Commit Graph

819 Commits

Author SHA1 Message Date
Xonk e4be54a9ec remove disclaimer on resourcepack sky button 2026-02-13 19:58:06 -05:00
Xonk 95288f21bd fix resourcepack sky support once and for all 2026-02-13 19:52:15 -05:00
Xonk 42f210516c centralize vertex displacement code. fix SSS on mobs/random blocks. add voxy support disclaimer to world curvature. 2026-02-13 18:33:34 -05:00
Xonk 5ef39ede12 forgot a part 2026-02-13 16:46:15 -05:00
Xonk dd1e38f706 remove remaining instances of WAVY_PLANTS 2026-02-13 16:45:27 -05:00
Xonk 4aa019c385 disallow colorspace to change. 2026-02-13 16:44:25 -05:00
Xonk 5c610968c8 tweak POM_OFFSET_SHADOW_BIAS to be more conservative. improve POM submenu labelling. tweak refraction submenu labelling. Tweak 2026-02-13 14:56:52 -05:00
Xonk d83d79891f enable POM_OFFSET_SHADOW_BIAS by default (again) 2026-02-12 23:32:20 -05:00
Xonk 0acaa6c168 replace gl_FragData with layout for deferred data. improve POM_OFFSET_SHADOW_BIAS 2026-02-12 23:30:26 -05:00
Xonk 853f4a0409 fix compile error 2026-02-12 21:42:03 -05:00
Xonk 82ffa658ee remake POM_OFFSET_SHADOW_BIAS 2026-02-12 21:40:10 -05:00
Xonk 3d9f1b459f move buffer formatting stuff to its own #include file 2026-02-05 14:43:10 -05:00
Xonk f0154dc0a6 set POM_OFFSET_SHADOW_BIAS off by default 2026-02-05 14:40:54 -05:00
Xonk fd083c99a0 do encoding changes in LOD programs 2026-02-05 14:40:38 -05:00
Xonk 6065952ed2 clamp deferred data before encoding 2026-02-03 20:52:06 -05:00
Xonk 433aceb4bd clamp normal before encoding 2026-02-03 01:13:40 -05:00
Xonk 60c37f0b04 fix oopsie 2 2026-02-03 01:00:19 -05:00
Xonk a165243072 fix oopsie 2026-02-03 00:54:27 -05:00
Xonk 7d95429963 encode more data into colortex8 (switch it to RGBA16 and smush vanilla AO and geonormal in with specular data) 2026-02-03 00:53:22 -05:00
Xonk 084bdfae79 disable hardcoded emission by default 2026-02-02 21:57:37 -05:00
Xonk 4443dddebd fix indirect SSS phase (im stupid and forgot to remove the debug return) 2026-01-30 14:20:31 -05:00
Xonk 80d77e058c FAKE_PLANET_START_HEIGHT works for both shadow types 2026-01-29 00:35:48 -05:00
Xonk 8ebcf95939 check against alphaTestRef in particles, solid, and weather gbuffer 2026-01-28 18:57:19 -05:00
Xonk 4f94ea70a5 same thing as last but done better 2026-01-28 18:44:42 -05:00
Xonk aa4c851694 improve alpha cutout discarding 2026-01-28 18:29:47 -05:00
Xonk c38c1bd3a1 add rain/snow brightness setting. add rain/snow bloomy fog setting 2026-01-28 18:02:41 -05:00
Xonk 947cc66ac1 tweak to last commit 2026-01-25 00:01:28 -05:00
Xonk ff9b1c1b56 add a "phase" for indirect SSS 2026-01-24 23:59:18 -05:00
Xonk e8de4a85c3 Update LICENCE.md 2026-01-21 15:21:26 -05:00
Xonk ac70623f5f fix direct light submenu not existing 2026-01-20 21:16:10 -05:00
Xonk d69cdf0c15 Clean code, improve settings layouts. add handheld light brightness 2026-01-20 20:05:33 -05:00
Xonk be1a39b9ca ensure handheld light falls back to non floodfill if an unlisted light is held 2026-01-19 23:19:13 -05:00
Xonk f87c1d978e (TAA) fix hand blend factor not reducing in movement 2026-01-18 23:01:42 -05:00
Xonk 3990f8f404 add alternate mode for SSRT handheld light shadows to only work in first person view 2026-01-18 22:47:41 -05:00
Xonk a9c234a51e add SSRT shadows for handheld lights. improve sudden position change when sneaking with handheld lights. make handheld light visible range feel more like what its set to. 2026-01-18 22:23:02 -05:00
Xonk dbe64beec9 fix wrong scope when using CUSTOM_SCENE_PARAMETERS.glsl 2026-01-18 00:40:55 -05:00
Xonk 01ed305043 potentially Fix LOD flicker on AMD 2026-01-17 22:27:41 -05:00
Xonk c583ecf469 fix compile error in twilight forest 2026-01-15 17:57:48 -05:00
Xonk 80f4873966 fix compile error when motion blur is enabled 2026-01-15 17:56:34 -05:00
Xonk 6f475e419b fix handheld light being in the wrong hand position in third person 2026-01-14 22:57:21 -05:00
Xonk 6e7324e7f6 improve handheld light in third person, and on hands in firstperson 2026-01-14 22:47:36 -05:00
Xonk 7439a9db4e fix compile error when turning handheld light specular off 2026-01-14 17:40:49 -05:00
Xonk 35f51ea0dc (for reals this time) fix handheld light on mesa AMD 2026-01-14 17:36:16 -05:00
Xonk 472bc02882 fix compile error in aether dimension 2026-01-14 16:52:40 -05:00
Xonk 6545de2efa (5th) potential fix for amd mesa handheld lights 2026-01-14 16:27:37 -05:00
Xonk d30bb83edf (4th) potential fix for amd mesa handheld lights 2026-01-14 16:25:39 -05:00
Xonk dcba7a917c (3rd) potential fix for amd mesa handheld lights 2026-01-14 16:20:04 -05:00
Xonk 40c0eabd69 #2 potential fix for amd mesa handheld lights 2026-01-14 16:17:46 -05:00
Xonk ae860cfb57 potential mesa amd fix for handheld light 2026-01-14 16:14:06 -05:00
Xonk 17d112a6ff fix oopsi doopsi 2026-01-14 15:14:40 -05:00