938 Commits

Author SHA1 Message Date
Xonk be1a39b9ca ensure handheld light falls back to non floodfill if an unlisted light is held 2026-01-19 23:19:13 -05:00
Xonk f87c1d978e (TAA) fix hand blend factor not reducing in movement 2026-01-18 23:01:42 -05:00
Xonk 3990f8f404 add alternate mode for SSRT handheld light shadows to only work in first person view 2026-01-18 22:47:41 -05:00
Xonk a9c234a51e add SSRT shadows for handheld lights. improve sudden position change when sneaking with handheld lights. make handheld light visible range feel more like what its set to. 2026-01-18 22:23:02 -05:00
Xonk dbe64beec9 fix wrong scope when using CUSTOM_SCENE_PARAMETERS.glsl 2026-01-18 00:40:55 -05:00
Xonk 01ed305043 potentially Fix LOD flicker on AMD 2026-01-17 22:27:41 -05:00
Xonk c583ecf469 fix compile error in twilight forest 2026-01-15 17:57:48 -05:00
Xonk 80f4873966 fix compile error when motion blur is enabled 2026-01-15 17:56:34 -05:00
Xonk 6f475e419b fix handheld light being in the wrong hand position in third person 2026-01-14 22:57:21 -05:00
Xonk 6e7324e7f6 improve handheld light in third person, and on hands in firstperson 2026-01-14 22:47:36 -05:00
Xonk 7439a9db4e fix compile error when turning handheld light specular off 2026-01-14 17:40:49 -05:00
Xonk 35f51ea0dc (for reals this time) fix handheld light on mesa AMD 2026-01-14 17:36:16 -05:00
Xonk 472bc02882 fix compile error in aether dimension 2026-01-14 16:52:40 -05:00
Xonk 6545de2efa (5th) potential fix for amd mesa handheld lights 2026-01-14 16:27:37 -05:00
Xonk d30bb83edf (4th) potential fix for amd mesa handheld lights 2026-01-14 16:25:39 -05:00
Xonk dcba7a917c (3rd) potential fix for amd mesa handheld lights 2026-01-14 16:20:04 -05:00
Xonk 40c0eabd69 #2 potential fix for amd mesa handheld lights 2026-01-14 16:17:46 -05:00
Xonk ae860cfb57 potential mesa amd fix for handheld light 2026-01-14 16:14:06 -05:00
Xonk 17d112a6ff fix oopsi doopsi 2026-01-14 15:14:40 -05:00
Xonk cffdfdb938 fix rain on fireGL for reals this time 2026-01-14 15:13:50 -05:00
Xonk 5ece47c95c fix rain being black walls of death on fireGL 2026-01-14 14:39:28 -05:00
Xonk 76e1d09c43 add raindrop testing modes 2026-01-14 14:21:18 -05:00
Xonk 1c1c8a7757 add warning to wip nonfunctional flashlight settings 2026-01-14 01:32:03 -05:00
Xonk d2ecf704d6 quick fix to previous commit 2026-01-14 01:28:05 -05:00
Xonk d307d23868 redo handheld lights and integrate flashlight with new handheld lights 2026-01-14 01:25:11 -05:00
Xonk e0b4d2c5ca further improve menu layouts and en_us.lang file 2026-01-12 19:46:31 -05:00
Xonk 39cdd03f25 add "pixel zoom" debug setting 2026-01-12 19:45:18 -05:00
Xonk 2ee641c6a5 reorganize en_us.lang file 2026-01-12 16:31:43 -05:00
Xonk 435b69d737 use renderStage for worldborder instead of alpha thresholds 2026-01-11 22:46:59 -05:00
Xonk 82c0eadfef fix world border not being animated, remove its distance fade to only work on fixed vertical areas 2026-01-11 22:24:53 -05:00
Xonk 9857cda5dd end vanilla clouds once and for all 2026-01-11 22:02:00 -05:00
Xonk 3ec38a5fcb fix cloud shadows in prev commit 2026-01-11 20:56:11 -05:00
Xonk 1dd4c263d7 fix shadowmap sampling in water VL (from outside water POV) 2026-01-11 20:53:00 -05:00
Xonk cb865d4b6b improve en_us.lang labels/descriptions 2026-01-11 19:23:49 -05:00
Xonk 2a9d389166 make "auto exposure speed" functional 2026-01-11 19:23:03 -05:00
Xonk 3bddf7fc8b replace all occurances of "texture2D" and "texelFetch2D" with "texture" and "texelFetch" 2026-01-11 18:47:29 -05:00
Xonk 079c0f714a fix small oopsie in last commit in block.properties 2026-01-11 18:08:44 -05:00
Xonk 18395aa0b6 fix compile errors on optifine 2026-01-11 18:05:14 -05:00
Xonk a6e830d948 fix compile error from resourcepack sky setting 2026-01-11 16:15:10 -05:00
Xonk 581e30ba95 reorganize direct light submenu 2026-01-11 01:33:14 -05:00
Xonk ba91901ee7 same as last commit 2026-01-08 15:48:14 -05:00
Xonk 3ad1838d0e use correct sampler funtion in voxy programs 2026-01-08 15:43:33 -05:00
Xonk 817b441d32 disable NEIGHBORHOOD_CLAMP_RADIUS_MULT_DURING_MOVEMENT by default 2026-01-06 21:45:27 -05:00
Xonk b47230e820 add fake planet shadow effect (in WORLD submenu) 2026-01-06 01:32:31 -05:00
Xonk ad69f4f9c9 (experimental TAA setting) accidentally made a check in the wrong direction causing it to never be enabled lol 2026-01-05 16:36:01 -05:00
Xonk 80e6504742 add terrible SSR fallback for LOD reflections on non LODs 2026-01-04 01:12:27 -05:00
Xonk bccc0ddcd7 experimental TAA setting (reduce clamping radius during motion) 2026-01-04 00:58:44 -05:00
Xonk 4e2b9ec934 improve volumetrics convergence when the camera is still 2026-01-04 00:39:38 -05:00
Xonk e5a3e7465c add debug "SSR_SELF_REFLECT_FIX", add puddle label cuz i forgot lol. add refraction submenu access to water submenu 2026-01-03 20:52:55 -05:00
Xonk 4bc09aef1d add text label to wetness submenu, slightly improve full wet look 2026-01-03 20:04:28 -05:00