Xonk
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f87c1d978e
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(TAA) fix hand blend factor not reducing in movement
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2026-01-18 23:01:42 -05:00 |
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Xonk
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3990f8f404
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add alternate mode for SSRT handheld light shadows to only work in first person view
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2026-01-18 22:47:41 -05:00 |
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Xonk
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a9c234a51e
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add SSRT shadows for handheld lights. improve sudden position change when sneaking with handheld lights. make handheld light visible range feel more like what its set to.
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2026-01-18 22:23:02 -05:00 |
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Xonk
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dbe64beec9
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fix wrong scope when using CUSTOM_SCENE_PARAMETERS.glsl
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2026-01-18 00:40:55 -05:00 |
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Xonk
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01ed305043
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potentially Fix LOD flicker on AMD
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2026-01-17 22:27:41 -05:00 |
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Xonk
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c583ecf469
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fix compile error in twilight forest
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2026-01-15 17:57:48 -05:00 |
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Xonk
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80f4873966
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fix compile error when motion blur is enabled
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2026-01-15 17:56:34 -05:00 |
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Xonk
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6f475e419b
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fix handheld light being in the wrong hand position in third person
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2026-01-14 22:57:21 -05:00 |
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Xonk
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6e7324e7f6
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improve handheld light in third person, and on hands in firstperson
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2026-01-14 22:47:36 -05:00 |
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Xonk
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7439a9db4e
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fix compile error when turning handheld light specular off
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2026-01-14 17:40:49 -05:00 |
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Xonk
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35f51ea0dc
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(for reals this time) fix handheld light on mesa AMD
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2026-01-14 17:36:16 -05:00 |
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Xonk
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472bc02882
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fix compile error in aether dimension
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2026-01-14 16:52:40 -05:00 |
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Xonk
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6545de2efa
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(5th) potential fix for amd mesa handheld lights
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2026-01-14 16:27:37 -05:00 |
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Xonk
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d30bb83edf
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(4th) potential fix for amd mesa handheld lights
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2026-01-14 16:25:39 -05:00 |
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Xonk
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dcba7a917c
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(3rd) potential fix for amd mesa handheld lights
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2026-01-14 16:20:04 -05:00 |
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Xonk
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40c0eabd69
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#2 potential fix for amd mesa handheld lights
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2026-01-14 16:17:46 -05:00 |
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Xonk
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ae860cfb57
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potential mesa amd fix for handheld light
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2026-01-14 16:14:06 -05:00 |
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Xonk
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17d112a6ff
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fix oopsi doopsi
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2026-01-14 15:14:40 -05:00 |
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Xonk
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cffdfdb938
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fix rain on fireGL for reals this time
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2026-01-14 15:13:50 -05:00 |
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Xonk
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5ece47c95c
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fix rain being black walls of death on fireGL
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2026-01-14 14:39:28 -05:00 |
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Xonk
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76e1d09c43
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add raindrop testing modes
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2026-01-14 14:21:18 -05:00 |
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Xonk
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1c1c8a7757
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add warning to wip nonfunctional flashlight settings
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2026-01-14 01:32:03 -05:00 |
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Xonk
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d2ecf704d6
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quick fix to previous commit
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2026-01-14 01:28:05 -05:00 |
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Xonk
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d307d23868
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redo handheld lights and integrate flashlight with new handheld lights
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2026-01-14 01:25:11 -05:00 |
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Xonk
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e0b4d2c5ca
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further improve menu layouts and en_us.lang file
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2026-01-12 19:46:31 -05:00 |
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Xonk
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39cdd03f25
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add "pixel zoom" debug setting
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2026-01-12 19:45:18 -05:00 |
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Xonk
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2ee641c6a5
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reorganize en_us.lang file
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2026-01-12 16:31:43 -05:00 |
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Xonk
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435b69d737
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use renderStage for worldborder instead of alpha thresholds
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2026-01-11 22:46:59 -05:00 |
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Xonk
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82c0eadfef
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fix world border not being animated, remove its distance fade to only work on fixed vertical areas
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2026-01-11 22:24:53 -05:00 |
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Xonk
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9857cda5dd
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end vanilla clouds once and for all
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2026-01-11 22:02:00 -05:00 |
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Xonk
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3ec38a5fcb
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fix cloud shadows in prev commit
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2026-01-11 20:56:11 -05:00 |
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Xonk
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1dd4c263d7
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fix shadowmap sampling in water VL (from outside water POV)
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2026-01-11 20:53:00 -05:00 |
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Xonk
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cb865d4b6b
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improve en_us.lang labels/descriptions
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2026-01-11 19:23:49 -05:00 |
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Xonk
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2a9d389166
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make "auto exposure speed" functional
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2026-01-11 19:23:03 -05:00 |
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Xonk
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3bddf7fc8b
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replace all occurances of "texture2D" and "texelFetch2D" with "texture" and "texelFetch"
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2026-01-11 18:47:29 -05:00 |
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Xonk
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079c0f714a
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fix small oopsie in last commit in block.properties
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2026-01-11 18:08:44 -05:00 |
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Xonk
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18395aa0b6
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fix compile errors on optifine
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2026-01-11 18:05:14 -05:00 |
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Xonk
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a6e830d948
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fix compile error from resourcepack sky setting
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2026-01-11 16:15:10 -05:00 |
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Xonk
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581e30ba95
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reorganize direct light submenu
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2026-01-11 01:33:14 -05:00 |
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Xonk
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ba91901ee7
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same as last commit
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2026-01-08 15:48:14 -05:00 |
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Xonk
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3ad1838d0e
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use correct sampler funtion in voxy programs
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2026-01-08 15:43:33 -05:00 |
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Xonk
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817b441d32
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disable NEIGHBORHOOD_CLAMP_RADIUS_MULT_DURING_MOVEMENT by default
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2026-01-06 21:45:27 -05:00 |
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Xonk
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b47230e820
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add fake planet shadow effect (in WORLD submenu)
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2026-01-06 01:32:31 -05:00 |
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Xonk
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ad69f4f9c9
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(experimental TAA setting) accidentally made a check in the wrong direction causing it to never be enabled lol
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2026-01-05 16:36:01 -05:00 |
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Xonk
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80e6504742
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add terrible SSR fallback for LOD reflections on non LODs
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2026-01-04 01:12:27 -05:00 |
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Xonk
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bccc0ddcd7
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experimental TAA setting (reduce clamping radius during motion)
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2026-01-04 00:58:44 -05:00 |
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Xonk
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4e2b9ec934
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improve volumetrics convergence when the camera is still
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2026-01-04 00:39:38 -05:00 |
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Xonk
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e5a3e7465c
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add debug "SSR_SELF_REFLECT_FIX", add puddle label cuz i forgot lol. add refraction submenu access to water submenu
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2026-01-03 20:52:55 -05:00 |
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Xonk
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4bc09aef1d
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add text label to wetness submenu, slightly improve full wet look
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2026-01-03 20:04:28 -05:00 |
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Xonk
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d52781e808
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relabel refractions settings for consistency
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2026-01-03 19:38:04 -05:00 |
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