_Location; // 0x0068(0x000C)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float K2Node_ComponentBoundEvent_Volume; // 0x0074(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo_1; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_2; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* CallFunc_K2_GetPawn_ReturnValue_1; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_RunBehaviorTree_ReturnValue; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class ABP_Moth_C* K2Node_DynamicCast_AsBP_Moth_1; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_3; // 0x00A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_HasAuthority_ReturnValue_1; // 0x00A1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool Temp_bool_IsClosed_Variable; // 0x00A2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool Temp_bool_Has_Been_Initd_Variable; // 0x00A3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* CallFunc_K2_GetPawn_ReturnValue_2; // 0x00A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABP_Moth_C* K2Node_DynamicCast_AsBP_Moth_2; // 0x00B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_4; // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool Temp_bool_IsClosed_Variable_1; // 0x00B9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool Temp_bool_Has_Been_Initd_Variable_1; // 0x00BA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_BB[0x5]; // 0x00BB(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class ABPCharacter_Demo_C* K2Node_CustomEvent_Player; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_IsValid_ReturnValue_1; // 0x00C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Moth_C_ExecuteUbergraph_AIC_Moth;
|
||||
|
||||
// Function AIC_Moth.AIC_Moth_C.OnSensedPlayer
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AIC_Moth_C_OnSensedPlayer final
|
||||
{
|
||||
public:
|
||||
class ABPCharacter_Demo_C* Player; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Moth_C_OnSensedPlayer;
|
||||
|
||||
// Function AIC_Moth.AIC_Moth_C.BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct AIC_Moth_C_BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature final
|
||||
{
|
||||
public:
|
||||
class APawn* Instigator_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector Location; // 0x0008(0x000C)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float Volume; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Moth_C_BndEvt__AIC_Hound_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature;
|
||||
|
||||
// Function AIC_Moth.AIC_Moth_C.TriggerAggressive
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AIC_Moth_C_TriggerAggressive final
|
||||
{
|
||||
public:
|
||||
class ABPCharacter_Demo_C* Target_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Moth_C_TriggerAggressive;
|
||||
|
||||
// Function AIC_Moth.AIC_Moth_C.BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AIC_Moth_C_BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature final
|
||||
{
|
||||
public:
|
||||
class APawn* Pawn_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Moth_C_BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,59 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AIC_Roaming_Smiler
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AIModule_classes.hpp"
|
||||
#include "Engine_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// BlueprintGeneratedClass AIC_Roaming_Smiler.AIC_Roaming_Smiler_C
|
||||
// 0x0038 (0x0360 - 0x0328)
|
||||
class AAIC_Roaming_Smiler_C final : public AAIController
|
||||
{
|
||||
public:
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0328(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
class UPawnSensingComponent* PawnSensing; // 0x0330(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
|
||||
class UBehaviorTree* BTAsset; // 0x0338(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class FName CanSeeKey; // 0x0340(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class FName Target; // 0x0348(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class FName ShouldTeleport; // 0x0350(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float DelayAmount; // 0x0358(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
public:
|
||||
void ExecuteUbergraph_AIC_Roaming_Smiler(int32 EntryPoint);
|
||||
void StartChase(class ABPCharacter_Demo_C* Character_0);
|
||||
void OnStopSeePlayer();
|
||||
void OnSeePlayer(class ABPCharacter_Demo_C* Player);
|
||||
void BndEvt__AIC_SkinStealer_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature(class APawn* Instigator_0, const struct FVector& Location, float Volume);
|
||||
void BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature(class APawn* Pawn_0);
|
||||
void Setup_AI(class UBehaviorTree* Behavior_Tree);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("AIC_Roaming_Smiler_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AIC_Roaming_Smiler_C")
|
||||
}
|
||||
static class AAIC_Roaming_Smiler_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<AAIC_Roaming_Smiler_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_AAIC_Roaming_Smiler_C;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,158 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AIC_Roaming_Smiler
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AIC_Roaming_Smiler_classes.hpp"
|
||||
#include "AIC_Roaming_Smiler_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function AIC_Roaming_Smiler.AIC_Roaming_Smiler_C.ExecuteUbergraph_AIC_Roaming_Smiler
|
||||
// (Final, UbergraphFunction, HasDefaults)
|
||||
// Parameters:
|
||||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Roaming_Smiler_C::ExecuteUbergraph_AIC_Roaming_Smiler(int32 EntryPoint)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Roaming_Smiler_C", "ExecuteUbergraph_AIC_Roaming_Smiler");
|
||||
|
||||
Params::AIC_Roaming_Smiler_C_ExecuteUbergraph_AIC_Roaming_Smiler Parms{};
|
||||
|
||||
Parms.EntryPoint = EntryPoint;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Roaming_Smiler.AIC_Roaming_Smiler_C.StartChase
|
||||
// (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// class ABPCharacter_Demo_C* Character_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Roaming_Smiler_C::StartChase(class ABPCharacter_Demo_C* Character_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Roaming_Smiler_C", "StartChase");
|
||||
|
||||
Params::AIC_Roaming_Smiler_C_StartChase Parms{};
|
||||
|
||||
Parms.Character_0 = Character_0;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Roaming_Smiler.AIC_Roaming_Smiler_C.OnStopSeePlayer
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void AAIC_Roaming_Smiler_C::OnStopSeePlayer()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Roaming_Smiler_C", "OnStopSeePlayer");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Roaming_Smiler.AIC_Roaming_Smiler_C.OnSeePlayer
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// class ABPCharacter_Demo_C* Player (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Roaming_Smiler_C::OnSeePlayer(class ABPCharacter_Demo_C* Player)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Roaming_Smiler_C", "OnSeePlayer");
|
||||
|
||||
Params::AIC_Roaming_Smiler_C_OnSeePlayer Parms{};
|
||||
|
||||
Parms.Player = Player;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Roaming_Smiler.AIC_Roaming_Smiler_C.BndEvt__AIC_SkinStealer_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature
|
||||
// (HasOutParams, BlueprintEvent)
|
||||
// Parameters:
|
||||
// class APawn* Instigator_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
// const struct FVector& Location (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
// float Volume (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Roaming_Smiler_C::BndEvt__AIC_SkinStealer_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature(class APawn* Instigator_0, const struct FVector& Location, float Volume)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Roaming_Smiler_C", "BndEvt__AIC_SkinStealer_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature");
|
||||
|
||||
Params::AIC_Roaming_Smiler_C_BndEvt__AIC_SkinStealer_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature Parms{};
|
||||
|
||||
Parms.Instigator_0 = Instigator_0;
|
||||
Parms.Location = std::move(Location);
|
||||
Parms.Volume = Volume;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Roaming_Smiler.AIC_Roaming_Smiler_C.BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature
|
||||
// (BlueprintEvent)
|
||||
// Parameters:
|
||||
// class APawn* Pawn_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Roaming_Smiler_C::BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature(class APawn* Pawn_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Roaming_Smiler_C", "BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature");
|
||||
|
||||
Params::AIC_Roaming_Smiler_C_BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature Parms{};
|
||||
|
||||
Parms.Pawn_0 = Pawn_0;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_Roaming_Smiler.AIC_Roaming_Smiler_C.Setup AI
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// class UBehaviorTree* Behavior_Tree (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_Roaming_Smiler_C::Setup_AI(class UBehaviorTree* Behavior_Tree)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_Roaming_Smiler_C", "Setup AI");
|
||||
|
||||
Params::AIC_Roaming_Smiler_C_Setup_AI Parms{};
|
||||
|
||||
Parms.Behavior_Tree = Behavior_Tree;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,115 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AIC_Roaming_Smiler
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "CoreUObject_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function AIC_Roaming_Smiler.AIC_Roaming_Smiler_C.ExecuteUbergraph_AIC_Roaming_Smiler
|
||||
// 0x0110 (0x0110 - 0x0000)
|
||||
struct AIC_Roaming_Smiler_C_ExecuteUbergraph_AIC_Roaming_Smiler final
|
||||
{
|
||||
public:
|
||||
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_HasAuthority_ReturnValue; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABP_Roaming_Smiler_C* K2Node_DynamicCast_AsBP_Roaming_Smiler; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* K2Node_ComponentBoundEvent_Instigator; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector K2Node_ComponentBoundEvent_Location; // 0x0028(0x000C)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float K2Node_ComponentBoundEvent_Volume; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class APawn* K2Node_ComponentBoundEvent_Pawn; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_1; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo_1; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_2; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x005C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABPCharacter_Demo_C* K2Node_CustomEvent_Player; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue; // 0x0070(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABPCharacter_Demo_C* K2Node_CustomEvent_Character; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_IsValid_ReturnValue; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_IsValid_ReturnValue_1; // 0x0081(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_82[0x6]; // 0x0082(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue_1; // 0x0088(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue_2; // 0x0090(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class UBehaviorTree* K2Node_CustomEvent_Behavior_Tree; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class APawn* CallFunc_K2_GetPawn_ReturnValue_1; // 0x00A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FTransform CallFunc_GetTransform_ReturnValue; // 0x00B0(0x0030)(ConstParm, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_RunBehaviorTree_ReturnValue; // 0x00E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_E1[0x3]; // 0x00E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FVector CallFunc_InverseTransformLocation_ReturnValue; // 0x00E4(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue_3; // 0x00F0(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakVector_X; // 0x00F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakVector_Y; // 0x00FC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakVector_Z; // 0x0100(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_Abs_ReturnValue; // 0x0104(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_LessEqual_FloatFloat_ReturnValue; // 0x0108(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_HasAuthority_ReturnValue_1; // 0x0109(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Roaming_Smiler_C_ExecuteUbergraph_AIC_Roaming_Smiler;
|
||||
|
||||
// Function AIC_Roaming_Smiler.AIC_Roaming_Smiler_C.StartChase
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AIC_Roaming_Smiler_C_StartChase final
|
||||
{
|
||||
public:
|
||||
class ABPCharacter_Demo_C* Character_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Roaming_Smiler_C_StartChase;
|
||||
|
||||
// Function AIC_Roaming_Smiler.AIC_Roaming_Smiler_C.OnSeePlayer
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AIC_Roaming_Smiler_C_OnSeePlayer final
|
||||
{
|
||||
public:
|
||||
class ABPCharacter_Demo_C* Player; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Roaming_Smiler_C_OnSeePlayer;
|
||||
|
||||
// Function AIC_Roaming_Smiler.AIC_Roaming_Smiler_C.BndEvt__AIC_SkinStealer_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct AIC_Roaming_Smiler_C_BndEvt__AIC_SkinStealer_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature final
|
||||
{
|
||||
public:
|
||||
class APawn* Instigator_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector Location; // 0x0008(0x000C)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float Volume; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Roaming_Smiler_C_BndEvt__AIC_SkinStealer_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature;
|
||||
|
||||
// Function AIC_Roaming_Smiler.AIC_Roaming_Smiler_C.BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AIC_Roaming_Smiler_C_BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature final
|
||||
{
|
||||
public:
|
||||
class APawn* Pawn_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Roaming_Smiler_C_BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature;
|
||||
|
||||
// Function AIC_Roaming_Smiler.AIC_Roaming_Smiler_C.Setup AI
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AIC_Roaming_Smiler_C_Setup_AI final
|
||||
{
|
||||
public:
|
||||
class UBehaviorTree* Behavior_Tree; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_Roaming_Smiler_C_Setup_AI;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,59 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AIC_SkinStealer
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AIModule_classes.hpp"
|
||||
#include "Engine_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// BlueprintGeneratedClass AIC_SkinStealer.AIC_SkinStealer_C
|
||||
// 0x0038 (0x0360 - 0x0328)
|
||||
class AAIC_SkinStealer_C final : public AAIController
|
||||
{
|
||||
public:
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0328(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
class UPawnSensingComponent* PawnSensing; // 0x0330(0x0008)(BlueprintVisible, ZeroConstructor, InstancedReference, IsPlainOldData, NonTransactional, NoDestructor, HasGetValueTypeHash)
|
||||
class UBehaviorTree* BTAsset; // 0x0338(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class FName CanSeeKey; // 0x0340(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class FName Target; // 0x0348(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class FName ShouldTeleport; // 0x0350(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float DelayAmount; // 0x0358(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
public:
|
||||
void ExecuteUbergraph_AIC_SkinStealer(int32 EntryPoint);
|
||||
void StartChase(class ABPCharacter_Demo_C* Character_0);
|
||||
void OnStopSeePlayer();
|
||||
void OnSeePlayer(class ABPCharacter_Demo_C* Player);
|
||||
void BndEvt__AIC_SkinStealer_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature(class APawn* Instigator_0, const struct FVector& Location, float Volume);
|
||||
void BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature(class APawn* Pawn_0);
|
||||
void Setup_AI(class UBehaviorTree* Behavior_Tree, bool ExtraHearing);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("AIC_SkinStealer_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AIC_SkinStealer_C")
|
||||
}
|
||||
static class AAIC_SkinStealer_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<AAIC_SkinStealer_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_AAIC_SkinStealer_C;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,160 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AIC_SkinStealer
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AIC_SkinStealer_classes.hpp"
|
||||
#include "AIC_SkinStealer_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function AIC_SkinStealer.AIC_SkinStealer_C.ExecuteUbergraph_AIC_SkinStealer
|
||||
// (Final, UbergraphFunction, HasDefaults)
|
||||
// Parameters:
|
||||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_SkinStealer_C::ExecuteUbergraph_AIC_SkinStealer(int32 EntryPoint)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_SkinStealer_C", "ExecuteUbergraph_AIC_SkinStealer");
|
||||
|
||||
Params::AIC_SkinStealer_C_ExecuteUbergraph_AIC_SkinStealer Parms{};
|
||||
|
||||
Parms.EntryPoint = EntryPoint;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_SkinStealer.AIC_SkinStealer_C.StartChase
|
||||
// (Net, NetReliable, NetServer, BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// class ABPCharacter_Demo_C* Character_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_SkinStealer_C::StartChase(class ABPCharacter_Demo_C* Character_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_SkinStealer_C", "StartChase");
|
||||
|
||||
Params::AIC_SkinStealer_C_StartChase Parms{};
|
||||
|
||||
Parms.Character_0 = Character_0;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_SkinStealer.AIC_SkinStealer_C.OnStopSeePlayer
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
|
||||
void AAIC_SkinStealer_C::OnStopSeePlayer()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_SkinStealer_C", "OnStopSeePlayer");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_SkinStealer.AIC_SkinStealer_C.OnSeePlayer
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// class ABPCharacter_Demo_C* Player (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_SkinStealer_C::OnSeePlayer(class ABPCharacter_Demo_C* Player)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_SkinStealer_C", "OnSeePlayer");
|
||||
|
||||
Params::AIC_SkinStealer_C_OnSeePlayer Parms{};
|
||||
|
||||
Parms.Player = Player;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_SkinStealer.AIC_SkinStealer_C.BndEvt__AIC_SkinStealer_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature
|
||||
// (HasOutParams, BlueprintEvent)
|
||||
// Parameters:
|
||||
// class APawn* Instigator_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
// const struct FVector& Location (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
// float Volume (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_SkinStealer_C::BndEvt__AIC_SkinStealer_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature(class APawn* Instigator_0, const struct FVector& Location, float Volume)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_SkinStealer_C", "BndEvt__AIC_SkinStealer_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature");
|
||||
|
||||
Params::AIC_SkinStealer_C_BndEvt__AIC_SkinStealer_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature Parms{};
|
||||
|
||||
Parms.Instigator_0 = Instigator_0;
|
||||
Parms.Location = std::move(Location);
|
||||
Parms.Volume = Volume;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_SkinStealer.AIC_SkinStealer_C.BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature
|
||||
// (BlueprintEvent)
|
||||
// Parameters:
|
||||
// class APawn* Pawn_0 (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void AAIC_SkinStealer_C::BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature(class APawn* Pawn_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_SkinStealer_C", "BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature");
|
||||
|
||||
Params::AIC_SkinStealer_C_BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature Parms{};
|
||||
|
||||
Parms.Pawn_0 = Pawn_0;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AIC_SkinStealer.AIC_SkinStealer_C.Setup AI
|
||||
// (BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// class UBehaviorTree* Behavior_Tree (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
// bool ExtraHearing (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
|
||||
void AAIC_SkinStealer_C::Setup_AI(class UBehaviorTree* Behavior_Tree, bool ExtraHearing)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AIC_SkinStealer_C", "Setup AI");
|
||||
|
||||
Params::AIC_SkinStealer_C_Setup_AI Parms{};
|
||||
|
||||
Parms.Behavior_Tree = Behavior_Tree;
|
||||
Parms.ExtraHearing = ExtraHearing;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,124 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AIC_SkinStealer
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "CoreUObject_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function AIC_SkinStealer.AIC_SkinStealer_C.ExecuteUbergraph_AIC_SkinStealer
|
||||
// 0x0130 (0x0130 - 0x0000)
|
||||
struct AIC_SkinStealer_C_ExecuteUbergraph_AIC_SkinStealer final
|
||||
{
|
||||
public:
|
||||
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_HasAuthority_ReturnValue; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* CallFunc_K2_GetPawn_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABP_SkinStealer_C* K2Node_DynamicCast_AsBP_Skin_Stealer; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* K2Node_ComponentBoundEvent_Instigator; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector K2Node_ComponentBoundEvent_Location; // 0x0028(0x000C)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float K2Node_ComponentBoundEvent_Volume; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class APawn* K2Node_ComponentBoundEvent_Pawn; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_1; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class ABPCharacter_Demo_C* K2Node_DynamicCast_AsBPCharacter_Demo_1; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_2; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x005C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class UBehaviorTree* K2Node_CustomEvent_Behavior_Tree; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_CustomEvent_ExtraHearing; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class ABPCharacter_Demo_C* K2Node_CustomEvent_Player; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue; // 0x0080(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABPCharacter_Demo_C* K2Node_CustomEvent_Character; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_IsValid_ReturnValue; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
bool CallFunc_IsValid_ReturnValue_1; // 0x0091(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_92[0x6]; // 0x0092(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* CallFunc_K2_GetPawn_ReturnValue_1; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABP_SkinStealer_C* K2Node_DynamicCast_AsBP_Skin_Stealer_1; // 0x00A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess_3; // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue_1; // 0x00B0(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue_2; // 0x00B8(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class APawn* CallFunc_K2_GetPawn_ReturnValue_2; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FTransform CallFunc_GetTransform_ReturnValue; // 0x00D0(0x0030)(ConstParm, IsPlainOldData, NoDestructor)
|
||||
struct FVector CallFunc_InverseTransformLocation_ReturnValue; // 0x0100(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_RunBehaviorTree_ReturnValue; // 0x010C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float CallFunc_BreakVector_X; // 0x0110(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakVector_Y; // 0x0114(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_BreakVector_Z; // 0x0118(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_HasAuthority_ReturnValue_1; // 0x011C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_11D[0x3]; // 0x011D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float CallFunc_Abs_ReturnValue; // 0x0120(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool CallFunc_LessEqual_FloatFloat_ReturnValue; // 0x0124(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_125[0x3]; // 0x0125(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UBlackboardComponent* CallFunc_GetBlackboard_ReturnValue_3; // 0x0128(0x0008)(ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_SkinStealer_C_ExecuteUbergraph_AIC_SkinStealer;
|
||||
|
||||
// Function AIC_SkinStealer.AIC_SkinStealer_C.StartChase
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AIC_SkinStealer_C_StartChase final
|
||||
{
|
||||
public:
|
||||
class ABPCharacter_Demo_C* Character_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_SkinStealer_C_StartChase;
|
||||
|
||||
// Function AIC_SkinStealer.AIC_SkinStealer_C.OnSeePlayer
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AIC_SkinStealer_C_OnSeePlayer final
|
||||
{
|
||||
public:
|
||||
class ABPCharacter_Demo_C* Player; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_SkinStealer_C_OnSeePlayer;
|
||||
|
||||
// Function AIC_SkinStealer.AIC_SkinStealer_C.BndEvt__AIC_SkinStealer_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct AIC_SkinStealer_C_BndEvt__AIC_SkinStealer_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature final
|
||||
{
|
||||
public:
|
||||
class APawn* Instigator_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector Location; // 0x0008(0x000C)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float Volume; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_SkinStealer_C_BndEvt__AIC_SkinStealer_PawnSensing_K2Node_ComponentBoundEvent_1_HearNoiseDelegate__DelegateSignature;
|
||||
|
||||
// Function AIC_SkinStealer.AIC_SkinStealer_C.BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct AIC_SkinStealer_C_BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature final
|
||||
{
|
||||
public:
|
||||
class APawn* Pawn_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_SkinStealer_C_BndEvt__Bacteria_AIC_PawnSensing_K2Node_ComponentBoundEvent_0_SeePawnDelegate__DelegateSignature;
|
||||
|
||||
// Function AIC_SkinStealer.AIC_SkinStealer_C.Setup AI
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct AIC_SkinStealer_C_Setup_AI final
|
||||
{
|
||||
public:
|
||||
class UBehaviorTree* Behavior_Tree; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool ExtraHearing; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AIC_SkinStealer_C_Setup_AI;
|
||||
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,45 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: ActorLayerUtilities
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_classes.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Class ActorLayerUtilities.LayersBlueprintLibrary
|
||||
// 0x0000 (0x0028 - 0x0028)
|
||||
class ULayersBlueprintLibrary final : public UBlueprintFunctionLibrary
|
||||
{
|
||||
public:
|
||||
static void AddActorToLayer(class AActor* InActor, const struct FActorLayer& Layer);
|
||||
static TArray<class AActor*> GetActors(class UObject* WorldContextObject, const struct FActorLayer& ActorLayer);
|
||||
static void RemoveActorFromLayer(class AActor* InActor, const struct FActorLayer& Layer);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("LayersBlueprintLibrary")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"LayersBlueprintLibrary")
|
||||
}
|
||||
static class ULayersBlueprintLibrary* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<ULayersBlueprintLibrary>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_ULayersBlueprintLibrary;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,104 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: ActorLayerUtilities
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "ActorLayerUtilities_classes.hpp"
|
||||
#include "ActorLayerUtilities_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function ActorLayerUtilities.LayersBlueprintLibrary.AddActorToLayer
|
||||
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
||||
// Parameters:
|
||||
// class AActor* InActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// const struct FActorLayer& Layer (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
||||
|
||||
void ULayersBlueprintLibrary::AddActorToLayer(class AActor* InActor, const struct FActorLayer& Layer)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("LayersBlueprintLibrary", "AddActorToLayer");
|
||||
|
||||
Params::LayersBlueprintLibrary_AddActorToLayer Parms{};
|
||||
|
||||
Parms.InActor = InActor;
|
||||
Parms.Layer = std::move(Layer);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
}
|
||||
|
||||
|
||||
// Function ActorLayerUtilities.LayersBlueprintLibrary.GetActors
|
||||
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
||||
// Parameters:
|
||||
// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// const struct FActorLayer& ActorLayer (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
||||
// TArray<class AActor*> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
||||
|
||||
TArray<class AActor*> ULayersBlueprintLibrary::GetActors(class UObject* WorldContextObject, const struct FActorLayer& ActorLayer)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("LayersBlueprintLibrary", "GetActors");
|
||||
|
||||
Params::LayersBlueprintLibrary_GetActors Parms{};
|
||||
|
||||
Parms.WorldContextObject = WorldContextObject;
|
||||
Parms.ActorLayer = std::move(ActorLayer);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function ActorLayerUtilities.LayersBlueprintLibrary.RemoveActorFromLayer
|
||||
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
||||
// Parameters:
|
||||
// class AActor* InActor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// const struct FActorLayer& Layer (ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
||||
|
||||
void ULayersBlueprintLibrary::RemoveActorFromLayer(class AActor* InActor, const struct FActorLayer& Layer)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("LayersBlueprintLibrary", "RemoveActorFromLayer");
|
||||
|
||||
Params::LayersBlueprintLibrary_RemoveActorFromLayer Parms{};
|
||||
|
||||
Parms.InActor = InActor;
|
||||
Parms.Layer = std::move(Layer);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,51 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: ActorLayerUtilities
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "ActorLayerUtilities_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function ActorLayerUtilities.LayersBlueprintLibrary.AddActorToLayer
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct LayersBlueprintLibrary_AddActorToLayer final
|
||||
{
|
||||
public:
|
||||
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FActorLayer Layer; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_LayersBlueprintLibrary_AddActorToLayer;
|
||||
|
||||
// Function ActorLayerUtilities.LayersBlueprintLibrary.GetActors
|
||||
// 0x0020 (0x0020 - 0x0000)
|
||||
struct LayersBlueprintLibrary_GetActors final
|
||||
{
|
||||
public:
|
||||
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FActorLayer ActorLayer; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
||||
TArray<class AActor*> ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_LayersBlueprintLibrary_GetActors;
|
||||
|
||||
// Function ActorLayerUtilities.LayersBlueprintLibrary.RemoveActorFromLayer
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct LayersBlueprintLibrary_RemoveActorFromLayer final
|
||||
{
|
||||
public:
|
||||
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FActorLayer Layer; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_LayersBlueprintLibrary_RemoveActorFromLayer;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: ActorLayerUtilities
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// ScriptStruct ActorLayerUtilities.ActorLayer
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct FActorLayer final
|
||||
{
|
||||
public:
|
||||
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FActorLayer;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,93 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: ActorSequence
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "ActorSequence_structs.hpp"
|
||||
#include "MovieScene_structs.hpp"
|
||||
#include "MovieScene_classes.hpp"
|
||||
#include "Engine_classes.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Class ActorSequence.ActorSequence
|
||||
// 0x0028 (0x0088 - 0x0060)
|
||||
class UActorSequence final : public UMovieSceneSequence
|
||||
{
|
||||
public:
|
||||
class UMovieScene* MovieScene; // 0x0060(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
||||
struct FActorSequenceObjectReferenceMap ObjectReferences; // 0x0068(0x0020)(NativeAccessSpecifierPrivate)
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("ActorSequence")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"ActorSequence")
|
||||
}
|
||||
static class UActorSequence* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UActorSequence>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UActorSequence;
|
||||
|
||||
// Class ActorSequence.ActorSequenceComponent
|
||||
// 0x0028 (0x00D8 - 0x00B0)
|
||||
class UActorSequenceComponent final : public UActorComponent
|
||||
{
|
||||
public:
|
||||
struct FMovieSceneSequencePlaybackSettings PlaybackSettings; // 0x00B0(0x0014)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
||||
uint8 Pad_C4[0x4]; // 0x00C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UActorSequence* Sequence; // 0x00C8(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, Protected, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
class UActorSequencePlayer* SequencePlayer; // 0x00D0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("ActorSequenceComponent")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"ActorSequenceComponent")
|
||||
}
|
||||
static class UActorSequenceComponent* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UActorSequenceComponent>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UActorSequenceComponent;
|
||||
|
||||
// Class ActorSequence.ActorSequencePlayer
|
||||
// 0x0000 (0x04E8 - 0x04E8)
|
||||
class UActorSequencePlayer final : public UMovieSceneSequencePlayer
|
||||
{
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("ActorSequencePlayer")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"ActorSequencePlayer")
|
||||
}
|
||||
static class UActorSequencePlayer* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UActorSequencePlayer>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UActorSequencePlayer;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: ActorSequence
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "CoreUObject_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Enum ActorSequence.EActorSequenceObjectReferenceType
|
||||
// NumValues: 0x0004
|
||||
enum class EActorSequenceObjectReferenceType : uint8
|
||||
{
|
||||
ContextActor = 0,
|
||||
ExternalActor = 1,
|
||||
Component = 2,
|
||||
EActorSequenceObjectReferenceType_MAX = 3,
|
||||
};
|
||||
|
||||
// ScriptStruct ActorSequence.ActorSequenceObjectReference
|
||||
// 0x0028 (0x0028 - 0x0000)
|
||||
struct FActorSequenceObjectReference final
|
||||
{
|
||||
public:
|
||||
EActorSequenceObjectReferenceType Type; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
||||
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FGuid ActorId; // 0x0004(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
||||
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class FString PathToComponent; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
||||
};
|
||||
DUMPER7_ASSERTS_FActorSequenceObjectReference;
|
||||
|
||||
// ScriptStruct ActorSequence.ActorSequenceObjectReferences
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct FActorSequenceObjectReferences final
|
||||
{
|
||||
public:
|
||||
TArray<struct FActorSequenceObjectReference> Array; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FActorSequenceObjectReferences;
|
||||
|
||||
// ScriptStruct ActorSequence.ActorSequenceObjectReferenceMap
|
||||
// 0x0020 (0x0020 - 0x0000)
|
||||
struct FActorSequenceObjectReferenceMap final
|
||||
{
|
||||
public:
|
||||
TArray<struct FGuid> BindingIds; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
||||
TArray<struct FActorSequenceObjectReferences> References; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
|
||||
};
|
||||
DUMPER7_ASSERTS_FActorSequenceObjectReferenceMap;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,782 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AdvancedSessions
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "Engine_classes.hpp"
|
||||
#include "OnlineSubsystemUtils_structs.hpp"
|
||||
#include "AdvancedSessions_structs.hpp"
|
||||
#include "CoreUObject_classes.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Class AdvancedSessions.AdvancedGameSession
|
||||
// 0x0050 (0x0288 - 0x0238)
|
||||
class AAdvancedGameSession final : public AGameSession
|
||||
{
|
||||
public:
|
||||
TMap<struct FUniqueNetIdRepl, class FText> BanList; // 0x0238(0x0050)(Transient, NativeAccessSpecifierPublic)
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("AdvancedGameSession")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AdvancedGameSession")
|
||||
}
|
||||
static class AAdvancedGameSession* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<AAdvancedGameSession>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_AAdvancedGameSession;
|
||||
|
||||
// Class AdvancedSessions.AccountUpgradeDialogCallbackProxy
|
||||
// 0x0068 (0x0098 - 0x0030)
|
||||
class UAccountUpgradeDialogCallbackProxy final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void(const bool SessionInfo)> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void(const bool SessionInfo)> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x48]; // 0x0050(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class UAccountUpgradeDialogCallbackProxy* ShowAccountUpgradeUI(class UObject* WorldContextObject, const struct FBPUniqueNetId& FriendUniqueNetId);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("AccountUpgradeDialogCallbackProxy")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AccountUpgradeDialogCallbackProxy")
|
||||
}
|
||||
static class UAccountUpgradeDialogCallbackProxy* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAccountUpgradeDialogCallbackProxy>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAccountUpgradeDialogCallbackProxy;
|
||||
|
||||
// Class AdvancedSessions.AdvancedIdentityLibrary
|
||||
// 0x0000 (0x0028 - 0x0028)
|
||||
class UAdvancedIdentityLibrary final : public UBlueprintFunctionLibrary
|
||||
{
|
||||
public:
|
||||
static void GetAllUserAccounts(TArray<struct FBPUserOnlineAccount>* AccountInfos, EBlueprintResultSwitch* Result);
|
||||
static void GetLoginStatus(const struct FBPUniqueNetId& UniqueNetId, EBPLoginStatus* LoginStatus, EBlueprintResultSwitch* Result);
|
||||
static void GetPlayerAuthToken(class APlayerController* PlayerController, class FString* AuthToken, EBlueprintResultSwitch* Result);
|
||||
static void GetPlayerNickname(const struct FBPUniqueNetId& UniqueNetId, class FString* PlayerNickname);
|
||||
static void GetUserAccount(const struct FBPUniqueNetId& UniqueNetId, struct FBPUserOnlineAccount* AccountInfo, EBlueprintResultSwitch* Result);
|
||||
static void GetUserAccountAccessToken(const struct FBPUserOnlineAccount& AccountInfo, class FString* AccessToken);
|
||||
static void GetUserAccountAttribute(const struct FBPUserOnlineAccount& AccountInfo, const class FString& AttributeName, class FString* AttributeValue, EBlueprintResultSwitch* Result);
|
||||
static void GetUserAccountAuthAttribute(const struct FBPUserOnlineAccount& AccountInfo, const class FString& AttributeName, class FString* AuthAttribute, EBlueprintResultSwitch* Result);
|
||||
static void GetUserAccountDisplayName(const struct FBPUserOnlineAccount& AccountInfo, class FString* DisplayName);
|
||||
static void GetUserAccountRealName(const struct FBPUserOnlineAccount& AccountInfo, class FString* UserName);
|
||||
static void GetUserID(const struct FBPUserOnlineAccount& AccountInfo, struct FBPUniqueNetId* UniqueNetId);
|
||||
static void SetUserAccountAttribute(const struct FBPUserOnlineAccount& AccountInfo, const class FString& AttributeName, const class FString& NewAttributeValue, EBlueprintResultSwitch* Result);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("AdvancedIdentityLibrary")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AdvancedIdentityLibrary")
|
||||
}
|
||||
static class UAdvancedIdentityLibrary* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAdvancedIdentityLibrary>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAdvancedIdentityLibrary;
|
||||
|
||||
// Class AdvancedSessions.AdvancedExternalUILibrary
|
||||
// 0x0000 (0x0028 - 0x0028)
|
||||
class UAdvancedExternalUILibrary final : public UBlueprintFunctionLibrary
|
||||
{
|
||||
public:
|
||||
static void CloseWebURLUI();
|
||||
static void ShowAccountUpgradeUI(const struct FBPUniqueNetId& PlayerRequestingAccountUpgradeUI, EBlueprintResultSwitch* Result);
|
||||
static void ShowFriendsUI(class APlayerController* PlayerController, EBlueprintResultSwitch* Result);
|
||||
static void ShowInviteUI(class APlayerController* PlayerController, EBlueprintResultSwitch* Result);
|
||||
static void ShowLeaderBoardUI(const class FString& LeaderboardName, EBlueprintResultSwitch* Result);
|
||||
static void ShowProfileUI(const struct FBPUniqueNetId& PlayerViewingProfile, const struct FBPUniqueNetId& PlayerToViewProfileOf, EBlueprintResultSwitch* Result);
|
||||
static void ShowWebURLUI(const class FString& URLToShow, EBlueprintResultSwitch* Result, TArray<class FString>* AllowedDomains, bool bEmbedded, bool bShowBackground, bool bShowCloseButton, int32 OffsetX, int32 OffsetY, int32 SizeX, int32 SizeY);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("AdvancedExternalUILibrary")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AdvancedExternalUILibrary")
|
||||
}
|
||||
static class UAdvancedExternalUILibrary* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAdvancedExternalUILibrary>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAdvancedExternalUILibrary;
|
||||
|
||||
// Class AdvancedSessions.AdvancedFriendsGameInstance
|
||||
// 0x0080 (0x0228 - 0x01A8)
|
||||
class UAdvancedFriendsGameInstance : public UGameInstance
|
||||
{
|
||||
public:
|
||||
bool bCallFriendInterfaceEventsOnPlayerControllers; // 0x01A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool bCallIdentityInterfaceEventsOnPlayerControllers; // 0x01A9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool bCallVoiceInterfaceEventsOnPlayerControllers; // 0x01AA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool bEnableTalkingStatusDelegate; // 0x01AB(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_1AC[0x7C]; // 0x01AC(0x007C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
void OnPlayerLoginChanged(int32 PlayerNum);
|
||||
void OnPlayerLoginStatusChanged(int32 PlayerNum, EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, const struct FBPUniqueNetId& NewPlayerUniqueNetID);
|
||||
void OnPlayerTalkingStateChanged(const struct FBPUniqueNetId& PlayerId, bool bIsTalking);
|
||||
void OnSessionInviteAccepted(int32 LocalPlayerNum, const struct FBPUniqueNetId& PersonInvited, const struct FBlueprintSessionResult& SessionToJoin);
|
||||
void OnSessionInviteReceived(int32 LocalPlayerNum, const struct FBPUniqueNetId& PersonInviting, const class FString& AppId, const struct FBlueprintSessionResult& SessionToJoin);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("AdvancedFriendsGameInstance")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AdvancedFriendsGameInstance")
|
||||
}
|
||||
static class UAdvancedFriendsGameInstance* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAdvancedFriendsGameInstance>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAdvancedFriendsGameInstance;
|
||||
|
||||
// Class AdvancedSessions.AdvancedFriendsInterface
|
||||
// 0x0000 (0x0000 - 0x0000)
|
||||
class IAdvancedFriendsInterface final
|
||||
{
|
||||
public:
|
||||
void OnPlayerLoginChanged(int32 PlayerNum);
|
||||
void OnPlayerLoginStatusChanged(EBPLoginStatus PreviousStatus, EBPLoginStatus NewStatus, const struct FBPUniqueNetId& PlayerUniqueNetID);
|
||||
void OnPlayerVoiceStateChanged(const struct FBPUniqueNetId& PlayerId, bool bIsTalking);
|
||||
void OnSessionInviteAccepted(const struct FBPUniqueNetId& PersonInvited, const struct FBlueprintSessionResult& SearchResult);
|
||||
void OnSessionInviteReceived(const struct FBPUniqueNetId& PersonInviting, const struct FBlueprintSessionResult& SearchResult);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("AdvancedFriendsInterface")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AdvancedFriendsInterface")
|
||||
}
|
||||
static class IAdvancedFriendsInterface* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<IAdvancedFriendsInterface>();
|
||||
}
|
||||
|
||||
class UObject* AsUObject()
|
||||
{
|
||||
return reinterpret_cast<UObject*>(this);
|
||||
}
|
||||
const class UObject* AsUObject() const
|
||||
{
|
||||
return reinterpret_cast<const UObject*>(this);
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_IAdvancedFriendsInterface;
|
||||
|
||||
// Class AdvancedSessions.AdvancedFriendsLibrary
|
||||
// 0x0000 (0x0028 - 0x0028)
|
||||
class UAdvancedFriendsLibrary final : public UBlueprintFunctionLibrary
|
||||
{
|
||||
public:
|
||||
static void GetFriend(class APlayerController* PlayerController, const struct FBPUniqueNetId& FriendUniqueNetId, struct FBPFriendInfo* Friend);
|
||||
static void GetStoredFriendsList(class APlayerController* PlayerController, TArray<struct FBPFriendInfo>* FriendsList);
|
||||
static void GetStoredRecentPlayersList(const struct FBPUniqueNetId& UniqueNetId, TArray<struct FBPOnlineRecentPlayer>* PlayersList);
|
||||
static void IsAFriend(class APlayerController* PlayerController, const struct FBPUniqueNetId& UniqueNetId, bool* IsFriend);
|
||||
static void SendSessionInviteToFriend(class APlayerController* PlayerController, const struct FBPUniqueNetId& FriendUniqueNetId, EBlueprintResultSwitch* Result);
|
||||
static void SendSessionInviteToFriends(class APlayerController* PlayerController, const TArray<struct FBPUniqueNetId>& Friends, EBlueprintResultSwitch* Result);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("AdvancedFriendsLibrary")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AdvancedFriendsLibrary")
|
||||
}
|
||||
static class UAdvancedFriendsLibrary* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAdvancedFriendsLibrary>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAdvancedFriendsLibrary;
|
||||
|
||||
// Class AdvancedSessions.AdvancedSessionsLibrary
|
||||
// 0x0000 (0x0028 - 0x0028)
|
||||
class UAdvancedSessionsLibrary final : public UBlueprintFunctionLibrary
|
||||
{
|
||||
public:
|
||||
static void AddOrModifyExtraSettings(TArray<struct FSessionPropertyKeyPair>& SettingsArray, TArray<struct FSessionPropertyKeyPair>& NewOrChangedSettings, TArray<struct FSessionPropertyKeyPair>* ModifiedSettingsArray);
|
||||
static bool BanPlayer(class UObject* WorldContextObject, class APlayerController* PlayerToBan, const class FText& BanReason);
|
||||
static bool EqualEqual_UNetIDUnetID(const struct FBPUniqueNetId& A, const struct FBPUniqueNetId& B);
|
||||
static void FindSessionPropertyByName(const TArray<struct FSessionPropertyKeyPair>& ExtraSettings, class FName SettingsName, EBlueprintResultSwitch* Result, struct FSessionPropertyKeyPair* OutProperty);
|
||||
static void FindSessionPropertyIndexByName(const TArray<struct FSessionPropertyKeyPair>& ExtraSettings, class FName SettingName, EBlueprintResultSwitch* Result, int32* OutIndex);
|
||||
static void GetCurrentSessionID_AsString(class UObject* WorldContextObject, class FString* SessionId);
|
||||
static void GetCurrentUniqueBuildID(int32* UniqueBuildId);
|
||||
static void GetExtraSettings(const struct FBlueprintSessionResult& SessionResult, TArray<struct FSessionPropertyKeyPair>* ExtraSettings);
|
||||
static void GetNetPlayerIndex(class APlayerController* PlayerController, int32* NetPlayerIndex);
|
||||
static void GetNumberOfNetworkPlayers(class UObject* WorldContextObject, int32* NumNetPlayers);
|
||||
static void GetPlayerName(class APlayerController* PlayerController, class FString* PlayerName);
|
||||
static void GetSessionID_AsString(const struct FBlueprintSessionResult& SessionResult, class FString* SessionId);
|
||||
static void GetSessionPropertyBool(const TArray<struct FSessionPropertyKeyPair>& ExtraSettings, class FName SettingName, ESessionSettingSearchResult* SearchResult, bool* SettingValue);
|
||||
static void GetSessionPropertyByte(const TArray<struct FSessionPropertyKeyPair>& ExtraSettings, class FName SettingName, ESessionSettingSearchResult* SearchResult, uint8* SettingValue);
|
||||
static void GetSessionPropertyFloat(const TArray<struct FSessionPropertyKeyPair>& ExtraSettings, class FName SettingName, ESessionSettingSearchResult* SearchResult, float* SettingValue);
|
||||
static void GetSessionPropertyInt(const TArray<struct FSessionPropertyKeyPair>& ExtraSettings, class FName SettingName, ESessionSettingSearchResult* SearchResult, int32* SettingValue);
|
||||
static class FName GetSessionPropertyKey(const struct FSessionPropertyKeyPair& SessionProperty);
|
||||
static void GetSessionPropertyString(const TArray<struct FSessionPropertyKeyPair>& ExtraSettings, class FName SettingName, ESessionSettingSearchResult* SearchResult, class FString* SettingValue);
|
||||
static void GetSessionSettings(class UObject* WorldContextObject, int32* NumConnections, int32* NumPrivateConnections, bool* bIsLAN, bool* bIsDedicated, bool* bAllowInvites, bool* bAllowJoinInProgress, bool* bIsAnticheatEnabled, int32* BuildUniqueID, TArray<struct FSessionPropertyKeyPair>* ExtraSettings, EBlueprintResultSwitch* Result);
|
||||
static void GetSessionState(class UObject* WorldContextObject, EBPOnlineSessionState* SessionState);
|
||||
static void GetUniqueBuildID(const struct FBlueprintSessionResult& SessionResult, int32* UniqueBuildId);
|
||||
static void GetUniqueNetID(class APlayerController* PlayerController, struct FBPUniqueNetId* UniqueNetId);
|
||||
static void GetUniqueNetIDFromPlayerState(class APlayerState* PlayerState, struct FBPUniqueNetId* UniqueNetId);
|
||||
static bool HasOnlineSubsystem(class FName SubSystemName);
|
||||
static void IsPlayerInSession(class UObject* WorldContextObject, const struct FBPUniqueNetId& PlayerToCheck, bool* bIsInSession);
|
||||
static bool IsValidSession(const struct FBlueprintSessionResult& SessionResult);
|
||||
static bool IsValidUniqueNetID(const struct FBPUniqueNetId& UniqueNetId);
|
||||
static bool KickPlayer(class UObject* WorldContextObject, class APlayerController* PlayerToKick, const class FText& KickReason);
|
||||
static struct FSessionPropertyKeyPair MakeLiteralSessionPropertyBool(class FName Key, bool Value);
|
||||
static struct FSessionPropertyKeyPair MakeLiteralSessionPropertyByte(class FName Key, uint8 Value);
|
||||
static struct FSessionPropertyKeyPair MakeLiteralSessionPropertyFloat(class FName Key, float Value);
|
||||
static struct FSessionPropertyKeyPair MakeLiteralSessionPropertyInt(class FName Key, int32 Value);
|
||||
static struct FSessionPropertyKeyPair MakeLiteralSessionPropertyString(class FName Key, const class FString& Value);
|
||||
static struct FSessionsSearchSetting MakeLiteralSessionSearchProperty(const struct FSessionPropertyKeyPair& SessionSearchProperty, EOnlineComparisonOpRedux ComparisonOp);
|
||||
static bool ServerTravel(class UObject* WorldContextObject, const class FString& InURL, bool bAbsolute, bool bShouldSkipGameNotify);
|
||||
static void SetPlayerName(class APlayerController* PlayerController, const class FString& PlayerName);
|
||||
static void UniqueNetIdToString(const struct FBPUniqueNetId& UniqueNetId, class FString* String);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("AdvancedSessionsLibrary")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AdvancedSessionsLibrary")
|
||||
}
|
||||
static class UAdvancedSessionsLibrary* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAdvancedSessionsLibrary>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAdvancedSessionsLibrary;
|
||||
|
||||
// Class AdvancedSessions.AdvancedVoiceLibrary
|
||||
// 0x0000 (0x0028 - 0x0028)
|
||||
class UAdvancedVoiceLibrary final : public UBlueprintFunctionLibrary
|
||||
{
|
||||
public:
|
||||
static void GetNumLocalTalkers(int32* NumLocalTalkers);
|
||||
static void IsHeadsetPresent(bool* bHasHeadset, uint8 LocalPlayerNum);
|
||||
static bool IsLocalPlayerTalking(uint8 LocalPlayerNum);
|
||||
static bool IsPlayerMuted(uint8 LocalUserNumChecking, const struct FBPUniqueNetId& UniqueNetId);
|
||||
static bool IsRemotePlayerTalking(const struct FBPUniqueNetId& UniqueNetId);
|
||||
static bool MuteRemoteTalker(uint8 LocalUserNum, const struct FBPUniqueNetId& UniqueNetId, bool bIsSystemWide);
|
||||
static void RegisterAllLocalTalkers();
|
||||
static bool RegisterLocalTalker(uint8 LocalPlayerNum);
|
||||
static bool RegisterRemoteTalker(const struct FBPUniqueNetId& UniqueNetId);
|
||||
static void RemoveAllRemoteTalkers();
|
||||
static void StartNetworkedVoice(uint8 LocalPlayerNum);
|
||||
static void StopNetworkedVoice(uint8 LocalPlayerNum);
|
||||
static bool UnMuteRemoteTalker(uint8 LocalUserNum, const struct FBPUniqueNetId& UniqueNetId, bool bIsSystemWide);
|
||||
static void UnRegisterAllLocalTalkers();
|
||||
static void UnRegisterLocalTalker(uint8 LocalPlayerNum);
|
||||
static bool UnRegisterRemoteTalker(const struct FBPUniqueNetId& UniqueNetId);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("AdvancedVoiceLibrary")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AdvancedVoiceLibrary")
|
||||
}
|
||||
static class UAdvancedVoiceLibrary* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAdvancedVoiceLibrary>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAdvancedVoiceLibrary;
|
||||
|
||||
// Class AdvancedSessions.AutoLoginUserCallbackProxy
|
||||
// 0x0048 (0x0078 - 0x0030)
|
||||
class UAutoLoginUserCallbackProxy final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void()> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x28]; // 0x0050(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class UAutoLoginUserCallbackProxy* AutoLoginUser(class UObject* WorldContextObject, int32 LocalUserNum);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("AutoLoginUserCallbackProxy")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AutoLoginUserCallbackProxy")
|
||||
}
|
||||
static class UAutoLoginUserCallbackProxy* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAutoLoginUserCallbackProxy>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAutoLoginUserCallbackProxy;
|
||||
|
||||
// Class AdvancedSessions.CancelFindSessionsCallbackProxy
|
||||
// 0x0048 (0x0078 - 0x0030)
|
||||
class UCancelFindSessionsCallbackProxy final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void()> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x28]; // 0x0050(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class UCancelFindSessionsCallbackProxy* CancelFindSessions(class UObject* WorldContextObject, class APlayerController* PlayerController);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("CancelFindSessionsCallbackProxy")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"CancelFindSessionsCallbackProxy")
|
||||
}
|
||||
static class UCancelFindSessionsCallbackProxy* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UCancelFindSessionsCallbackProxy>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UCancelFindSessionsCallbackProxy;
|
||||
|
||||
// Class AdvancedSessions.CheckSubscriptionCallbackProxy
|
||||
// 0x0050 (0x0080 - 0x0030)
|
||||
class UCheckSubscriptionCallbackProxy final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void(const bool SessionInfo)> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void(const bool SessionInfo)> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x30]; // 0x0050(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class UCheckSubscriptionCallbackProxy* CheckSubscription(class UObject* WorldContextObject, const struct FBPUniqueNetId& FriendUniqueNetId);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("CheckSubscriptionCallbackProxy")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"CheckSubscriptionCallbackProxy")
|
||||
}
|
||||
static class UCheckSubscriptionCallbackProxy* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UCheckSubscriptionCallbackProxy>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UCheckSubscriptionCallbackProxy;
|
||||
|
||||
// Class AdvancedSessions.CreateSessionCallbackProxyAdvanced
|
||||
// 0x0088 (0x00B8 - 0x0030)
|
||||
class UCreateSessionCallbackProxyAdvanced final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void()> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x68]; // 0x0050(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class UCreateSessionCallbackProxyAdvanced* CreateAdvancedSession(class UObject* WorldContextObject, const TArray<struct FSessionPropertyKeyPair>& ExtraSettings, class APlayerController* PlayerController, int32 PublicConnections, int32 PrivateConnections, bool bUseLAN, bool bAllowInvites, bool bIsDedicatedServer, bool bUsePresence, bool bUseLobbiesIfAvailable, bool bAllowJoinViaPresence, bool bAllowJoinViaPresenceFriendsOnly, bool bAntiCheatProtected, bool bUsesStats, bool bShouldAdvertise, bool bUseLobbiesVoiceChatIfAvailable, bool bStartAfterCreate, bool bGameSession);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("CreateSessionCallbackProxyAdvanced")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"CreateSessionCallbackProxyAdvanced")
|
||||
}
|
||||
static class UCreateSessionCallbackProxyAdvanced* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UCreateSessionCallbackProxyAdvanced>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UCreateSessionCallbackProxyAdvanced;
|
||||
|
||||
// Class AdvancedSessions.EndSessionCallbackProxy
|
||||
// 0x0048 (0x0078 - 0x0030)
|
||||
class UEndSessionCallbackProxy final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void()> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x28]; // 0x0050(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class UEndSessionCallbackProxy* EndSession(class UObject* WorldContextObject, class APlayerController* PlayerController);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("EndSessionCallbackProxy")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"EndSessionCallbackProxy")
|
||||
}
|
||||
static class UEndSessionCallbackProxy* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UEndSessionCallbackProxy>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UEndSessionCallbackProxy;
|
||||
|
||||
// Class AdvancedSessions.FindFriendSessionCallbackProxy
|
||||
// 0x0070 (0x00A0 - 0x0030)
|
||||
class UFindFriendSessionCallbackProxy final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void(const TArray<struct FBlueprintSessionResult>& SessionInfo)> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void(const TArray<struct FBlueprintSessionResult>& SessionInfo)> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x50]; // 0x0050(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class UFindFriendSessionCallbackProxy* FindFriendSession(class UObject* WorldContextObject, class APlayerController* PlayerController, const struct FBPUniqueNetId& FriendUniqueNetId);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("FindFriendSessionCallbackProxy")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"FindFriendSessionCallbackProxy")
|
||||
}
|
||||
static class UFindFriendSessionCallbackProxy* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UFindFriendSessionCallbackProxy>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UFindFriendSessionCallbackProxy;
|
||||
|
||||
// Class AdvancedSessions.FindSessionsCallbackProxyAdvanced
|
||||
// 0x00A0 (0x00D0 - 0x0030)
|
||||
class UFindSessionsCallbackProxyAdvanced final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void(const TArray<struct FBlueprintSessionResult>& Results)> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void(const TArray<struct FBlueprintSessionResult>& Results)> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x80]; // 0x0050(0x0080)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static void FilterSessionResults(const TArray<struct FBlueprintSessionResult>& SessionResults, const TArray<struct FSessionsSearchSetting>& Filters, TArray<struct FBlueprintSessionResult>* FilteredResults);
|
||||
static class UFindSessionsCallbackProxyAdvanced* FindSessionsAdvanced(class UObject* WorldContextObject, class APlayerController* PlayerController, int32 MaxResults, bool bUseLAN, EBPServerPresenceSearchType ServerTypeToSearch, const TArray<struct FSessionsSearchSetting>& Filters, bool bEmptyServersOnly, bool bNonEmptyServersOnly, bool bSecureServersOnly, bool bSearchLobbies, int32 MinSlotsAvailable);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("FindSessionsCallbackProxyAdvanced")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"FindSessionsCallbackProxyAdvanced")
|
||||
}
|
||||
static class UFindSessionsCallbackProxyAdvanced* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UFindSessionsCallbackProxyAdvanced>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UFindSessionsCallbackProxyAdvanced;
|
||||
|
||||
// Class AdvancedSessions.GetBlockedPlayersCallbackProxy
|
||||
// 0x0068 (0x0098 - 0x0030)
|
||||
class UGetBlockedPlayersCallbackProxy final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void(const TArray<struct FBPUniqueNetId>& Results)> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void(const TArray<struct FBPUniqueNetId>& Results)> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x48]; // 0x0050(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class UGetBlockedPlayersCallbackProxy* GetAndStoreBlockedPlayersList(class UObject* WorldContextObject, const struct FBPUniqueNetId& UniqueNetId);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("GetBlockedPlayersCallbackProxy")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"GetBlockedPlayersCallbackProxy")
|
||||
}
|
||||
static class UGetBlockedPlayersCallbackProxy* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UGetBlockedPlayersCallbackProxy>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UGetBlockedPlayersCallbackProxy;
|
||||
|
||||
// Class AdvancedSessions.GetFriendsCallbackProxy
|
||||
// 0x0040 (0x0070 - 0x0030)
|
||||
class UGetFriendsCallbackProxy final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void(const TArray<struct FBPFriendInfo>& Results)> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void(const TArray<struct FBPFriendInfo>& Results)> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x20]; // 0x0050(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class UGetFriendsCallbackProxy* GetAndStoreFriendsList(class UObject* WorldContextObject, class APlayerController* PlayerController);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("GetFriendsCallbackProxy")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"GetFriendsCallbackProxy")
|
||||
}
|
||||
static class UGetFriendsCallbackProxy* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UGetFriendsCallbackProxy>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UGetFriendsCallbackProxy;
|
||||
|
||||
// Class AdvancedSessions.GetRecentPlayersCallbackProxy
|
||||
// 0x0068 (0x0098 - 0x0030)
|
||||
class UGetRecentPlayersCallbackProxy final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void(const TArray<struct FBPOnlineRecentPlayer>& Results)> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void(const TArray<struct FBPOnlineRecentPlayer>& Results)> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x48]; // 0x0050(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class UGetRecentPlayersCallbackProxy* GetAndStoreRecentPlayersList(class UObject* WorldContextObject, const struct FBPUniqueNetId& UniqueNetId);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("GetRecentPlayersCallbackProxy")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"GetRecentPlayersCallbackProxy")
|
||||
}
|
||||
static class UGetRecentPlayersCallbackProxy* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UGetRecentPlayersCallbackProxy>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UGetRecentPlayersCallbackProxy;
|
||||
|
||||
// Class AdvancedSessions.GetUserPrivilegeCallbackProxy
|
||||
// 0x0058 (0x0088 - 0x0030)
|
||||
class UGetUserPrivilegeCallbackProxy final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void(EBPUserPrivileges QueriedPrivilege, bool HadPrivilege)> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x38]; // 0x0050(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class UGetUserPrivilegeCallbackProxy* GetUserPrivilege(class UObject* WorldContextObject, const EBPUserPrivileges& PrivilegeToCheck, const struct FBPUniqueNetId& PlayerUniqueNetID);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("GetUserPrivilegeCallbackProxy")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"GetUserPrivilegeCallbackProxy")
|
||||
}
|
||||
static class UGetUserPrivilegeCallbackProxy* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UGetUserPrivilegeCallbackProxy>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UGetUserPrivilegeCallbackProxy;
|
||||
|
||||
// Class AdvancedSessions.LoginUserCallbackProxy
|
||||
// 0x0078 (0x00A8 - 0x0030)
|
||||
class ULoginUserCallbackProxy final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void()> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x58]; // 0x0050(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class ULoginUserCallbackProxy* LoginUser(class UObject* WorldContextObject, class APlayerController* PlayerController, const class FString& UserID, const class FString& UserToken, const class FString& AuthType);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("LoginUserCallbackProxy")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"LoginUserCallbackProxy")
|
||||
}
|
||||
static class ULoginUserCallbackProxy* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<ULoginUserCallbackProxy>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_ULoginUserCallbackProxy;
|
||||
|
||||
// Class AdvancedSessions.LogoutUserCallbackProxy
|
||||
// 0x0048 (0x0078 - 0x0030)
|
||||
class ULogoutUserCallbackProxy final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void()> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x28]; // 0x0050(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class ULogoutUserCallbackProxy* LogoutUser(class UObject* WorldContextObject, class APlayerController* PlayerController);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("LogoutUserCallbackProxy")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"LogoutUserCallbackProxy")
|
||||
}
|
||||
static class ULogoutUserCallbackProxy* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<ULogoutUserCallbackProxy>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_ULogoutUserCallbackProxy;
|
||||
|
||||
// Class AdvancedSessions.SendFriendInviteCallbackProxy
|
||||
// 0x0068 (0x0098 - 0x0030)
|
||||
class USendFriendInviteCallbackProxy final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void()> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x48]; // 0x0050(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class USendFriendInviteCallbackProxy* SendFriendInvite(class UObject* WorldContextObject, class APlayerController* PlayerController, const struct FBPUniqueNetId& UniqueNetIDInvited);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("SendFriendInviteCallbackProxy")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"SendFriendInviteCallbackProxy")
|
||||
}
|
||||
static class USendFriendInviteCallbackProxy* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<USendFriendInviteCallbackProxy>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_USendFriendInviteCallbackProxy;
|
||||
|
||||
// Class AdvancedSessions.StartSessionCallbackProxyAdvanced
|
||||
// 0x0040 (0x0070 - 0x0030)
|
||||
class UStartSessionCallbackProxyAdvanced final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void()> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x20]; // 0x0050(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class UStartSessionCallbackProxyAdvanced* StartAdvancedSession(const class UObject* WorldContextObject);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("StartSessionCallbackProxyAdvanced")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"StartSessionCallbackProxyAdvanced")
|
||||
}
|
||||
static class UStartSessionCallbackProxyAdvanced* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UStartSessionCallbackProxyAdvanced>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UStartSessionCallbackProxyAdvanced;
|
||||
|
||||
// Class AdvancedSessions.UpdateSessionCallbackProxyAdvanced
|
||||
// 0x0068 (0x0098 - 0x0030)
|
||||
class UUpdateSessionCallbackProxyAdvanced final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void()> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void()> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x48]; // 0x0050(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class UUpdateSessionCallbackProxyAdvanced* UpdateSession(class UObject* WorldContextObject, const TArray<struct FSessionPropertyKeyPair>& ExtraSettings, int32 PublicConnections, int32 PrivateConnections, bool bUseLAN, bool bAllowInvites, bool bAllowJoinInProgress, bool bRefreshOnlineData, bool bIsDedicatedServer, bool bIsGameSession);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("UpdateSessionCallbackProxyAdvanced")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"UpdateSessionCallbackProxyAdvanced")
|
||||
}
|
||||
static class UUpdateSessionCallbackProxyAdvanced* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UUpdateSessionCallbackProxyAdvanced>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UUpdateSessionCallbackProxyAdvanced;
|
||||
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,209 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AdvancedSessions
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Enum AdvancedSessions.EBPOnlinePresenceState
|
||||
// NumValues: 0x0007
|
||||
enum class EBPOnlinePresenceState : uint8
|
||||
{
|
||||
Online = 0,
|
||||
Offline = 1,
|
||||
Away = 2,
|
||||
ExtendedAway = 3,
|
||||
DoNotDisturb = 4,
|
||||
Chat = 5,
|
||||
EBPOnlinePresenceState_MAX = 6,
|
||||
};
|
||||
|
||||
// Enum AdvancedSessions.EBPUserPrivileges
|
||||
// NumValues: 0x0005
|
||||
enum class EBPUserPrivileges : uint8
|
||||
{
|
||||
CanPlay = 0,
|
||||
CanPlayOnline = 1,
|
||||
CanCommunicateOnline = 2,
|
||||
CanUseUserGeneratedContent = 3,
|
||||
EBPUserPrivileges_MAX = 4,
|
||||
};
|
||||
|
||||
// Enum AdvancedSessions.EOnlineComparisonOpRedux
|
||||
// NumValues: 0x0007
|
||||
enum class EOnlineComparisonOpRedux : uint8
|
||||
{
|
||||
Equals = 0,
|
||||
NotEquals = 1,
|
||||
GreaterThan = 2,
|
||||
GreaterThanEquals = 3,
|
||||
LessThan = 4,
|
||||
LessThanEquals = 5,
|
||||
EOnlineComparisonOpRedux_MAX = 6,
|
||||
};
|
||||
|
||||
// Enum AdvancedSessions.EBPOnlineSessionState
|
||||
// NumValues: 0x0009
|
||||
enum class EBPOnlineSessionState : uint8
|
||||
{
|
||||
NoSession = 0,
|
||||
Creating = 1,
|
||||
Pending = 2,
|
||||
Starting = 3,
|
||||
InProgress = 4,
|
||||
Ending = 5,
|
||||
Ended = 6,
|
||||
Destroying = 7,
|
||||
EBPOnlineSessionState_MAX = 8,
|
||||
};
|
||||
|
||||
// Enum AdvancedSessions.EBPServerPresenceSearchType
|
||||
// NumValues: 0x0004
|
||||
enum class EBPServerPresenceSearchType : uint8
|
||||
{
|
||||
AllServers = 0,
|
||||
ClientServersOnly = 1,
|
||||
DedicatedServersOnly = 2,
|
||||
EBPServerPresenceSearchType_MAX = 3,
|
||||
};
|
||||
|
||||
// Enum AdvancedSessions.EBlueprintAsyncResultSwitch
|
||||
// NumValues: 0x0004
|
||||
enum class EBlueprintAsyncResultSwitch : uint8
|
||||
{
|
||||
OnSuccess = 0,
|
||||
AsyncLoading = 1,
|
||||
OnFailure = 2,
|
||||
EBlueprintAsyncResultSwitch_MAX = 3,
|
||||
};
|
||||
|
||||
// Enum AdvancedSessions.EBlueprintResultSwitch
|
||||
// NumValues: 0x0003
|
||||
enum class EBlueprintResultSwitch : uint8
|
||||
{
|
||||
OnSuccess = 0,
|
||||
OnFailure = 1,
|
||||
EBlueprintResultSwitch_MAX = 2,
|
||||
};
|
||||
|
||||
// Enum AdvancedSessions.ESessionSettingSearchResult
|
||||
// NumValues: 0x0004
|
||||
enum class ESessionSettingSearchResult : uint8
|
||||
{
|
||||
Found = 0,
|
||||
NotFound = 1,
|
||||
WrongType = 2,
|
||||
ESessionSettingSearchResult_MAX = 3,
|
||||
};
|
||||
|
||||
// Enum AdvancedSessions.EBPLoginStatus
|
||||
// NumValues: 0x0004
|
||||
enum class EBPLoginStatus : uint8
|
||||
{
|
||||
NotLoggedIn = 0,
|
||||
UsingLocalProfile = 1,
|
||||
LoggedIn = 2,
|
||||
EBPLoginStatus_MAX = 3,
|
||||
};
|
||||
|
||||
// ScriptStruct AdvancedSessions.BPUniqueNetId
|
||||
// 0x0028 (0x0028 - 0x0000)
|
||||
struct FBPUniqueNetId final
|
||||
{
|
||||
public:
|
||||
struct FUniqueNetIdRepl ReplicatedId; // 0x0000(0x0028)(HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FBPUniqueNetId;
|
||||
|
||||
// ScriptStruct AdvancedSessions.BPOnlineUser
|
||||
// 0x0048 (0x0048 - 0x0000)
|
||||
struct FBPOnlineUser
|
||||
{
|
||||
public:
|
||||
struct FBPUniqueNetId UniqueNetId; // 0x0000(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
||||
class FString DisplayName; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FString RealName; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FBPOnlineUser;
|
||||
|
||||
// ScriptStruct AdvancedSessions.BPOnlineRecentPlayer
|
||||
// 0x0010 (0x0058 - 0x0048)
|
||||
struct FBPOnlineRecentPlayer final : public FBPOnlineUser
|
||||
{
|
||||
public:
|
||||
class FString LastSeen; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FBPOnlineRecentPlayer;
|
||||
|
||||
// ScriptStruct AdvancedSessions.BPUserOnlineAccount
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct alignas(0x08) FBPUserOnlineAccount final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FBPUserOnlineAccount;
|
||||
|
||||
// ScriptStruct AdvancedSessions.BPFriendPresenceInfo
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct FBPFriendPresenceInfo final
|
||||
{
|
||||
public:
|
||||
bool bIsOnline; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool bIsPlaying; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool bIsPlayingThisGame; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool bIsJoinable; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool bHasVoiceSupport; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
EBPOnlinePresenceState PresenceState; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class FString StatusString; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FBPFriendPresenceInfo;
|
||||
|
||||
// ScriptStruct AdvancedSessions.BPFriendInfo
|
||||
// 0x0070 (0x0070 - 0x0000)
|
||||
struct FBPFriendInfo final
|
||||
{
|
||||
public:
|
||||
class FString DisplayName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FString RealName; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
EBPOnlinePresenceState OnlineState; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FBPUniqueNetId UniqueNetId; // 0x0028(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
||||
bool bIsPlayingSameGame; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FBPFriendPresenceInfo PresenceInfo; // 0x0058(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FBPFriendInfo;
|
||||
|
||||
// ScriptStruct AdvancedSessions.SessionsSearchSetting
|
||||
// 0x0028 (0x0028 - 0x0000)
|
||||
struct alignas(0x08) FSessionsSearchSetting final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0x28]; // 0x0000(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FSessionsSearchSetting;
|
||||
|
||||
// ScriptStruct AdvancedSessions.SessionPropertyKeyPair
|
||||
// 0x0020 (0x0020 - 0x0000)
|
||||
struct alignas(0x08) FSessionPropertyKeyPair final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FSessionPropertyKeyPair;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,137 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AdvancedSteamSessions
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_classes.hpp"
|
||||
#include "AdvancedSteamSessions_structs.hpp"
|
||||
#include "AdvancedSessions_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Class AdvancedSteamSessions.AdvancedSteamFriendsLibrary
|
||||
// 0x0000 (0x0028 - 0x0028)
|
||||
class UAdvancedSteamFriendsLibrary final : public UBlueprintFunctionLibrary
|
||||
{
|
||||
public:
|
||||
static struct FBPUniqueNetId CreateSteamIDFromString(const class FString& SteamID64);
|
||||
static bool FilterText(const class FString& TextToFilter, EBPTextFilteringContext Context, const struct FBPUniqueNetId& TextSourceID, class FString* FilteredText);
|
||||
static int32 GetFriendSteamLevel(const struct FBPUniqueNetId& UniqueNetId);
|
||||
static struct FBPUniqueNetId GetLocalSteamIDFromSteam();
|
||||
static class UTexture2D* GetSteamFriendAvatar(const struct FBPUniqueNetId& UniqueNetId, EBlueprintAsyncResultSwitch* Result, ESteamAvatarSize AvatarSize);
|
||||
static void GetSteamFriendGamePlayed(const struct FBPUniqueNetId& UniqueNetId, EBlueprintResultSwitch* Result, int32* AppId);
|
||||
static void GetSteamGroups(TArray<struct FBPSteamGroupInfo>* SteamGroups);
|
||||
static class FString GetSteamPersonaName(const struct FBPUniqueNetId& UniqueNetId);
|
||||
static bool InitTextFiltering();
|
||||
static bool IsOverlayEnabled();
|
||||
static bool IsSteamInBigPictureMode();
|
||||
static bool OpenSteamUserOverlay(const struct FBPUniqueNetId& UniqueNetId, ESteamUserOverlayType DialogType);
|
||||
static bool RequestSteamFriendInfo(const struct FBPUniqueNetId& UniqueNetId, bool bRequireNameOnly);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("AdvancedSteamFriendsLibrary")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AdvancedSteamFriendsLibrary")
|
||||
}
|
||||
static class UAdvancedSteamFriendsLibrary* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAdvancedSteamFriendsLibrary>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAdvancedSteamFriendsLibrary;
|
||||
|
||||
// Class AdvancedSteamSessions.AdvancedSteamWorkshopLibrary
|
||||
// 0x0000 (0x0028 - 0x0028)
|
||||
class UAdvancedSteamWorkshopLibrary final : public UBlueprintFunctionLibrary
|
||||
{
|
||||
public:
|
||||
static void GetNumSubscribedWorkshopItems(int32* NumberOfItems);
|
||||
static TArray<struct FBPSteamWorkshopID> GetSubscribedWorkshopItems(int32* NumberOfItems);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("AdvancedSteamWorkshopLibrary")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AdvancedSteamWorkshopLibrary")
|
||||
}
|
||||
static class UAdvancedSteamWorkshopLibrary* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAdvancedSteamWorkshopLibrary>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAdvancedSteamWorkshopLibrary;
|
||||
|
||||
// Class AdvancedSteamSessions.SteamRequestGroupOfficersCallbackProxy
|
||||
// 0x0078 (0x00A8 - 0x0030)
|
||||
class USteamRequestGroupOfficersCallbackProxy final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void(const TArray<struct FBPSteamGroupOfficer>& OfficerList)> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void(const TArray<struct FBPSteamGroupOfficer>& OfficerList)> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x58]; // 0x0050(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class USteamRequestGroupOfficersCallbackProxy* GetSteamGroupOfficerList(class UObject* WorldContextObject, const struct FBPUniqueNetId& GroupUniqueNetID);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("SteamRequestGroupOfficersCallbackProxy")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"SteamRequestGroupOfficersCallbackProxy")
|
||||
}
|
||||
static class USteamRequestGroupOfficersCallbackProxy* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<USteamRequestGroupOfficersCallbackProxy>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_USteamRequestGroupOfficersCallbackProxy;
|
||||
|
||||
// Class AdvancedSteamSessions.SteamWSRequestUGCDetailsCallbackProxy
|
||||
// 0x0058 (0x0088 - 0x0030)
|
||||
class USteamWSRequestUGCDetailsCallbackProxy final : public UOnlineBlueprintCallProxyBase
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void(const struct FBPSteamWorkshopItemDetails& WorkShopDetails)> OnSuccess; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
TMulticastInlineDelegate<void(const struct FBPSteamWorkshopItemDetails& WorkShopDetails)> OnFailure; // 0x0040(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_50[0x38]; // 0x0050(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class USteamWSRequestUGCDetailsCallbackProxy* GetWorkshopItemDetails(class UObject* WorldContextObject, const struct FBPSteamWorkshopID& WorkShopID);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("SteamWSRequestUGCDetailsCallbackProxy")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"SteamWSRequestUGCDetailsCallbackProxy")
|
||||
}
|
||||
static class USteamWSRequestUGCDetailsCallbackProxy* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<USteamWSRequestUGCDetailsCallbackProxy>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_USteamWSRequestUGCDetailsCallbackProxy;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,508 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AdvancedSteamSessions
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AdvancedSteamSessions_classes.hpp"
|
||||
#include "AdvancedSteamSessions_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.CreateSteamIDFromString
|
||||
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
||||
// Parameters:
|
||||
// const class FString& SteamID64 (ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// struct FBPUniqueNetId ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
||||
|
||||
struct FBPUniqueNetId UAdvancedSteamFriendsLibrary::CreateSteamIDFromString(const class FString& SteamID64)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AdvancedSteamFriendsLibrary", "CreateSteamIDFromString");
|
||||
|
||||
Params::AdvancedSteamFriendsLibrary_CreateSteamIDFromString Parms{};
|
||||
|
||||
Parms.SteamID64 = std::move(SteamID64);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.FilterText
|
||||
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const class FString& TextToFilter (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// EBPTextFilteringContext Context (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// const struct FBPUniqueNetId& TextSourceID (ConstParm, Parm, NativeAccessSpecifierPublic)
|
||||
// class FString* FilteredText (Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
bool UAdvancedSteamFriendsLibrary::FilterText(const class FString& TextToFilter, EBPTextFilteringContext Context, const struct FBPUniqueNetId& TextSourceID, class FString* FilteredText)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AdvancedSteamFriendsLibrary", "FilterText");
|
||||
|
||||
Params::AdvancedSteamFriendsLibrary_FilterText Parms{};
|
||||
|
||||
Parms.TextToFilter = std::move(TextToFilter);
|
||||
Parms.Context = Context;
|
||||
Parms.TextSourceID = std::move(TextSourceID);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
if (FilteredText != nullptr)
|
||||
*FilteredText = std::move(Parms.FilteredText);
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.GetFriendSteamLevel
|
||||
// (Final, Native, Static, Public, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const struct FBPUniqueNetId& UniqueNetId (ConstParm, Parm, NativeAccessSpecifierPublic)
|
||||
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
int32 UAdvancedSteamFriendsLibrary::GetFriendSteamLevel(const struct FBPUniqueNetId& UniqueNetId)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AdvancedSteamFriendsLibrary", "GetFriendSteamLevel");
|
||||
|
||||
Params::AdvancedSteamFriendsLibrary_GetFriendSteamLevel Parms{};
|
||||
|
||||
Parms.UniqueNetId = std::move(UniqueNetId);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.GetLocalSteamIDFromSteam
|
||||
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
||||
// Parameters:
|
||||
// struct FBPUniqueNetId ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
||||
|
||||
struct FBPUniqueNetId UAdvancedSteamFriendsLibrary::GetLocalSteamIDFromSteam()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AdvancedSteamFriendsLibrary", "GetLocalSteamIDFromSteam");
|
||||
|
||||
Params::AdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam Parms{};
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.GetSteamFriendAvatar
|
||||
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const struct FBPUniqueNetId& UniqueNetId (ConstParm, Parm, NativeAccessSpecifierPublic)
|
||||
// EBlueprintAsyncResultSwitch* Result (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// ESteamAvatarSize AvatarSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
class UTexture2D* UAdvancedSteamFriendsLibrary::GetSteamFriendAvatar(const struct FBPUniqueNetId& UniqueNetId, EBlueprintAsyncResultSwitch* Result, ESteamAvatarSize AvatarSize)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AdvancedSteamFriendsLibrary", "GetSteamFriendAvatar");
|
||||
|
||||
Params::AdvancedSteamFriendsLibrary_GetSteamFriendAvatar Parms{};
|
||||
|
||||
Parms.UniqueNetId = std::move(UniqueNetId);
|
||||
Parms.AvatarSize = AvatarSize;
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
if (Result != nullptr)
|
||||
*Result = Parms.Result;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.GetSteamFriendGamePlayed
|
||||
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const struct FBPUniqueNetId& UniqueNetId (ConstParm, Parm, NativeAccessSpecifierPublic)
|
||||
// EBlueprintResultSwitch* Result (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// int32* AppId (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
void UAdvancedSteamFriendsLibrary::GetSteamFriendGamePlayed(const struct FBPUniqueNetId& UniqueNetId, EBlueprintResultSwitch* Result, int32* AppId)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AdvancedSteamFriendsLibrary", "GetSteamFriendGamePlayed");
|
||||
|
||||
Params::AdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed Parms{};
|
||||
|
||||
Parms.UniqueNetId = std::move(UniqueNetId);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
if (Result != nullptr)
|
||||
*Result = Parms.Result;
|
||||
|
||||
if (AppId != nullptr)
|
||||
*AppId = Parms.AppId;
|
||||
}
|
||||
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.GetSteamGroups
|
||||
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
||||
// Parameters:
|
||||
// TArray<struct FBPSteamGroupInfo>* SteamGroups (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
|
||||
void UAdvancedSteamFriendsLibrary::GetSteamGroups(TArray<struct FBPSteamGroupInfo>* SteamGroups)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AdvancedSteamFriendsLibrary", "GetSteamGroups");
|
||||
|
||||
Params::AdvancedSteamFriendsLibrary_GetSteamGroups Parms{};
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
if (SteamGroups != nullptr)
|
||||
*SteamGroups = std::move(Parms.SteamGroups);
|
||||
}
|
||||
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.GetSteamPersonaName
|
||||
// (Final, Native, Static, Public, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const struct FBPUniqueNetId& UniqueNetId (ConstParm, Parm, NativeAccessSpecifierPublic)
|
||||
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
class FString UAdvancedSteamFriendsLibrary::GetSteamPersonaName(const struct FBPUniqueNetId& UniqueNetId)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AdvancedSteamFriendsLibrary", "GetSteamPersonaName");
|
||||
|
||||
Params::AdvancedSteamFriendsLibrary_GetSteamPersonaName Parms{};
|
||||
|
||||
Parms.UniqueNetId = std::move(UniqueNetId);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.InitTextFiltering
|
||||
// (Final, Native, Static, Public, BlueprintCallable)
|
||||
// Parameters:
|
||||
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
bool UAdvancedSteamFriendsLibrary::InitTextFiltering()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AdvancedSteamFriendsLibrary", "InitTextFiltering");
|
||||
|
||||
Params::AdvancedSteamFriendsLibrary_InitTextFiltering Parms{};
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.IsOverlayEnabled
|
||||
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
||||
// Parameters:
|
||||
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
bool UAdvancedSteamFriendsLibrary::IsOverlayEnabled()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AdvancedSteamFriendsLibrary", "IsOverlayEnabled");
|
||||
|
||||
Params::AdvancedSteamFriendsLibrary_IsOverlayEnabled Parms{};
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.IsSteamInBigPictureMode
|
||||
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
||||
// Parameters:
|
||||
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
bool UAdvancedSteamFriendsLibrary::IsSteamInBigPictureMode()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AdvancedSteamFriendsLibrary", "IsSteamInBigPictureMode");
|
||||
|
||||
Params::AdvancedSteamFriendsLibrary_IsSteamInBigPictureMode Parms{};
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.OpenSteamUserOverlay
|
||||
// (Final, Native, Static, Public, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const struct FBPUniqueNetId& UniqueNetId (ConstParm, Parm, NativeAccessSpecifierPublic)
|
||||
// ESteamUserOverlayType DialogType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
bool UAdvancedSteamFriendsLibrary::OpenSteamUserOverlay(const struct FBPUniqueNetId& UniqueNetId, ESteamUserOverlayType DialogType)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AdvancedSteamFriendsLibrary", "OpenSteamUserOverlay");
|
||||
|
||||
Params::AdvancedSteamFriendsLibrary_OpenSteamUserOverlay Parms{};
|
||||
|
||||
Parms.UniqueNetId = std::move(UniqueNetId);
|
||||
Parms.DialogType = DialogType;
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.RequestSteamFriendInfo
|
||||
// (Final, Native, Static, Public, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const struct FBPUniqueNetId& UniqueNetId (ConstParm, Parm, NativeAccessSpecifierPublic)
|
||||
// bool bRequireNameOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
bool UAdvancedSteamFriendsLibrary::RequestSteamFriendInfo(const struct FBPUniqueNetId& UniqueNetId, bool bRequireNameOnly)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AdvancedSteamFriendsLibrary", "RequestSteamFriendInfo");
|
||||
|
||||
Params::AdvancedSteamFriendsLibrary_RequestSteamFriendInfo Parms{};
|
||||
|
||||
Parms.UniqueNetId = std::move(UniqueNetId);
|
||||
Parms.bRequireNameOnly = bRequireNameOnly;
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamWorkshopLibrary.GetNumSubscribedWorkshopItems
|
||||
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
||||
// Parameters:
|
||||
// int32* NumberOfItems (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
void UAdvancedSteamWorkshopLibrary::GetNumSubscribedWorkshopItems(int32* NumberOfItems)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AdvancedSteamWorkshopLibrary", "GetNumSubscribedWorkshopItems");
|
||||
|
||||
Params::AdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems Parms{};
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
if (NumberOfItems != nullptr)
|
||||
*NumberOfItems = Parms.NumberOfItems;
|
||||
}
|
||||
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamWorkshopLibrary.GetSubscribedWorkshopItems
|
||||
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
||||
// Parameters:
|
||||
// int32* NumberOfItems (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// TArray<struct FBPSteamWorkshopID> ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
||||
|
||||
TArray<struct FBPSteamWorkshopID> UAdvancedSteamWorkshopLibrary::GetSubscribedWorkshopItems(int32* NumberOfItems)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AdvancedSteamWorkshopLibrary", "GetSubscribedWorkshopItems");
|
||||
|
||||
Params::AdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems Parms{};
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
if (NumberOfItems != nullptr)
|
||||
*NumberOfItems = Parms.NumberOfItems;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function AdvancedSteamSessions.SteamRequestGroupOfficersCallbackProxy.GetSteamGroupOfficerList
|
||||
// (Final, Native, Static, Public, BlueprintCallable)
|
||||
// Parameters:
|
||||
// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// const struct FBPUniqueNetId& GroupUniqueNetID (Parm, NativeAccessSpecifierPublic)
|
||||
// class USteamRequestGroupOfficersCallbackProxy*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
class USteamRequestGroupOfficersCallbackProxy* USteamRequestGroupOfficersCallbackProxy::GetSteamGroupOfficerList(class UObject* WorldContextObject, const struct FBPUniqueNetId& GroupUniqueNetID)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("SteamRequestGroupOfficersCallbackProxy", "GetSteamGroupOfficerList");
|
||||
|
||||
Params::SteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList Parms{};
|
||||
|
||||
Parms.WorldContextObject = WorldContextObject;
|
||||
Parms.GroupUniqueNetID = std::move(GroupUniqueNetID);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function AdvancedSteamSessions.SteamWSRequestUGCDetailsCallbackProxy.GetWorkshopItemDetails
|
||||
// (Final, Native, Static, Public, BlueprintCallable)
|
||||
// Parameters:
|
||||
// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// const struct FBPSteamWorkshopID& WorkShopID (Parm, NoDestructor, NativeAccessSpecifierPublic)
|
||||
// class USteamWSRequestUGCDetailsCallbackProxy*ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
class USteamWSRequestUGCDetailsCallbackProxy* USteamWSRequestUGCDetailsCallbackProxy::GetWorkshopItemDetails(class UObject* WorldContextObject, const struct FBPSteamWorkshopID& WorkShopID)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("SteamWSRequestUGCDetailsCallbackProxy", "GetWorkshopItemDetails");
|
||||
|
||||
Params::SteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails Parms{};
|
||||
|
||||
Parms.WorldContextObject = WorldContextObject;
|
||||
Parms.WorkShopID = std::move(WorkShopID);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,203 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AdvancedSteamSessions
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AdvancedSessions_structs.hpp"
|
||||
#include "AdvancedSteamSessions_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.CreateSteamIDFromString
|
||||
// 0x0038 (0x0038 - 0x0000)
|
||||
struct AdvancedSteamFriendsLibrary_CreateSteamIDFromString final
|
||||
{
|
||||
public:
|
||||
class FString SteamID64; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FBPUniqueNetId ReturnValue; // 0x0010(0x0028)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_AdvancedSteamFriendsLibrary_CreateSteamIDFromString;
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.FilterText
|
||||
// 0x0058 (0x0058 - 0x0000)
|
||||
struct AdvancedSteamFriendsLibrary_FilterText final
|
||||
{
|
||||
public:
|
||||
class FString TextToFilter; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
EBPTextFilteringContext Context; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FBPUniqueNetId TextSourceID; // 0x0018(0x0028)(ConstParm, Parm, NativeAccessSpecifierPublic)
|
||||
class FString FilteredText; // 0x0040(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_AdvancedSteamFriendsLibrary_FilterText;
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.GetFriendSteamLevel
|
||||
// 0x0030 (0x0030 - 0x0000)
|
||||
struct AdvancedSteamFriendsLibrary_GetFriendSteamLevel final
|
||||
{
|
||||
public:
|
||||
struct FBPUniqueNetId UniqueNetId; // 0x0000(0x0028)(ConstParm, Parm, NativeAccessSpecifierPublic)
|
||||
int32 ReturnValue; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_AdvancedSteamFriendsLibrary_GetFriendSteamLevel;
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.GetLocalSteamIDFromSteam
|
||||
// 0x0028 (0x0028 - 0x0000)
|
||||
struct AdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam final
|
||||
{
|
||||
public:
|
||||
struct FBPUniqueNetId ReturnValue; // 0x0000(0x0028)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_AdvancedSteamFriendsLibrary_GetLocalSteamIDFromSteam;
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.GetSteamFriendAvatar
|
||||
// 0x0038 (0x0038 - 0x0000)
|
||||
struct AdvancedSteamFriendsLibrary_GetSteamFriendAvatar final
|
||||
{
|
||||
public:
|
||||
struct FBPUniqueNetId UniqueNetId; // 0x0000(0x0028)(ConstParm, Parm, NativeAccessSpecifierPublic)
|
||||
EBlueprintAsyncResultSwitch Result; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
ESteamAvatarSize AvatarSize; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class UTexture2D* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_AdvancedSteamFriendsLibrary_GetSteamFriendAvatar;
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.GetSteamFriendGamePlayed
|
||||
// 0x0030 (0x0030 - 0x0000)
|
||||
struct AdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed final
|
||||
{
|
||||
public:
|
||||
struct FBPUniqueNetId UniqueNetId; // 0x0000(0x0028)(ConstParm, Parm, NativeAccessSpecifierPublic)
|
||||
EBlueprintResultSwitch Result; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
int32 AppId; // 0x002C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_AdvancedSteamFriendsLibrary_GetSteamFriendGamePlayed;
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.GetSteamGroups
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct AdvancedSteamFriendsLibrary_GetSteamGroups final
|
||||
{
|
||||
public:
|
||||
TArray<struct FBPSteamGroupInfo> SteamGroups; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_AdvancedSteamFriendsLibrary_GetSteamGroups;
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.GetSteamPersonaName
|
||||
// 0x0038 (0x0038 - 0x0000)
|
||||
struct AdvancedSteamFriendsLibrary_GetSteamPersonaName final
|
||||
{
|
||||
public:
|
||||
struct FBPUniqueNetId UniqueNetId; // 0x0000(0x0028)(ConstParm, Parm, NativeAccessSpecifierPublic)
|
||||
class FString ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_AdvancedSteamFriendsLibrary_GetSteamPersonaName;
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.InitTextFiltering
|
||||
// 0x0001 (0x0001 - 0x0000)
|
||||
struct AdvancedSteamFriendsLibrary_InitTextFiltering final
|
||||
{
|
||||
public:
|
||||
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_AdvancedSteamFriendsLibrary_InitTextFiltering;
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.IsOverlayEnabled
|
||||
// 0x0001 (0x0001 - 0x0000)
|
||||
struct AdvancedSteamFriendsLibrary_IsOverlayEnabled final
|
||||
{
|
||||
public:
|
||||
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_AdvancedSteamFriendsLibrary_IsOverlayEnabled;
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.IsSteamInBigPictureMode
|
||||
// 0x0001 (0x0001 - 0x0000)
|
||||
struct AdvancedSteamFriendsLibrary_IsSteamInBigPictureMode final
|
||||
{
|
||||
public:
|
||||
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_AdvancedSteamFriendsLibrary_IsSteamInBigPictureMode;
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.OpenSteamUserOverlay
|
||||
// 0x0030 (0x0030 - 0x0000)
|
||||
struct AdvancedSteamFriendsLibrary_OpenSteamUserOverlay final
|
||||
{
|
||||
public:
|
||||
struct FBPUniqueNetId UniqueNetId; // 0x0000(0x0028)(ConstParm, Parm, NativeAccessSpecifierPublic)
|
||||
ESteamUserOverlayType DialogType; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool ReturnValue; // 0x0029(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_AdvancedSteamFriendsLibrary_OpenSteamUserOverlay;
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamFriendsLibrary.RequestSteamFriendInfo
|
||||
// 0x0030 (0x0030 - 0x0000)
|
||||
struct AdvancedSteamFriendsLibrary_RequestSteamFriendInfo final
|
||||
{
|
||||
public:
|
||||
struct FBPUniqueNetId UniqueNetId; // 0x0000(0x0028)(ConstParm, Parm, NativeAccessSpecifierPublic)
|
||||
bool bRequireNameOnly; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool ReturnValue; // 0x0029(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_AdvancedSteamFriendsLibrary_RequestSteamFriendInfo;
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamWorkshopLibrary.GetNumSubscribedWorkshopItems
|
||||
// 0x0004 (0x0004 - 0x0000)
|
||||
struct AdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems final
|
||||
{
|
||||
public:
|
||||
int32 NumberOfItems; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_AdvancedSteamWorkshopLibrary_GetNumSubscribedWorkshopItems;
|
||||
|
||||
// Function AdvancedSteamSessions.AdvancedSteamWorkshopLibrary.GetSubscribedWorkshopItems
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct AdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems final
|
||||
{
|
||||
public:
|
||||
int32 NumberOfItems; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
TArray<struct FBPSteamWorkshopID> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_AdvancedSteamWorkshopLibrary_GetSubscribedWorkshopItems;
|
||||
|
||||
// Function AdvancedSteamSessions.SteamRequestGroupOfficersCallbackProxy.GetSteamGroupOfficerList
|
||||
// 0x0038 (0x0038 - 0x0000)
|
||||
struct SteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList final
|
||||
{
|
||||
public:
|
||||
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FBPUniqueNetId GroupUniqueNetID; // 0x0008(0x0028)(Parm, NativeAccessSpecifierPublic)
|
||||
class USteamRequestGroupOfficersCallbackProxy* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_SteamRequestGroupOfficersCallbackProxy_GetSteamGroupOfficerList;
|
||||
|
||||
// Function AdvancedSteamSessions.SteamWSRequestUGCDetailsCallbackProxy.GetWorkshopItemDetails
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct SteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails final
|
||||
{
|
||||
public:
|
||||
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
struct FBPSteamWorkshopID WorkShopID; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
|
||||
class USteamWSRequestUGCDetailsCallbackProxy* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_SteamWSRequestUGCDetailsCallbackProxy_GetWorkshopItemDetails;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,239 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AdvancedSteamSessions
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AdvancedSessions_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Enum AdvancedSteamSessions.FBPWorkshopFileType
|
||||
// NumValues: 0x0011
|
||||
enum class EFBPWorkshopFileType : uint8
|
||||
{
|
||||
k_EWorkshopFileTypeCommunity = 0,
|
||||
k_EWorkshopFileTypeMicrotransaction = 1,
|
||||
k_EWorkshopFileTypeCollection = 2,
|
||||
k_EWorkshopFileTypeArt = 3,
|
||||
k_EWorkshopFileTypeVideo = 4,
|
||||
k_EWorkshopFileTypeScreenshot = 5,
|
||||
k_EWorkshopFileTypeGame = 6,
|
||||
k_EWorkshopFileTypeSoftware = 7,
|
||||
k_EWorkshopFileTypeConcept = 8,
|
||||
k_EWorkshopFileTypeWebGuide = 9,
|
||||
k_EWorkshopFileTypeIntegratedGuide = 10,
|
||||
k_EWorkshopFileTypeMerch = 11,
|
||||
k_EWorkshopFileTypeControllerBinding = 12,
|
||||
k_EWorkshopFileTypeSteamworksAccessInvite = 13,
|
||||
k_EWorkshopFileTypeSteamVideo = 14,
|
||||
k_EWorkshopFileTypeMax = 15,
|
||||
k_MAX = 16,
|
||||
};
|
||||
|
||||
// Enum AdvancedSteamSessions.FBPSteamResult
|
||||
// NumValues: 0x005C
|
||||
enum class EFBPSteamResult : uint8
|
||||
{
|
||||
K_EResultInvalid = 0,
|
||||
k_EResultOK = 1,
|
||||
k_EResultFail = 2,
|
||||
k_EResultNoConnection = 3,
|
||||
k_EResultInvalidPassword = 5,
|
||||
k_EResultLoggedInElsewhere = 6,
|
||||
k_EResultInvalidProtocolVer = 7,
|
||||
k_EResultInvalidParam = 8,
|
||||
k_EResultFileNotFound = 9,
|
||||
k_EResultBusy = 10,
|
||||
k_EResultInvalidState = 11,
|
||||
k_EResultInvalidName = 12,
|
||||
k_EResultInvalidEmail = 13,
|
||||
k_EResultDuplicateName = 14,
|
||||
k_EResultAccessDenied = 15,
|
||||
k_EResultTimeout = 16,
|
||||
k_EResultBanned = 17,
|
||||
k_EResultAccountNotFound = 18,
|
||||
k_EResultInvalidSteamID = 19,
|
||||
k_EResultServiceUnavailable = 20,
|
||||
k_EResultNotLoggedOn = 21,
|
||||
k_EResultPending = 22,
|
||||
k_EResultEncryptionFailure = 23,
|
||||
k_EResultInsufficientPrivilege = 24,
|
||||
k_EResultLimitExceeded = 25,
|
||||
k_EResultRevoked = 26,
|
||||
k_EResultExpired = 27,
|
||||
k_EResultAlreadyRedeemed = 28,
|
||||
k_EResultDuplicateRequest = 29,
|
||||
k_EResultAlreadyOwned = 30,
|
||||
k_EResultIPNotFound = 31,
|
||||
k_EResultPersistFailed = 32,
|
||||
k_EResultLockingFailed = 33,
|
||||
k_EResultLogonSessionReplaced = 34,
|
||||
k_EResultConnectFailed = 35,
|
||||
k_EResultHandshakeFailed = 36,
|
||||
k_EResultIOFailure = 37,
|
||||
k_EResultRemoteDisconnect = 38,
|
||||
k_EResultShoppingCartNotFound = 39,
|
||||
k_EResultBlocked = 40,
|
||||
k_EResultIgnored = 41,
|
||||
k_EResultNoMatch = 42,
|
||||
k_EResultAccountDisabled = 43,
|
||||
k_EResultServiceReadOnly = 44,
|
||||
k_EResultAccountNotFeatured = 45,
|
||||
k_EResultAdministratorOK = 46,
|
||||
k_EResultContentVersion = 47,
|
||||
k_EResultTryAnotherCM = 48,
|
||||
k_EResultPasswordRequiredToKickSession = 49,
|
||||
k_EResultAlreadyLoggedInElsewhere = 50,
|
||||
k_EResultSuspended = 51,
|
||||
k_EResultCancelled = 52,
|
||||
k_EResultDataCorruption = 53,
|
||||
k_EResultDiskFull = 54,
|
||||
k_EResultRemoteCallFailed = 55,
|
||||
k_EResultPasswordUnset = 56,
|
||||
k_EResultExternalAccountUnlinked = 57,
|
||||
k_EResultPSNTicketInvalid = 58,
|
||||
k_EResultExternalAccountAlreadyLinked = 59,
|
||||
k_EResultRemoteFileConflict = 60,
|
||||
k_EResultIllegalPassword = 61,
|
||||
k_EResultSameAsPreviousValue = 62,
|
||||
k_EResultAccountLogonDenied = 63,
|
||||
k_EResultCannotUseOldPassword = 64,
|
||||
k_EResultInvalidLoginAuthCode = 65,
|
||||
k_EResultAccountLogonDeniedNoMail = 66,
|
||||
k_EResultHardwareNotCapableOfIPT = 67,
|
||||
k_EResultIPTInitError = 68,
|
||||
k_EResultParentalControlRestricted = 69,
|
||||
k_EResultFacebookQueryError = 70,
|
||||
k_EResultExpiredLoginAuthCode = 71,
|
||||
k_EResultIPLoginRestrictionFailed = 72,
|
||||
k_EResultAccountLockedDown = 73,
|
||||
k_EResultAccountLogonDeniedVerifiedEmailRequired = 74,
|
||||
k_EResultNoMatchingURL = 75,
|
||||
k_EResultBadResponse = 76,
|
||||
k_EResultRequirePasswordReEntry = 77,
|
||||
k_EResultValueOutOfRange = 78,
|
||||
k_EResultUnexpectedError = 79,
|
||||
k_EResultDisabled = 80,
|
||||
k_EResultInvalidCEGSubmission = 81,
|
||||
k_EResultRestrictedDevice = 82,
|
||||
k_EResultRegionLocked = 83,
|
||||
k_EResultRateLimitExceeded = 84,
|
||||
k_EResultAccountLoginDeniedNeedTwoFactor = 85,
|
||||
k_EResultItemDeleted = 86,
|
||||
k_EResultAccountLoginDeniedThrottle = 87,
|
||||
k_EResultTwoFactorCodeMismatch = 88,
|
||||
k_EResultTwoFactorActivationCodeMismatch = 89,
|
||||
k_EResultAccountAssociatedToMultiplePartners = 90,
|
||||
k_EResultNotModified = 91,
|
||||
FBPSteamResult_MAX = 92,
|
||||
};
|
||||
|
||||
// Enum AdvancedSteamSessions.EBPTextFilteringContext
|
||||
// NumValues: 0x0005
|
||||
enum class EBPTextFilteringContext : uint8
|
||||
{
|
||||
FContext_Unknown = 0,
|
||||
FContext_GameContent = 1,
|
||||
FContext_Chat = 2,
|
||||
FContext_Name = 3,
|
||||
FContext_MAX = 4,
|
||||
};
|
||||
|
||||
// Enum AdvancedSteamSessions.ESteamUserOverlayType
|
||||
// NumValues: 0x000A
|
||||
enum class ESteamUserOverlayType : uint8
|
||||
{
|
||||
steamid = 0,
|
||||
chat = 1,
|
||||
jointrade = 2,
|
||||
stats = 3,
|
||||
achievements = 4,
|
||||
friendadd = 5,
|
||||
friendremove = 6,
|
||||
friendrequestaccept = 7,
|
||||
friendrequestignore = 8,
|
||||
ESteamUserOverlayType_MAX = 9,
|
||||
};
|
||||
|
||||
// Enum AdvancedSteamSessions.SteamAvatarSize
|
||||
// NumValues: 0x0005
|
||||
enum class ESteamAvatarSize : uint8
|
||||
{
|
||||
SteamAvatar_INVALID = 0,
|
||||
SteamAvatar_Small = 1,
|
||||
SteamAvatar_Medium = 2,
|
||||
SteamAvatar_Large = 3,
|
||||
SteamAvatar_MAX = 4,
|
||||
};
|
||||
|
||||
// ScriptStruct AdvancedSteamSessions.BPSteamGroupInfo
|
||||
// 0x0058 (0x0058 - 0x0000)
|
||||
struct FBPSteamGroupInfo final
|
||||
{
|
||||
public:
|
||||
struct FBPUniqueNetId GroupID; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
||||
class FString GroupName; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FString GroupTag; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
int32 numOnline; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
int32 numInGame; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
int32 numChatting; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FBPSteamGroupInfo;
|
||||
|
||||
// ScriptStruct AdvancedSteamSessions.BPSteamGroupOfficer
|
||||
// 0x0030 (0x0030 - 0x0000)
|
||||
struct FBPSteamGroupOfficer final
|
||||
{
|
||||
public:
|
||||
struct FBPUniqueNetId OfficerUniqueNetID; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
||||
bool bIsOwner; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FBPSteamGroupOfficer;
|
||||
|
||||
// ScriptStruct AdvancedSteamSessions.BPSteamWorkshopItemDetails
|
||||
// 0x0060 (0x0060 - 0x0000)
|
||||
struct FBPSteamWorkshopItemDetails final
|
||||
{
|
||||
public:
|
||||
EFBPSteamResult ResultOfRequest; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
EFBPWorkshopFileType FileType; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
int32 CreatorAppID; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
int32 ConsumerAppID; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class FString Title; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FString Description; // 0x0020(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
class FString ItemUrl; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
int32 VotesUp; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
int32 VotesDown; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
float CalculatedScore; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool bBanned; // 0x004C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool bAcceptedForUse; // 0x004D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool bTagsTruncated; // 0x004E(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_4F[0x1]; // 0x004F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class FString CreatorSteamID; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_FBPSteamWorkshopItemDetails;
|
||||
|
||||
// ScriptStruct AdvancedSteamSessions.BPSteamWorkshopID
|
||||
// 0x0008 (0x0008 - 0x0000)
|
||||
struct alignas(0x08) FBPSteamWorkshopID final
|
||||
{
|
||||
public:
|
||||
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_FBPSteamWorkshopID;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,69 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AndroidPermission
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "CoreUObject_classes.hpp"
|
||||
#include "Engine_classes.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Class AndroidPermission.AndroidPermissionCallbackProxy
|
||||
// 0x0020 (0x0048 - 0x0028)
|
||||
class UAndroidPermissionCallbackProxy final : public UObject
|
||||
{
|
||||
public:
|
||||
TMulticastInlineDelegate<void(const TArray<class FString>& Permissions, const TArray<bool>& GrantResults)> OnPermissionsGrantedDynamicDelegate; // 0x0028(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("AndroidPermissionCallbackProxy")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AndroidPermissionCallbackProxy")
|
||||
}
|
||||
static class UAndroidPermissionCallbackProxy* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAndroidPermissionCallbackProxy>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAndroidPermissionCallbackProxy;
|
||||
|
||||
// Class AndroidPermission.AndroidPermissionFunctionLibrary
|
||||
// 0x0000 (0x0028 - 0x0028)
|
||||
class UAndroidPermissionFunctionLibrary final : public UBlueprintFunctionLibrary
|
||||
{
|
||||
public:
|
||||
static class UAndroidPermissionCallbackProxy* AcquirePermissions(const TArray<class FString>& Permissions);
|
||||
static bool CheckPermission(const class FString& permission);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
STATIC_CLASS_IMPL("AndroidPermissionFunctionLibrary")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AndroidPermissionFunctionLibrary")
|
||||
}
|
||||
static class UAndroidPermissionFunctionLibrary* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAndroidPermissionFunctionLibrary>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAndroidPermissionFunctionLibrary;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,76 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AndroidPermission
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AndroidPermission_classes.hpp"
|
||||
#include "AndroidPermission_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function AndroidPermission.AndroidPermissionFunctionLibrary.AcquirePermissions
|
||||
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const TArray<class FString>& Permissions (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
||||
// class UAndroidPermissionCallbackProxy* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
class UAndroidPermissionCallbackProxy* UAndroidPermissionFunctionLibrary::AcquirePermissions(const TArray<class FString>& Permissions)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AndroidPermissionFunctionLibrary", "AcquirePermissions");
|
||||
|
||||
Params::AndroidPermissionFunctionLibrary_AcquirePermissions Parms{};
|
||||
|
||||
Parms.Permissions = std::move(Permissions);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
|
||||
// Function AndroidPermission.AndroidPermissionFunctionLibrary.CheckPermission
|
||||
// (Final, Native, Static, Public, BlueprintCallable)
|
||||
// Parameters:
|
||||
// const class FString& permission (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
|
||||
bool UAndroidPermissionFunctionLibrary::CheckPermission(const class FString& permission)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = StaticClass()->GetFunction("AndroidPermissionFunctionLibrary", "CheckPermission");
|
||||
|
||||
Params::AndroidPermissionFunctionLibrary_CheckPermission Parms{};
|
||||
|
||||
Parms.permission = std::move(permission);
|
||||
|
||||
auto Flgs = Func->FunctionFlags;
|
||||
Func->FunctionFlags |= 0x400;
|
||||
|
||||
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
||||
|
||||
Func->FunctionFlags = Flgs;
|
||||
|
||||
return Parms.ReturnValue;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,39 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AndroidPermission
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function AndroidPermission.AndroidPermissionFunctionLibrary.AcquirePermissions
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct AndroidPermissionFunctionLibrary_AcquirePermissions final
|
||||
{
|
||||
public:
|
||||
TArray<class FString> Permissions; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
||||
class UAndroidPermissionCallbackProxy* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
};
|
||||
DUMPER7_ASSERTS_AndroidPermissionFunctionLibrary_AcquirePermissions;
|
||||
|
||||
// Function AndroidPermission.AndroidPermissionFunctionLibrary.CheckPermission
|
||||
// 0x0018 (0x0018 - 0x0000)
|
||||
struct AndroidPermissionFunctionLibrary_CheckPermission final
|
||||
{
|
||||
public:
|
||||
class FString permission; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
||||
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
||||
};
|
||||
DUMPER7_ASSERTS_AndroidPermissionFunctionLibrary_CheckPermission;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,54 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Doll
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "Engine_classes.hpp"
|
||||
#include "AnimGraphRuntime_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// AnimBlueprintGeneratedClass AnimBP_Doll.AnimBP_Doll_C
|
||||
// 0x0130 (0x03F0 - 0x02C0)
|
||||
class UAnimBP_Doll_C final : public UAnimInstance
|
||||
{
|
||||
public:
|
||||
uint8 Pad_2B8[0x8]; // 0x02B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x02C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
struct FAnimNode_Root AnimGraphNode_Root; // 0x02C8(0x0030)()
|
||||
struct FAnimNode_BlendSpacePlayer AnimGraphNode_BlendSpacePlayer; // 0x02F8(0x00E8)()
|
||||
float Speed; // 0x03E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
public:
|
||||
void ExecuteUbergraph_AnimBP_Doll(int32 EntryPoint);
|
||||
void BlueprintUpdateAnimation(float DeltaTimeX);
|
||||
void AnimGraph(struct FPoseLink* AnimGraph_0);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("AnimBP_Doll_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AnimBP_Doll_C")
|
||||
}
|
||||
static class UAnimBP_Doll_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAnimBP_Doll_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAnimBP_Doll_C;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,81 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Doll
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AnimBP_Doll_classes.hpp"
|
||||
#include "AnimBP_Doll_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function AnimBP_Doll.AnimBP_Doll_C.ExecuteUbergraph_AnimBP_Doll
|
||||
// (Final, UbergraphFunction)
|
||||
// Parameters:
|
||||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAnimBP_Doll_C::ExecuteUbergraph_AnimBP_Doll(int32 EntryPoint)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Doll_C", "ExecuteUbergraph_AnimBP_Doll");
|
||||
|
||||
Params::AnimBP_Doll_C_ExecuteUbergraph_AnimBP_Doll Parms{};
|
||||
|
||||
Parms.EntryPoint = EntryPoint;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AnimBP_Doll.AnimBP_Doll_C.BlueprintUpdateAnimation
|
||||
// (Event, Public, BlueprintEvent)
|
||||
// Parameters:
|
||||
// float DeltaTimeX (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAnimBP_Doll_C::BlueprintUpdateAnimation(float DeltaTimeX)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Doll_C", "BlueprintUpdateAnimation");
|
||||
|
||||
Params::AnimBP_Doll_C_BlueprintUpdateAnimation Parms{};
|
||||
|
||||
Parms.DeltaTimeX = DeltaTimeX;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AnimBP_Doll.AnimBP_Doll_C.AnimGraph
|
||||
// (HasOutParams, BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// struct FPoseLink* AnimGraph_0 (Parm, OutParm, NoDestructor)
|
||||
|
||||
void UAnimBP_Doll_C::AnimGraph(struct FPoseLink* AnimGraph_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Doll_C", "AnimGraph");
|
||||
|
||||
Params::AnimBP_Doll_C_AnimGraph Parms{};
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
if (AnimGraph_0 != nullptr)
|
||||
*AnimGraph_0 = std::move(Parms.AnimGraph_0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Doll
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "CoreUObject_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function AnimBP_Doll.AnimBP_Doll_C.ExecuteUbergraph_AnimBP_Doll
|
||||
// 0x0028 (0x0028 - 0x0000)
|
||||
struct AnimBP_Doll_C_ExecuteUbergraph_AnimBP_Doll final
|
||||
{
|
||||
public:
|
||||
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* CallFunc_TryGetPawnOwner_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
struct FVector CallFunc_GetVelocity_ReturnValue; // 0x0010(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float K2Node_Event_DeltaTimeX; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
float CallFunc_VSize_ReturnValue; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AnimBP_Doll_C_ExecuteUbergraph_AnimBP_Doll;
|
||||
|
||||
// Function AnimBP_Doll.AnimBP_Doll_C.BlueprintUpdateAnimation
|
||||
// 0x0004 (0x0004 - 0x0000)
|
||||
struct AnimBP_Doll_C_BlueprintUpdateAnimation final
|
||||
{
|
||||
public:
|
||||
float DeltaTimeX; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AnimBP_Doll_C_BlueprintUpdateAnimation;
|
||||
|
||||
// Function AnimBP_Doll.AnimBP_Doll_C.AnimGraph
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct AnimBP_Doll_C_AnimGraph final
|
||||
{
|
||||
public:
|
||||
struct FPoseLink AnimGraph_0; // 0x0000(0x0010)(Parm, OutParm, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AnimBP_Doll_C_AnimGraph;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,66 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Elevator_Lever
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AnimGraphRuntime_structs.hpp"
|
||||
#include "Engine_structs.hpp"
|
||||
#include "Engine_classes.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// AnimBlueprintGeneratedClass AnimBP_Elevator_Lever.AnimBP_Elevator_Lever_C
|
||||
// 0x05C0 (0x0880 - 0x02C0)
|
||||
class UAnimBP_Elevator_Lever_C final : public UAnimInstance
|
||||
{
|
||||
public:
|
||||
uint8 Pad_2B8[0x8]; // 0x02B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x02C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
struct FAnimNode_Root AnimGraphNode_Root; // 0x02C8(0x0030)()
|
||||
struct FAnimNode_ModifyBone AnimGraphNode_ModifyBone_3; // 0x02F8(0x0108)()
|
||||
struct FAnimNode_ModifyBone AnimGraphNode_ModifyBone_2; // 0x0400(0x0108)()
|
||||
struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace_3; // 0x0508(0x0020)()
|
||||
struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace_2; // 0x0528(0x0020)()
|
||||
struct FAnimNode_MeshSpaceRefPose AnimGraphNode_MeshRefPose_3; // 0x0548(0x0010)()
|
||||
struct FAnimNode_MeshSpaceRefPose AnimGraphNode_MeshRefPose_2; // 0x0558(0x0010)()
|
||||
struct FAnimNode_BlendListByInt AnimGraphNode_BlendListByInt; // 0x0568(0x00A0)()
|
||||
struct FAnimNode_ModifyBone AnimGraphNode_ModifyBone_1; // 0x0608(0x0108)()
|
||||
struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace_1; // 0x0710(0x0020)()
|
||||
struct FAnimNode_MeshSpaceRefPose AnimGraphNode_MeshRefPose_1; // 0x0730(0x0010)()
|
||||
struct FAnimNode_ModifyBone AnimGraphNode_ModifyBone; // 0x0740(0x0108)()
|
||||
struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace; // 0x0848(0x0020)()
|
||||
struct FAnimNode_MeshSpaceRefPose AnimGraphNode_MeshRefPose; // 0x0868(0x0010)()
|
||||
int32 LeverState; // 0x0878(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
public:
|
||||
void ExecuteUbergraph_AnimBP_Elevator_Lever(int32 EntryPoint);
|
||||
void BlueprintUpdateAnimation(float DeltaTimeX);
|
||||
void AnimGraph(struct FPoseLink* AnimGraph_0);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("AnimBP_Elevator_Lever_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AnimBP_Elevator_Lever_C")
|
||||
}
|
||||
static class UAnimBP_Elevator_Lever_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAnimBP_Elevator_Lever_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAnimBP_Elevator_Lever_C;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,81 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Elevator_Lever
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AnimBP_Elevator_Lever_classes.hpp"
|
||||
#include "AnimBP_Elevator_Lever_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function AnimBP_Elevator_Lever.AnimBP_Elevator_Lever_C.ExecuteUbergraph_AnimBP_Elevator_Lever
|
||||
// (Final, UbergraphFunction)
|
||||
// Parameters:
|
||||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAnimBP_Elevator_Lever_C::ExecuteUbergraph_AnimBP_Elevator_Lever(int32 EntryPoint)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Elevator_Lever_C", "ExecuteUbergraph_AnimBP_Elevator_Lever");
|
||||
|
||||
Params::AnimBP_Elevator_Lever_C_ExecuteUbergraph_AnimBP_Elevator_Lever Parms{};
|
||||
|
||||
Parms.EntryPoint = EntryPoint;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AnimBP_Elevator_Lever.AnimBP_Elevator_Lever_C.BlueprintUpdateAnimation
|
||||
// (Event, Public, BlueprintEvent)
|
||||
// Parameters:
|
||||
// float DeltaTimeX (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAnimBP_Elevator_Lever_C::BlueprintUpdateAnimation(float DeltaTimeX)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Elevator_Lever_C", "BlueprintUpdateAnimation");
|
||||
|
||||
Params::AnimBP_Elevator_Lever_C_BlueprintUpdateAnimation Parms{};
|
||||
|
||||
Parms.DeltaTimeX = DeltaTimeX;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AnimBP_Elevator_Lever.AnimBP_Elevator_Lever_C.AnimGraph
|
||||
// (HasOutParams, BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// struct FPoseLink* AnimGraph_0 (Parm, OutParm, NoDestructor)
|
||||
|
||||
void UAnimBP_Elevator_Lever_C::AnimGraph(struct FPoseLink* AnimGraph_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Elevator_Lever_C", "AnimGraph");
|
||||
|
||||
Params::AnimBP_Elevator_Lever_C_AnimGraph Parms{};
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
if (AnimGraph_0 != nullptr)
|
||||
*AnimGraph_0 = std::move(Parms.AnimGraph_0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Elevator_Lever
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function AnimBP_Elevator_Lever.AnimBP_Elevator_Lever_C.ExecuteUbergraph_AnimBP_Elevator_Lever
|
||||
// 0x0020 (0x0020 - 0x0000)
|
||||
struct AnimBP_Elevator_Lever_C_ExecuteUbergraph_AnimBP_Elevator_Lever final
|
||||
{
|
||||
public:
|
||||
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class AActor* CallFunc_GetOwningActor_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABP_Lever_C* K2Node_DynamicCast_AsBP_Lever; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float K2Node_Event_DeltaTimeX; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AnimBP_Elevator_Lever_C_ExecuteUbergraph_AnimBP_Elevator_Lever;
|
||||
|
||||
// Function AnimBP_Elevator_Lever.AnimBP_Elevator_Lever_C.BlueprintUpdateAnimation
|
||||
// 0x0004 (0x0004 - 0x0000)
|
||||
struct AnimBP_Elevator_Lever_C_BlueprintUpdateAnimation final
|
||||
{
|
||||
public:
|
||||
float DeltaTimeX; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AnimBP_Elevator_Lever_C_BlueprintUpdateAnimation;
|
||||
|
||||
// Function AnimBP_Elevator_Lever.AnimBP_Elevator_Lever_C.AnimGraph
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct AnimBP_Elevator_Lever_C_AnimGraph final
|
||||
{
|
||||
public:
|
||||
struct FPoseLink AnimGraph_0; // 0x0000(0x0010)(Parm, OutParm, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AnimBP_Elevator_Lever_C_AnimGraph;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Fish
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "Engine_classes.hpp"
|
||||
#include "AnimGraphRuntime_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// AnimBlueprintGeneratedClass AnimBP_Fish.AnimBP_Fish_C
|
||||
// 0x00A0 (0x0360 - 0x02C0)
|
||||
class UAnimBP_Fish_C final : public UAnimInstance
|
||||
{
|
||||
public:
|
||||
uint8 Pad_2B8[0x8]; // 0x02B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x02C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
struct FAnimNode_Root AnimGraphNode_Root; // 0x02C8(0x0030)()
|
||||
struct FAnimNode_RefPose AnimGraphNode_LocalRefPose; // 0x02F8(0x0018)()
|
||||
struct FAnimNode_Slot AnimGraphNode_Slot; // 0x0310(0x0048)()
|
||||
|
||||
public:
|
||||
void ExecuteUbergraph_AnimBP_Fish(int32 EntryPoint);
|
||||
void AnimGraph(struct FPoseLink* AnimGraph_0);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("AnimBP_Fish_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AnimBP_Fish_C")
|
||||
}
|
||||
static class UAnimBP_Fish_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAnimBP_Fish_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAnimBP_Fish_C;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,61 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Fish
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AnimBP_Fish_classes.hpp"
|
||||
#include "AnimBP_Fish_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function AnimBP_Fish.AnimBP_Fish_C.ExecuteUbergraph_AnimBP_Fish
|
||||
// (Final, UbergraphFunction)
|
||||
// Parameters:
|
||||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAnimBP_Fish_C::ExecuteUbergraph_AnimBP_Fish(int32 EntryPoint)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Fish_C", "ExecuteUbergraph_AnimBP_Fish");
|
||||
|
||||
Params::AnimBP_Fish_C_ExecuteUbergraph_AnimBP_Fish Parms{};
|
||||
|
||||
Parms.EntryPoint = EntryPoint;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AnimBP_Fish.AnimBP_Fish_C.AnimGraph
|
||||
// (HasOutParams, BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// struct FPoseLink* AnimGraph_0 (Parm, OutParm, NoDestructor)
|
||||
|
||||
void UAnimBP_Fish_C::AnimGraph(struct FPoseLink* AnimGraph_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Fish_C", "AnimGraph");
|
||||
|
||||
Params::AnimBP_Fish_C_AnimGraph Parms{};
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
if (AnimGraph_0 != nullptr)
|
||||
*AnimGraph_0 = std::move(Parms.AnimGraph_0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,38 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Fish
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function AnimBP_Fish.AnimBP_Fish_C.ExecuteUbergraph_AnimBP_Fish
|
||||
// 0x0004 (0x0004 - 0x0000)
|
||||
struct AnimBP_Fish_C_ExecuteUbergraph_AnimBP_Fish final
|
||||
{
|
||||
public:
|
||||
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AnimBP_Fish_C_ExecuteUbergraph_AnimBP_Fish;
|
||||
|
||||
// Function AnimBP_Fish.AnimBP_Fish_C.AnimGraph
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct AnimBP_Fish_C_AnimGraph final
|
||||
{
|
||||
public:
|
||||
struct FPoseLink AnimGraph_0; // 0x0000(0x0010)(Parm, OutParm, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AnimBP_Fish_C_AnimGraph;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Moth
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "Engine_classes.hpp"
|
||||
#include "AnimGraphRuntime_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// AnimBlueprintGeneratedClass AnimBP_Moth.AnimBP_Moth_C
|
||||
// 0x02A0 (0x0560 - 0x02C0)
|
||||
class UAnimBP_Moth_C final : public UAnimInstance
|
||||
{
|
||||
public:
|
||||
uint8 Pad_2B8[0x8]; // 0x02B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x02C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
struct FAnimNode_Root AnimGraphNode_Root; // 0x02C8(0x0030)()
|
||||
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_1; // 0x02F8(0x0028)()
|
||||
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult; // 0x0320(0x0028)()
|
||||
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_1; // 0x0348(0x0080)()
|
||||
struct FAnimNode_StateResult AnimGraphNode_StateResult_1; // 0x03C8(0x0030)()
|
||||
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer; // 0x03F8(0x0080)()
|
||||
struct FAnimNode_StateResult AnimGraphNode_StateResult; // 0x0478(0x0030)()
|
||||
struct FAnimNode_StateMachine AnimGraphNode_StateMachine; // 0x04A8(0x00B0)()
|
||||
bool IsIdle; // 0x0558(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
|
||||
|
||||
public:
|
||||
void ExecuteUbergraph_AnimBP_Moth(int32 EntryPoint);
|
||||
void BlueprintUpdateAnimation(float DeltaTimeX);
|
||||
void AnimGraph(struct FPoseLink* AnimGraph_0);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("AnimBP_Moth_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AnimBP_Moth_C")
|
||||
}
|
||||
static class UAnimBP_Moth_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAnimBP_Moth_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAnimBP_Moth_C;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,81 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Moth
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AnimBP_Moth_classes.hpp"
|
||||
#include "AnimBP_Moth_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function AnimBP_Moth.AnimBP_Moth_C.ExecuteUbergraph_AnimBP_Moth
|
||||
// (Final, UbergraphFunction)
|
||||
// Parameters:
|
||||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAnimBP_Moth_C::ExecuteUbergraph_AnimBP_Moth(int32 EntryPoint)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Moth_C", "ExecuteUbergraph_AnimBP_Moth");
|
||||
|
||||
Params::AnimBP_Moth_C_ExecuteUbergraph_AnimBP_Moth Parms{};
|
||||
|
||||
Parms.EntryPoint = EntryPoint;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AnimBP_Moth.AnimBP_Moth_C.BlueprintUpdateAnimation
|
||||
// (Event, Public, BlueprintEvent)
|
||||
// Parameters:
|
||||
// float DeltaTimeX (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAnimBP_Moth_C::BlueprintUpdateAnimation(float DeltaTimeX)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Moth_C", "BlueprintUpdateAnimation");
|
||||
|
||||
Params::AnimBP_Moth_C_BlueprintUpdateAnimation Parms{};
|
||||
|
||||
Parms.DeltaTimeX = DeltaTimeX;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AnimBP_Moth.AnimBP_Moth_C.AnimGraph
|
||||
// (HasOutParams, BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// struct FPoseLink* AnimGraph_0 (Parm, OutParm, NoDestructor)
|
||||
|
||||
void UAnimBP_Moth_C::AnimGraph(struct FPoseLink* AnimGraph_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Moth_C", "AnimGraph");
|
||||
|
||||
Params::AnimBP_Moth_C_AnimGraph Parms{};
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
if (AnimGraph_0 != nullptr)
|
||||
*AnimGraph_0 = std::move(Parms.AnimGraph_0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Moth
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function AnimBP_Moth.AnimBP_Moth_C.ExecuteUbergraph_AnimBP_Moth
|
||||
// 0x0020 (0x0020 - 0x0000)
|
||||
struct AnimBP_Moth_C_ExecuteUbergraph_AnimBP_Moth final
|
||||
{
|
||||
public:
|
||||
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
class APawn* CallFunc_TryGetPawnOwner_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
class ABP_Moth_C* K2Node_DynamicCast_AsBP_Moth; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
bool K2Node_DynamicCast_bSuccess; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor)
|
||||
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
float K2Node_Event_DeltaTimeX; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AnimBP_Moth_C_ExecuteUbergraph_AnimBP_Moth;
|
||||
|
||||
// Function AnimBP_Moth.AnimBP_Moth_C.BlueprintUpdateAnimation
|
||||
// 0x0004 (0x0004 - 0x0000)
|
||||
struct AnimBP_Moth_C_BlueprintUpdateAnimation final
|
||||
{
|
||||
public:
|
||||
float DeltaTimeX; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AnimBP_Moth_C_BlueprintUpdateAnimation;
|
||||
|
||||
// Function AnimBP_Moth.AnimBP_Moth_C.AnimGraph
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct AnimBP_Moth_C_AnimGraph final
|
||||
{
|
||||
public:
|
||||
struct FPoseLink AnimGraph_0; // 0x0000(0x0010)(Parm, OutParm, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AnimBP_Moth_C_AnimGraph;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Ragdoll
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "Engine_classes.hpp"
|
||||
#include "AnimGraphRuntime_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// AnimBlueprintGeneratedClass AnimBP_Ragdoll.AnimBP_Ragdoll_C
|
||||
// 0x0100 (0x03C0 - 0x02C0)
|
||||
class UAnimBP_Ragdoll_C final : public UAnimInstance
|
||||
{
|
||||
public:
|
||||
uint8 Pad_2B8[0x8]; // 0x02B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x02C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
struct FAnimNode_Root AnimGraphNode_Root; // 0x02C8(0x0030)()
|
||||
struct FAnimNode_Slot AnimGraphNode_Slot; // 0x02F8(0x0048)()
|
||||
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer; // 0x0340(0x0080)()
|
||||
|
||||
public:
|
||||
void ExecuteUbergraph_AnimBP_Ragdoll(int32 EntryPoint);
|
||||
void AnimGraph(struct FPoseLink* AnimGraph_0);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("AnimBP_Ragdoll_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AnimBP_Ragdoll_C")
|
||||
}
|
||||
static class UAnimBP_Ragdoll_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAnimBP_Ragdoll_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAnimBP_Ragdoll_C;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,61 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Ragdoll
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AnimBP_Ragdoll_classes.hpp"
|
||||
#include "AnimBP_Ragdoll_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function AnimBP_Ragdoll.AnimBP_Ragdoll_C.ExecuteUbergraph_AnimBP_Ragdoll
|
||||
// (Final, UbergraphFunction)
|
||||
// Parameters:
|
||||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAnimBP_Ragdoll_C::ExecuteUbergraph_AnimBP_Ragdoll(int32 EntryPoint)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Ragdoll_C", "ExecuteUbergraph_AnimBP_Ragdoll");
|
||||
|
||||
Params::AnimBP_Ragdoll_C_ExecuteUbergraph_AnimBP_Ragdoll Parms{};
|
||||
|
||||
Parms.EntryPoint = EntryPoint;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AnimBP_Ragdoll.AnimBP_Ragdoll_C.AnimGraph
|
||||
// (HasOutParams, BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// struct FPoseLink* AnimGraph_0 (Parm, OutParm, NoDestructor)
|
||||
|
||||
void UAnimBP_Ragdoll_C::AnimGraph(struct FPoseLink* AnimGraph_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Ragdoll_C", "AnimGraph");
|
||||
|
||||
Params::AnimBP_Ragdoll_C_AnimGraph Parms{};
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
if (AnimGraph_0 != nullptr)
|
||||
*AnimGraph_0 = std::move(Parms.AnimGraph_0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,38 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Ragdoll
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK::Params
|
||||
{
|
||||
|
||||
// Function AnimBP_Ragdoll.AnimBP_Ragdoll_C.ExecuteUbergraph_AnimBP_Ragdoll
|
||||
// 0x0004 (0x0004 - 0x0000)
|
||||
struct AnimBP_Ragdoll_C_ExecuteUbergraph_AnimBP_Ragdoll final
|
||||
{
|
||||
public:
|
||||
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
};
|
||||
DUMPER7_ASSERTS_AnimBP_Ragdoll_C_ExecuteUbergraph_AnimBP_Ragdoll;
|
||||
|
||||
// Function AnimBP_Ragdoll.AnimBP_Ragdoll_C.AnimGraph
|
||||
// 0x0010 (0x0010 - 0x0000)
|
||||
struct AnimBP_Ragdoll_C_AnimGraph final
|
||||
{
|
||||
public:
|
||||
struct FPoseLink AnimGraph_0; // 0x0000(0x0010)(Parm, OutParm, NoDestructor)
|
||||
};
|
||||
DUMPER7_ASSERTS_AnimBP_Ragdoll_C_AnimGraph;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,63 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Smiler
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "Engine_structs.hpp"
|
||||
#include "Engine_classes.hpp"
|
||||
#include "AnimGraphRuntime_structs.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// AnimBlueprintGeneratedClass AnimBP_Smiler.AnimBP_Smiler_C
|
||||
// 0x0350 (0x0610 - 0x02C0)
|
||||
class UAnimBP_Smiler_C final : public UAnimInstance
|
||||
{
|
||||
public:
|
||||
uint8 Pad_2B8[0x8]; // 0x02B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
||||
struct FPointerToUberGraphFrame UberGraphFrame; // 0x02C0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
|
||||
struct FAnimNode_Root AnimGraphNode_Root; // 0x02C8(0x0030)()
|
||||
struct FAnimNode_Slot AnimGraphNode_Slot; // 0x02F8(0x0048)()
|
||||
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_1; // 0x0340(0x0028)()
|
||||
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult; // 0x0368(0x0028)()
|
||||
struct FAnimNode_BlendSpacePlayer AnimGraphNode_BlendSpacePlayer; // 0x0390(0x00E8)()
|
||||
struct FAnimNode_StateResult AnimGraphNode_StateResult_1; // 0x0478(0x0030)()
|
||||
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer; // 0x04A8(0x0080)()
|
||||
struct FAnimNode_StateResult AnimGraphNode_StateResult; // 0x0528(0x0030)()
|
||||
struct FAnimNode_StateMachine AnimGraphNode_StateMachine; // 0x0558(0x00B0)()
|
||||
float Speed; // 0x0608(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
public:
|
||||
void ExecuteUbergraph_AnimBP_Smiler(int32 EntryPoint);
|
||||
void BlueprintUpdateAnimation(float DeltaTimeX);
|
||||
void EvaluateGraphExposedInputs_ExecuteUbergraph_AnimBP_Smiler_AnimGraphNode_TransitionResult_3A2998A74CABA1A1750B2FB90F27C93B();
|
||||
void EvaluateGraphExposedInputs_ExecuteUbergraph_AnimBP_Smiler_AnimGraphNode_TransitionResult_99D058004D9CA2B9BBC01D917DB582C3();
|
||||
void AnimGraph(struct FPoseLink* AnimGraph_0);
|
||||
|
||||
public:
|
||||
static class UClass* StaticClass()
|
||||
{
|
||||
BP_STATIC_CLASS_IMPL("AnimBP_Smiler_C")
|
||||
}
|
||||
static const class FName& StaticName()
|
||||
{
|
||||
STATIC_NAME_IMPL(L"AnimBP_Smiler_C")
|
||||
}
|
||||
static class UAnimBP_Smiler_C* GetDefaultObj()
|
||||
{
|
||||
return GetDefaultObjImpl<UAnimBP_Smiler_C>();
|
||||
}
|
||||
};
|
||||
DUMPER7_ASSERTS_UAnimBP_Smiler_C;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,109 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDK generated by Dumper-7
|
||||
*
|
||||
* https://github.com/Encryqed/Dumper-7
|
||||
*/
|
||||
|
||||
// Package: AnimBP_Smiler
|
||||
|
||||
#include "Basic.hpp"
|
||||
|
||||
#include "AnimBP_Smiler_classes.hpp"
|
||||
#include "AnimBP_Smiler_parameters.hpp"
|
||||
|
||||
|
||||
namespace SDK
|
||||
{
|
||||
|
||||
// Function AnimBP_Smiler.AnimBP_Smiler_C.ExecuteUbergraph_AnimBP_Smiler
|
||||
// (Final, UbergraphFunction)
|
||||
// Parameters:
|
||||
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAnimBP_Smiler_C::ExecuteUbergraph_AnimBP_Smiler(int32 EntryPoint)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Smiler_C", "ExecuteUbergraph_AnimBP_Smiler");
|
||||
|
||||
Params::AnimBP_Smiler_C_ExecuteUbergraph_AnimBP_Smiler Parms{};
|
||||
|
||||
Parms.EntryPoint = EntryPoint;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AnimBP_Smiler.AnimBP_Smiler_C.BlueprintUpdateAnimation
|
||||
// (Event, Public, BlueprintEvent)
|
||||
// Parameters:
|
||||
// float DeltaTimeX (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
||||
|
||||
void UAnimBP_Smiler_C::BlueprintUpdateAnimation(float DeltaTimeX)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Smiler_C", "BlueprintUpdateAnimation");
|
||||
|
||||
Params::AnimBP_Smiler_C_BlueprintUpdateAnimation Parms{};
|
||||
|
||||
Parms.DeltaTimeX = DeltaTimeX;
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
}
|
||||
|
||||
|
||||
// Function AnimBP_Smiler.AnimBP_Smiler_C.EvaluateGraphExposedInputs_ExecuteUbergraph_AnimBP_Smiler_AnimGraphNode_TransitionResult_3A2998A74CABA1A1750B2FB90F27C93B
|
||||
// (BlueprintEvent)
|
||||
|
||||
void UAnimBP_Smiler_C::EvaluateGraphExposedInputs_ExecuteUbergraph_AnimBP_Smiler_AnimGraphNode_TransitionResult_3A2998A74CABA1A1750B2FB90F27C93B()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Smiler_C", "EvaluateGraphExposedInputs_ExecuteUbergraph_AnimBP_Smiler_AnimGraphNode_TransitionResult_3A2998A74CABA1A1750B2FB90F27C93B");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AnimBP_Smiler.AnimBP_Smiler_C.EvaluateGraphExposedInputs_ExecuteUbergraph_AnimBP_Smiler_AnimGraphNode_TransitionResult_99D058004D9CA2B9BBC01D917DB582C3
|
||||
// (BlueprintEvent)
|
||||
|
||||
void UAnimBP_Smiler_C::EvaluateGraphExposedInputs_ExecuteUbergraph_AnimBP_Smiler_AnimGraphNode_TransitionResult_99D058004D9CA2B9BBC01D917DB582C3()
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Smiler_C", "EvaluateGraphExposedInputs_ExecuteUbergraph_AnimBP_Smiler_AnimGraphNode_TransitionResult_99D058004D9CA2B9BBC01D917DB582C3");
|
||||
|
||||
UObject::ProcessEvent(Func, nullptr);
|
||||
}
|
||||
|
||||
|
||||
// Function AnimBP_Smiler.AnimBP_Smiler_C.AnimGraph
|
||||
// (HasOutParams, BlueprintCallable, BlueprintEvent)
|
||||
// Parameters:
|
||||
// struct FPoseLink* AnimGraph_0 (Parm, OutParm, NoDestructor)
|
||||
|
||||
void UAnimBP_Smiler_C::AnimGraph(struct FPoseLink* AnimGraph_0)
|
||||
{
|
||||
static class UFunction* Func = nullptr;
|
||||
|
||||
if (Func == nullptr)
|
||||
Func = Class->GetFunction("AnimBP_Smiler_C", "AnimGraph");
|
||||
|
||||
Params::AnimBP_Smiler_C_AnimGraph Parms{};
|
||||
|
||||
UObject::ProcessEvent(Func, &Parms);
|
||||
|
||||
if (AnimGraph_0 != nullptr)
|
||||
*AnimGraph_0 = std::move(Parms.AnimGraph_0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
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Reference in New Issue
Block a user